3.1.0.1 - Arnold for Maya
Release Date
September 12, 2018
This version uses the Arnold 5.2.0.1 core.
DOWNLOADS
https://manage.autodesk.com/products/
MtoA 3.1.0.1 is a hotfix release. It includes the following fixes:
- Fixed crash with animated hidden curves
- Mesh light transformation wasn't updated properly during IPR sessions.
- Fixed false positive virus detection of Uninstall.exe
- 0-based Zbrush tiling mode wasn't rendering properly
- Cell noise time parameter not evaluated properly when animated
- Fixed the gain parameter in range shader (introduced in MtoA 3.1.0), which was not returning the expected curve.
Ticket | Summary |
---|---|
#3551 | Mesh Light doesn't Update in ARV + AVP |
#3558 | False positive virus detection for Uninstall.exe |
#3413 | 0-based (Zbrush) UV Tiles don't render in MtoA 3.0 with new tx conversion |
#3543 | Runtime error because scripts/mtoa/utils.py calls cmd.currentTime() with no flag |
#3042 | transform node left behind when deleting aiAreaLight after creation |
#3547 | ARV: .jpeg or .tiff images can't be loaded |
#3548 | ARV : pixel information doesn't match the cursor tip |
#3561 | Crash with animated curves |