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Tr. Node Function

The Travelling Node Function menu lets you determine where the travelling node displays for a selected Animation, Character, or Camera Animation track. See Changing the position of a travelling node for more information on travelling nodes.

Travelling node options in the Asset Settings window A. Travelling Node Function menu

OptionTravelling node position
Project on XZ PlaneDisplays the travelling node on the floor (XZ plane). If more than one asset or bone is selected in the Travelling Node menu, the travelling node displays at an average distance between the assets or bones on the XZ plane.
AverageDisplays the travelling node at the average distance between the assets or bones selected in the Travelling Node field (See Changing the position of a travelling node). When only one asset or bone is selected in the Travelling Node(s) field, the travelling node displays at the location of the selected asset or bone.

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