C++
virtual Adesk::Boolean doInversePerspective( AcGePoint3d& ) const = 0;
Description
Transforms pt from display coordinates to eye coordinates.
Returns Adesk::kTrue if successful. If perspective mode is not active, the point is too close, or the point is behind the viewport's camera, then Adesk::kFalse is returned.
Parameters
Parameters | Description |
---|---|
unnamed | Input point to be transformed, returns transformed point |