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AcGiViewport::doPerspective

C++

virtual Adesk::Boolean doPerspective(
    AcGePoint3d&
) const = 0;

Description

Transforms pt from eye coordinates to display coordinates.

Returns Adesk::kTrue if successful. If perspective mode is not active, the point is too close, or the point is behind the viewport's camera, then Adesk::kFalse is returned.

Parameters

Parameters Description
unnamed Input point to be transformed, returns transformed point

Links

AcGiViewport Class

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