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pushScaleTransform Method

Overload List

Method Description
AcGiGeometry::pushScaleTransform (AcGiScaleTransformBehavior, AcGePoint2d&) This method places scale transform behavior onto the current transform stack.This method assumes z = 0 for scale if behavior specifies a 3D coordinate system, such as kAcGiWorldScale.
AcGiGeometry::pushScaleTransform (AcGiScaleTransformBehavior, AcGePoint3d&) This method places scale transform behavior onto the current transform stack.This method ignores z for scale if behavior implies a 2D coordinate system, such as kAcGiViewportScale, kAcGiScreenScale, kAcGiViewportLocalOriginScale, or kAcGiScreenLocalOriginScale.

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