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pushPositionTransform Method

Overload List

Method Description
AcGiGeometry::pushPositionTransform (AcGiPositionTransformBehavior, AcGePoint2d&) This method places position transform behavior onto the current transform stack.This method assumes z = 0 for position if behavior specifies a 3D coordinate system, such as kAcGiWorldPosition.
AcGiGeometry::pushPositionTransform (AcGiPositionTransformBehavior, AcGePoint3d&) This method places position transform behavior onto the current transform stack.This method ignores z for position if behavior implies a 2D coordinate system, such as kAcGiViewportPosition, kAcGiScreenPosition , kAcGiScreenLocalOriginPosition, or kAcGiWorldWithScreenOffsetPosition .

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