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Create a T-Spline cylinder

Learn how to use the Cylinder tool to create a T-Spline body in the shape of a primitive cylinder in Fusion.

cylinder example

  1. In the Design workspace, Form contextual environment, select Create > Cylinder cylinder icon.

    The Cylinder dialog displays.

  2. In the canvas, select a plane or planar face.

  3. Click to place a center point on the plane.

  4. Click to place the outer edge of the cylinder or enter an exact value to specify the Diameter.

    A preview of the T-Spline body displays in the canvas.

  5. Specify the Height of the cylinder:

    • Drag the distance manipulator handle in the canvas.
    • Enter an exact value in the dialog.
  6. Specify the number of Diameter Faces and Height Faces on the cylinder:

    • Drag the quantity manipulator handles in the canvas.
    • Enter exact values in the dialog.
  7. Select a Direction option:

    • One Side: Creates cylinder size in one direction, relative to the starting plane.
    • Symmetric: Creates cylinder size symmetrically, relative to the starting plane.
  8. Select a Symmetry option:

    • None
    • Mirror: Adds mirror symmetry to the cylinder for future edits.
      • Length Symmetry: Mirrors along the Z axis.
      • Width Symmetry: Mirrors along the X axis.
      • Height Symmetry: Mirrors along the Y axis.
    • Circular: Adds circular symmetry to the cylinder for future edits.
      • Symmetric Faces: Specify the number of symmetric faces around the axis of the cylinder.
  9. Select an Operation option:

    • New Body
    • New Component (Direct Modeling mode only)
  10. Click OK.

The cylinder primitive displays in the canvas.

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