AppearanceSourceTypes Enumerator
Description
The different types of sources for an appearance.Defined in namespace "adsk::core" and the header file is <Core\CoreTypeDefs.h>
Methods
Name | Value | Description |
BodyAppearanceSource | 1 | The entity is its current appearance because of an appearance assigned to the body. |
FaceAppearanceSource | 3 | The entity is its current appearance because of an appearance assigned to the face. |
MaterialAppearanceSource | 0 | Then entity is its current appearance because of the appearance associated with the material assigned to a component or body. |
OccurrenceAppearanceSource | 2 | The entity is its current appearance because of an appearance assigned to the occurrence. |
OverrideAppearanceSource | 4 | The entity is its current appearance because of an override that's been applied. |