pymel.core.rendering.displacementToPoly¶
- displacementToPoly(*args, **kwargs)¶
Command bakes geometry with displacement mapping into a polygonal object.
Flags:
Long Name / Short Name Argument Types Properties findBboxOnly / fbb bool When used, only the bounding box scale for the displaced object is found. Flag can have multiple arguments, passed either as a tuple or a list. Derived from mel command maya.cmds.displacementToPoly
Example:
import pymel.core as pm # To bake the rendered geometry and create a new meshShape, for the # selected geometry shape use: pm.displacementToPoly()