pymel.core.rendering.hwReflectionMap

hwReflectionMap(*args, **kwargs)

This command creates a hwReflectionMap node for having reflection on textured surfaces that currently have their boolean attribute displayHWEnvironment set to true.

Flags:

Long Name / Short Name Argument Types Properties
backTextureName / bkn unicode ../../../_images/query.gif
  This flag specifies the file texture name for the back side of the cube.Default is noneWhen queried, this flag returns a string.
bottomTextureName / bmn unicode ../../../_images/query.gif
  This flag specifies the file texture name for the bottom side of the cube.Default is noneWhen queried, this flag returns a string.
cubeMap / cm bool ../../../_images/query.gif
  If on, the reflection of the textures is done using the cube mapping.Default is false. The reflection is done using sphere mapping.When queried, this flag returns a boolean.
decalMode / dm bool ../../../_images/query.gif
  If on, the reflection color replaces the surface shading.Default is false. The reflection is multiplied to the surface shading.When queried, this flag returns a boolean.
enable / en bool ../../../_images/query.gif
  If on, enable the corresponding hwReflectionMap node.Default is false.When queried, this flag returns a boolean.
frontTextureName / ftn unicode ../../../_images/query.gif
  This flag specifies the file texture name for the front side of the cube.Default is noneWhen queried, this flag returns a string.
leftTextureName / ltn unicode ../../../_images/query.gif
  This flag specifies the file texture name for the left side of the cube.Default is noneWhen queried, this flag returns a string.
rightTextureName / rtn unicode ../../../_images/query.gif
  This flag specifies the file texture name for the right side of the cube.Default is noneWhen queried, this flag returns a string.
sphereMapTextureName / smn unicode ../../../_images/query.gif
  This flag specifies the file texture name for the sphere mapping option.Default is noneWhen queried, this flag returns a string.
topTextureName / tpn unicode ../../../_images/query.gif
  This flag specifies the file texture name for the top side of the cube.Default is noneWhen queried, this flag returns a string. Flag can have multiple arguments, passed either as a tuple or a list.

Derived from mel command maya.cmds.hwReflectionMap

Example:

import pymel.core as pm

pm.hwReflectionMap( cm=1, en=1, ftn='D:\\Textures\\room.front.jpg', bkn='D:\\Textures\\room.back.jpg', tpn='D:\\Textures\\room.top.jpg', bmn='D:\\Textures\\room.bottom.jpg', ltn='D:\\Textures\\room.left.jpg', rtn='D:\\Textures\\room.right.jpg', smn='D:\\Textures\\room.front.jpg' )
# Result: [nt.HwReflectionMap(u'hwReflectionMap1')] #