pymel.core.modeling.attachSurface¶
- attachSurface(*args, **kwargs)¶
This attach command is used to attach surfaces. Once the surfaces are attached, there will be multiple knots at the joined point(s). These can be kept or removed if the user wishes. The end of the first surface is attached to the start of the second surface in the specified direction. Note: if the command is done with Keep Original off there will be an extra surface in the model (the second surface). The command does not delete it. The first surface is replaced by the attached surface.
Flags:
Long Name / Short Name Argument Types Properties blendBias / bb float
Skew the result toward the first or the second curve depending on the blend factory being smaller or larger than 0.5. Default:0.5 blendKnotInsertion / bki bool
If set to true, insert a knot in one of the original curves (relative position given by the parameter attribute below) in order to produce a slightly different effect. Default:false caching / cch bool
Modifies the node caching mode. See the node documentation for more information. Note:For advanced users only. constructionHistory / ch bool
Turn the construction history on or off. directionU / du bool
If true attach in U direction of surface and V direction otherwise. Default:true frozen / fzn bool keepMultipleKnots / kmk bool
If true, keep multiple knots at the join parameter. Otherwise remove them. Default:true method / m int
Attach method (connect-0, blend-1) Default:0 name / n unicode
Sets the name of the newly-created node. If it contains namespace path, the new node will be created under the specified namespace; if the namespace does not exist, it will be created. nodeState / nds int
Modifies the node state. See the node documentation for more information. Note:For advanced users only. Flag can have multiple arguments, passed either as a tuple or a list. object / o bool
Create the result, or just the dependency node. parameter / p float
The parameter value for the positioning of the newly inserted knot. Default:0.1 replaceOriginal / rpo bool
Create in place(i.e., replace). Advanced flags reverse1 / rv1 bool
If true, reverse the direction (specified by directionU) of the first input surface before doing attach. Otherwise, do nothing to the first input surface before attaching. NOTE: setting this attribute to random values will cause unpredictable results and is not supported. Default:false reverse2 / rv2 bool
If true, reverse the direction (specified by directionU) of the second input surface before doing attach. Otherwise, do nothing to the second input surface before attaching. NOTE: setting this attribute to random values will cause unpredictable results and is not supported. Default:false swap1 / sw1 bool
If true, swap the UV directions of the first input surface before doing attach. Otherwise, do nothing to the first input surface before attaching. NOTE: setting this attribute to random values will cause unpredictable results and is not supported. Default:false swap2 / sw2 bool
If true, swap the UV directions of the second input surface before doing attach. Otherwise, do nothing to the second input surface before attaching. NOTE: setting this attribute to random values will cause unpredictable results and is not supported. Default:false twist / tw bool
If true, reverse the second surface in the opposite direction (specified by directionU) before doing attach. This will avoid twists in the attached surfaces. Otherwise, do nothing to the second input surface before attaching. NOTE: setting this attribute to random values will cause unpredictable results and is not supported. Default:false Common flags Derived from mel command maya.cmds.attachSurface
Example:
import pymel.core as pm # Attach the nurbs planes (in the default U direction) and remove the # multiple knots: pm.attachSurface( 'nurbsPlane1', 'nurbsPlane2', kmk=False ) # Attach the two active surfaces along the v direction (keeps multiple # knots by default): pm.attachSurface( du=False )