pymel.core.modeling.polyPipe¶
- polyPipe(*args, **kwargs)¶
The polyPipe command creates a new polygonal pipe.
Flags:
Long Name / Short Name Argument Types Properties axis / ax float, float, float
This flag specifies the primitive axis used to build the pipe. Q: When queried, this flag returns a float[3]. caching / cch bool
constructionHistory / ch bool
Turn the construction history on or off (where applicable). If construction history is on then the corresponding node will be inserted into the history chain for the mesh. If construction history is off then the operation will be performed directly on the object. Note:If the object already has construction history then this flag is ignored and the node will always be inserted into the history chain. createUVs / cuv bool
This flag alows a texture to be applied. C: Default is on(uv’s are computed). Q: When queried, this flag returns an int. frozen / fzn bool
height / h float
This flag specifies the height of the pipe. C: Default is 2.0. Q: When queried, this flag returns a float. name / n unicode
Sets the name of the newly-created node. If it contains namespace path, the new node will be created under the specified namespace; if the namespace does not exist, it will be created. Flag can have multiple arguments, passed either as a tuple or a list. nodeState / nds int
object / o bool
radius / r float
This flag specifies the outer radius of the pipe. C: Default is 1.0. Q: When queried, this flag returns a float. roundCap / rcp bool
subdivisionsAxis / sa int
subdivisionsCaps / sc int
This flag specifies the number of subdivisions along the thickness of the pipe. C: Default is 0. Q: When queried, this flag returns an int. subdivisionsHeight / sh int
This flag specifies the number of subdivisions along the height of the pipe. C: Default is 1. Q: When queried, this flag returns an int. texture / tx bool
This flag is obsolete and will be removed in the next release. The -cuv/createUVs flag should be used instead. thickness / t float
This specifies the thickness of the pipe. C: Default is 0.5. Q: When queried, this flag returns an float. Common flags Derived from mel command maya.cmds.polyPipe
Example:
import pymel.core as pm # Create a pipe with height 20 radius 1.0 thickness 0.5 with # 10 subdivisions along height pm.polyPipe( sh=10, h=20 ) # Create a pipe, called "myPipe", on thickness cap there are 5 # subdivisions. pm.polyPipe( n='myPipe', sc=5);