pymel.core.modeling.polyOutput¶
- polyOutput(*args, **kwargs)¶
Dumps a description of internal memory representation of poly objects. If no objects are specified in the command line, then the objects from the active list are used. If information on the geometry in the history of a poly shape is desired, then the plug of interest needs to be specified in the command line. Default behaviour is to print only a summary. Use the flags above to get more details on a specific part of the object.
Flags:
Long Name / Short Name Argument Types Properties allValues / a bool
Shortcut for setting all the flags above color / c bool
Prints the color per vertex. In case of multiple sets, all sets are printed. colorDesc / cd bool
Print the color per vertex description. Each integer is an entry in the color array. edge / e bool
Print the edge description. edgeFace / ef bool
Prints the edge to face adjascency list. Only available if the information is already computed on the object. face / f bool
Print the faces description faceNorm / fn bool
Prints the normals per face. Only available if the information is already computed on the object. force / fo bool
Force evaluation of missing pieces before printing. group / g bool
Print the groups of the object. noOutput / no bool
Dont output any data. Would be useful if you want to just evaluate the data, for testing purposes. normDesc / nd bool
Prints the normals per vertex description. Each integer is an entry in the vertNorm array. Only available if the information is already computed on the object. outputFile / of unicode triangle / t bool
Prints the triangles per face. Only available if the information is already computed on the object. uvDesc / uvd bool
Print the UV description. Each integer is an entry in the uvValue array. uvValue / uv bool
Prints the UV positions. In case of multiple UV sets, all sets are printed. vert / v bool
Prints the vertex positions. vertEdge / ve bool
Prints the vertex to edge adjascency list. Only available if the information is already computed on the object. vertNorm / vn bool
Prints the normals per vertex. Only available if the information is already computed on the object. Flag can have multiple arguments, passed either as a tuple or a list. Derived from mel command maya.cmds.polyOutput
Example:
import pymel.core as pm pm.polyPlane() pm.polyOutput( a=True ) # If a polygon operation is performed such as Add Divisions: pm.polySubdivideFacet('pPlane1', dv=1, m=0, ch=1) # then the command can get information on geometry data feeding into the polySubdFace1 node. pm.polyOutput( 'polySubdFace1.inputPolymesh' ) # The command can also get information on geometry data coming out of the # polySubdFace1 node. pm.polyOutput( 'polySubdFace1.output' )