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FbxLayeredTexture Class Reference

#include <fbxlayeredtexture.h>

Class Description

FbxLayeredTexture is a combination of multiple textures(FbxTexture) blended sequentially.

For example, you can access individual texture by:

FbxTexture* pIndiTexture = lLayeredTexture->GetSrcObject(FbxTexture::ClassId, pTextureIndex);

Another example to construct a layered texture with two sub textures.

FbxFileTexture *background, *file1;
FbxLayeredTexture* layeredTexture;
// connect two file textures to a layered texture via OO connections
layeredTexture->ConnectSrcObject(background);
layeredTexture->ConnectSrcObject(file1);
// set the second file texture's blend mode and alpha.
layeredTexture->SetTextureAlpha(1, 0.5);
See also
FbxTexture
Examples:
ImportScene/DisplayMaterial.cxx, ImportScene/DisplayMesh.cxx, ImportScene/DisplayTexture.cxx, and Layers/main.cxx.

Definition at line 43 of file fbxlayeredtexture.h.

+ Inheritance diagram for FbxLayeredTexture:

Public Types

enum  EBlendMode {
  eTranslucent, eAdditive, eModulate, eModulate2,
  eOver, eNormal, eDissolve, eDarken,
  eColorBurn, eLinearBurn, eDarkerColor, eLighten,
  eScreen, eColorDodge, eLinearDodge, eLighterColor,
  eSoftLight, eHardLight, eVividLight, eLinearLight,
  ePinLight, eHardMix, eDifference, eExclusion,
  eSubtract, eDivide, eHue, eSaturation,
  eColor, eLuminosity, eOverlay, eBlendModeCount
}
 Blend modes. More...
 
typedef FbxTexture ParentClass
 
- Public Types inherited from FbxTexture
typedef FbxObject ParentClass
 
enum  EUnifiedMappingType {
  eUMT_UV, eUMT_XY, eUMT_YZ, eUMT_XZ,
  eUMT_SPHERICAL, eUMT_CYLINDRICAL, eUMT_ENVIRONMENT, eUMT_PROJECTION,
  eUMT_BOX, eUMT_FACE, eUMT_NO_MAPPING
}
 Internal enum for texture mapping types. More...
 
enum  ETextureUse6 {
  eTEXTURE_USE_6_STANDARD, eTEXTURE_USE_6_SPHERICAL_REFLEXION_MAP, eTEXTURE_USE_6_SPHERE_REFLEXION_MAP, eTEXTURE_USE_6_SHADOW_MAP,
  eTEXTURE_USE_6_LIGHT_MAP, eTEXTURE_USE_6_BUMP_NORMAL_MAP
}
 Internal enum for texture usage. More...
 
enum  EWrapMode { eRepeat, eClamp }
 Wrap modes. More...
 
enum  EBlendMode {
  eTranslucent, eAdditive, eModulate, eModulate2,
  eOver
}
 Blend modes. More...
 
enum  EAlignMode { eLeft, eRight, eTop, eBottom }
 Align indices for cropping. More...
 
enum  ECoordinates { eU, eV, eW }
 Texture coordinates. More...
 
enum  EAlphaSource { eNone, eRGBIntensity, eBlack }
 Controls if the Alpha computation of the current texture comes from the Alpha channel, RGB Intensity channel, or if there is No Alpha. More...
 
enum  EMappingType {
  eNull, ePlanar, eSpherical, eCylindrical,
  eBox, eFace, eUV, eEnvironment
}
 Texture mapping types. More...
 
enum  EPlanarMappingNormal { ePlanarNormalX, ePlanarNormalY, ePlanarNormalZ }
 Planar mapping normal orientations. More...
 
enum  ETextureUse {
  eStandard, eShadowMap, eLightMap, eSphericalReflectionMap,
  eSphereReflectionMap, eBumpNormalMap
}
 Texture uses. More...
 
- Public Types inherited from FbxObject
typedef FbxEmitter ParentClass
 
enum  EObjectFlag {
  eNone = 0, eInitialized = 1 << 0, eSystem = 1 << 1, eSavable = 1 << 2,
  eSelected = 1 << 3, eHidden = 1 << 4, eContentLoaded = 1 << 5, eDontLocalize = 1 << 6,
  eCopyCalledByClone = 1 << 16
}
 Flags available to control objects. More...
 
enum  ECloneType { eDeepClone, eReferenceClone }
 Types of clones that can be created for FbxObject. More...
 

Public Member Functions

virtual FbxClassId GetClassId () const
 
bool operator== (const FbxLayeredTexture &pOther) const
 Equivalence operator. More...
 
bool SetTextureBlendMode (int pIndex, EBlendMode pMode)
 Sets the blending mode of a specified texture. More...
 
bool GetTextureBlendMode (int pIndex, EBlendMode &pMode) const
 Returns the blending mode of a specified texture. More...
 
bool SetTextureAlpha (int pIndex, double pAlpha)
 Sets the alpha of a specified texture. More...
 
bool GetTextureAlpha (int pIndex, double &pAlpha) const
 Returns the alpha of a specified texture. More...
 
- Public Member Functions inherited from FbxTexture
virtual void Reset ()
 Resets the default texture values. More...
 
void SetSwapUV (bool pSwapUV)
 Sets the swap UV flag. More...
 
bool GetSwapUV () const
 Returns the swap UV flag. More...
 
void SetPremultiplyAlpha (bool pPremultiplyAlpha)
 Sets the PremultiplyAlpha flag. More...
 
bool GetPremultiplyAlpha () const
 Returns the PremultiplyAlpha flag. More...
 
void SetAlphaSource (EAlphaSource pAlphaSource)
 Sets the alpha source. More...
 
EAlphaSource GetAlphaSource () const
 Returns the alpha source. More...
 
void SetCropping (int pLeft, int pTop, int pRight, int pBottom)
 Sets cropping. More...
 
int GetCroppingLeft () const
 Returns left cropping. More...
 
int GetCroppingTop () const
 Returns top cropping. More...
 
int GetCroppingRight () const
 Returns right cropping. More...
 
int GetCroppingBottom () const
 Returns bottom cropping. More...
 
void SetMappingType (EMappingType pMappingType)
 Sets the mapping type. More...
 
EMappingType GetMappingType () const
 Returns the mapping type. More...
 
void SetPlanarMappingNormal (EPlanarMappingNormal pPlanarMappingNormal)
 Sets the normal orientations for planar mapping. More...
 
EPlanarMappingNormal GetPlanarMappingNormal () const
 Returns the normal orientations for planar mapping. More...
 
void SetTextureUse (ETextureUse pTextureUse)
 Sets the texture use. More...
 
ETextureUse GetTextureUse () const
 Returns the texture use. More...
 
void SetWrapMode (EWrapMode pWrapU, EWrapMode pWrapV)
 Sets the U and V wrap mode. More...
 
EWrapMode GetWrapModeU () const
 Returns the U wrap mode. More...
 
EWrapMode GetWrapModeV () const
 Returns the V wrap mode. More...
 
void SetBlendMode (EBlendMode pBlendMode)
 Sets the blend mode. More...
 
EBlendMode GetBlendMode () const
 Returns the blend mode. More...
 
void SetDefaultT (const FbxVector4 &pT)
 Sets the default translation vector. More...
 
FbxVector4GetDefaultT (FbxVector4 &pT) const
 Returns the default translation vector. More...
 
void SetDefaultR (const FbxVector4 &pR)
 Sets the default rotation vector. More...
 
FbxVector4GetDefaultR (FbxVector4 &pR) const
 Returns the default rotation vector. More...
 
void SetDefaultS (const FbxVector4 &pS)
 Sets the default scale vector. More...
 
FbxVector4GetDefaultS (FbxVector4 &pS) const
 Returns the default scale vector. More...
 
void SetDefaultAlpha (double pAlpha)
 Sets the default alpha. More...
 
double GetDefaultAlpha () const
 Returns the default alpha. More...
 
void SetTranslation (double pU, double pV)
 Sets translation. More...
 
double GetTranslationU () const
 Returns translation applied to the texture width. More...
 
double GetTranslationV () const
 Returns translation applied to the texture height. More...
 
void SetRotation (double pU, double pV, double pW=0.0)
 Sets rotation. More...
 
double GetRotationU () const
 Returns the texture rotation around the U axis in degrees. More...
 
double GetRotationV () const
 Returns the texture rotation around the V axis in degrees. More...
 
double GetRotationW () const
 Returns the texture rotation around the W axis in degrees. More...
 
void SetScale (double pU, double pV)
 Sets scale. More...
 
double GetScaleU () const
 Returns scale applied to the texture width. More...
 
double GetScaleV () const
 Returns scale applied to the texture height. More...
 
- Public Member Functions inherited from FbxObject
virtual void Compact ()
 Compact the memory used by this object. More...
 
template<class T >
bool Is () const
 Templated test if this class is a hierarchical children of the specified class type. More...
 
FbxManagerGetFbxManager () const
 Retrieve the FbxManager this object belongs to. More...
 
FbxDocumentGetDocument () const
 Returns a const pointer to the document that contains this object. More...
 
FbxDocumentGetRootDocument () const
 Returns a const pointer to the root document that contains this object. More...
 
FbxSceneGetScene () const
 Returns a const pointer to the scene that contains this object. More...
 
void Destroy (bool pRecursive=false)
 Unregister and delete this object from memory. More...
 
void ResetProperties ()
 Reset all the properties of this object to their default values. More...
 
virtual bool GetSelected ()
 Returns if this object is currently in a selected state. More...
 
virtual void SetSelected (bool pSelected)
 Sets whether this object is currently selected. More...
 
void SetUserDataPtr (const FbxUInt64 &pUserID, void *pUserData)
 Sets the data pointer for an user data record whose ID is pUserID. More...
 
void * GetUserDataPtr (const FbxUInt64 &pUserID) const
 Returns the data pointer of an user data record whose ID is pUserID. More...
 
void SetUserDataPtr (void *pUserData)
 Sets the data pointer for the user data record whose ID is the object ID. More...
 
void * GetUserDataPtr () const
 Returns the data pointer of the user data record whose ID is the object ID. More...
 
bool ConnectSrcObject (FbxObject *pObject, FbxConnection::EType pType=FbxConnection::eNone)
 Connects this object to a source object. More...
 
bool IsConnectedSrcObject (const FbxObject *pObject) const
 Judges whether this object connects with the source object. More...
 
bool DisconnectSrcObject (FbxObject *pObject)
 Disconnects this object from a source object. More...
 
bool DisconnectAllSrcObject ()
 Disconnects this object from all source objects. More...
 
bool DisconnectAllSrcObject (const FbxCriteria &pCriteria)
 Disconnects this object from all source objects that satisfy a given criteria. More...
 
int GetSrcObjectCount () const
 Returns the number of source objects with which this object connects. More...
 
int GetSrcObjectCount (const FbxCriteria &pCriteria) const
 Returns the number of source objects that satisfy the given criteria with which this object connects. More...
 
FbxObjectGetSrcObject (int pIndex=0) const
 Returns the source object with which this object connects at the specified index. More...
 
FbxObjectGetSrcObject (const FbxCriteria &pCriteria, int pIndex=0) const
 Returns the source object that satisfies the criteria at the specified index with which this object connects. More...
 
FbxObjectFindSrcObject (const char *pName, int pStartIndex=0) const
 Searches the source object with the specified name, starting at the specified index. More...
 
FbxObjectFindSrcObject (const FbxCriteria &pCriteria, const char *pName, int pStartIndex=0) const
 Searches the source object with the specified name which satisfies the given criteria, starting at the specified index. More...
 
template<class T >
bool DisconnectAllSrcObject ()
 Disconnects this object from all source objects of the specified class type. More...
 
template<class T >
bool DisconnectAllSrcObject (const FbxCriteria &pCriteria)
 Disconnects this object from all source objects that are of the specified class type and that satisfy the given criteria. More...
 
template<class T >
int GetSrcObjectCount () const
 Returns the number of source objects of a specific class type with which this object connects. More...
 
template<class T >
int GetSrcObjectCount (const FbxCriteria &pCriteria) const
 Returns the number of source objects with which this object connects that are the specified class type and that satisfy the given criteria. More...
 
template<class T >
T * GetSrcObject (int pIndex=0) const
 Returns the source object of the specified class type at the specified index. More...
 
template<class T >
T * GetSrcObject (const FbxCriteria &pCriteria, int pIndex=0) const
 Returns the source object that is the specified class type and that satisfies the given criteria at the specified index. More...
 
template<class T >
T * FindSrcObject (const char *pName, int pStartIndex=0) const
 Searches the source object with the specified name that is the specified class type, starting at the specified index. More...
 
template<class T >
T * FindSrcObject (const FbxCriteria &pCriteria, const char *pName, int pStartIndex=0) const
 Searches the source object with the specified name that is the specified class type and that satisfies the given criteria, starting at the specified index. More...
 
bool ConnectDstObject (FbxObject *pObject, FbxConnection::EType pType=FbxConnection::eNone)
 Connects this object to one destination object. More...
 
bool IsConnectedDstObject (const FbxObject *pObject) const
 Judges whether this object connects with the destination object. More...
 
bool DisconnectDstObject (FbxObject *pObject)
 Disconnects this object from the destination object. More...
 
bool DisconnectAllDstObject ()
 Disconnects this object from all destination objects. More...
 
bool DisconnectAllDstObject (const FbxCriteria &pCriteria)
 Disconnects this object from all destination objects that satisfy given criteria. More...
 
int GetDstObjectCount () const
 Returns the number of destination objects with which this object connects. More...
 
int GetDstObjectCount (const FbxCriteria &pCriteria) const
 Returns the number of destination objects with which this object connects that satisfy the given criteria. More...
 
FbxObjectGetDstObject (int pIndex=0) const
 Returns the destination object at the specified index with which this object connects. More...
 
FbxObjectGetDstObject (const FbxCriteria &pCriteria, int pIndex=0) const
 Returns the destination object with which this object connects that satisfies the given criteria at the specified index. More...
 
FbxObjectFindDstObject (const char *pName, int pStartIndex=0) const
 Searches the destination object with the specified name, starting at the specified index. More...
 
FbxObjectFindDstObject (const FbxCriteria &pCriteria, const char *pName, int pStartIndex=0) const
 Searches the destination object with the specified name which satisfies the given criteria, starting at the specified index. More...
 
template<class T >
bool DisconnectAllDstObject ()
 Disconnects this object from all destination objects of the specified class type. More...
 
template<class T >
bool DisconnectAllDstObject (const FbxCriteria &pCriteria)
 Disconnects this object from all destination objects that are the specified class type and that satisfy the given criteria. More...
 
template<class T >
int GetDstObjectCount () const
 Returns the number of destination objects of the specified class type with which this object connects. More...
 
template<class T >
int GetDstObjectCount (const FbxCriteria &pCriteria) const
 Returns the number of destination objects with which this object connects that are the specified class type and that satisfy the given criteria. More...
 
template<class T >
T * GetDstObject (int pIndex=0) const
 Returns the destination object with which this object connects that is the specified class type at the specified index. More...
 
template<class T >
T * GetDstObject (const FbxCriteria &pCriteria, int pIndex=0) const
 Returns the destination object with which this object connects that is the specified class type and that satisfies the given criteria at the specified index. More...
 
template<class T >
T * FindDstObject (const char *pName, int pStartIndex=0) const
 Searches the destination object with the specified name which is of the specified class type, starting at the specified index. More...
 
template<class T >
T * FindDstObject (const FbxCriteria &pCriteria, const char *pName, int pStartIndex=0) const
 Searches the destination object with the specified name that is the specified class type and that satisfies the given criteria, starting at the specified index. More...
 
FbxProperty GetFirstProperty () const
 Returns the first property of this object. More...
 
FbxProperty GetNextProperty (const FbxProperty &pProperty) const
 Returns the next property of this object that follows the specified property. More...
 
FbxProperty FindProperty (const char *pName, bool pCaseSensitive=true) const
 Searches a property by name. More...
 
FbxProperty FindProperty (const char *pName, const FbxDataType &pDataType, bool pCaseSensitive=true) const
 Searches a property by name and data type. More...
 
FbxProperty FindPropertyHierarchical (const char *pName, bool pCaseSensitive=true) const
 Searches a property by full name. More...
 
FbxProperty FindPropertyHierarchical (const char *pName, const FbxDataType &pDataType, bool pCaseSensitive=true) const
 Searches a property by full name and data type. More...
 
FbxProperty GetClassRootProperty ()
 Returns the class root property. More...
 
bool ConnectSrcProperty (const FbxProperty &pProperty)
 Connects this object to a source property. More...
 
bool IsConnectedSrcProperty (const FbxProperty &pProperty)
 Determines whether this object connects with the specified source property. More...
 
bool DisconnectSrcProperty (const FbxProperty &pProperty)
 Disconnects this object from the specified source property. More...
 
int GetSrcPropertyCount () const
 Returns the number of source properties with which this object connects. More...
 
FbxProperty GetSrcProperty (int pIndex=0) const
 Returns the source property at the specified index with which this object connects. More...
 
FbxProperty FindSrcProperty (const char *pName, int pStartIndex=0) const
 Searches a source property with which this object connects that has a specific name, starting at the specified index. More...
 
bool ConnectDstProperty (const FbxProperty &pProperty)
 Connects this object to a destination property. More...
 
bool IsConnectedDstProperty (const FbxProperty &pProperty)
 Determines if this object connects with the specified destination property. More...
 
bool DisconnectDstProperty (const FbxProperty &pProperty)
 Disconnects this object from the specified destination property. More...
 
int GetDstPropertyCount () const
 Returns the number of destination properties with which this object connects. More...
 
FbxProperty GetDstProperty (int pIndex=0) const
 Returns the destination property at the specified index with which this object connects. More...
 
FbxProperty FindDstProperty (const char *pName, int pStartIndex=0) const
 Searches a destination property with which this object connects that has a specific name, starting at the specified index. More...
 
int ContentUnload ()
 Unloads this object's content using the offload peripheral that is currently set in the document then flushes it from memory. More...
 
int ContentLoad ()
 Loads this object's content using the offload peripheral that is currently set in the document. More...
 
bool ContentIsLoaded () const
 Judges if this object's content is loaded. More...
 
void ContentDecrementLockCount ()
 Decreases the content lock count of an object. More...
 
void ContentIncrementLockCount ()
 Increases the content lock count of an object. More...
 
bool ContentIsLocked () const
 Judges if this object's content is locked. More...
 
virtual bool ContentWriteTo (FbxStream &pStream) const
 Writes the content of the object to the given stream. More...
 
virtual bool ContentReadFrom (const FbxStream &pStream)
 Reads the content of the object from the given stream. More...
 
void EmitMessage (FbxMessage *pMessage) const
 Emits a message in all available message emitters in the document or SDK manager. More...
 
virtual const char * Localize (const char *pID, const char *pDefault=((void *) 0)) const
 Localization helper function, it calls the implementation of FBX SDK manager. More...
 
FbxLibraryGetParentLibrary () const
 Returns a handle on the parent library of this object. More...
 
bool AddImplementation (FbxImplementation *pImplementation)
 Adds an implementation. More...
 
bool RemoveImplementation (FbxImplementation *pImplementation)
 Removes an implementation. More...
 
bool HasDefaultImplementation (void) const
 Determines if this shading node has a default implementation. More...
 
FbxImplementationGetDefaultImplementation (void) const
 Returns the default implementation of this shading node. More...
 
bool SetDefaultImplementation (FbxImplementation *pImplementation)
 Sets the default implementation of this shading node. More...
 
int GetImplementationCount (const FbxImplementationFilter *pCriteria=((void *) 0)) const
 Returns the number of implementations that satisfy a given criteria. More...
 
FbxImplementationGetImplementation (int pIndex, const FbxImplementationFilter *pCriteria=((void *) 0)) const
 Returns the implementation at the specified index that satisfies the given criteria. More...
 
virtual FbxString GetUrl () const
 Returns the URL of this object. More...
 
virtual bool SetUrl (char *pUrl)
 Sets the URL of this object. More...
 
void SetRuntimeClassId (const FbxClassId &pClassId)
 Set the run-time ClassId for this class. More...
 
FbxClassId GetRuntimeClassId () const
 Retrieve the run-time ClassId for this object. More...
 
bool IsRuntime (const FbxClassId &pClassId) const
 Test if this class is a hierarchical children of the specified class type. More...
 
bool IsRuntimePlug () const
 Find out if the ClassId was registered during run-time rather than at compile time. More...
 
void SetObjectFlags (EObjectFlag pFlags, bool pValue)
 Set the state of object flags. More...
 
bool GetObjectFlags (EObjectFlag pFlags) const
 Get the state of object flags. More...
 
void SetAllObjectFlags (FbxUInt pFlags)
 Override all object flags at once. More...
 
FbxUInt GetAllObjectFlags () const
 Get all object flags at once. More...
 
virtual FbxObjectCopy (const FbxObject &pObject)
 Copy an object content into this object. More...
 
virtual FbxObjectClone (FbxObject::ECloneType pCloneType=eDeepClone, FbxObject *pContainer=((void *) 0), void *pSet=((void *) 0)) const
 Creates a clone of this object. More...
 
bool IsAReferenceTo () const
 Checks if this object is a reference clone of another object. More...
 
FbxObjectGetReferenceTo () const
 If this object is a reference clone, returns the original object (from which the clone originates). More...
 
bool IsReferencedBy () const
 Checks if any objects are reference cloned from this object. More...
 
int GetReferencedByCount () const
 Returns the number of objects that are reference clones of this object. More...
 
FbxObjectGetReferencedBy (int pIndex) const
 Returns a reference clone of this object at the specified index. More...
 
void SetName (const char *pName)
 Sets the name of this object. More...
 
const char * GetName () const
 Returns the full name of this object. More...
 
FbxString GetNameWithoutNameSpacePrefix () const
 Returns the name of the object without the namespace qualifier. More...
 
FbxString GetNameWithNameSpacePrefix () const
 Returns the name of the object with the namespace qualifier. More...
 
void SetInitialName (const char *pName)
 Sets the initial name of the object. More...
 
const char * GetInitialName () const
 Returns the initial name of the object. More...
 
FbxString GetNameSpaceOnly ()
 Returns the namespace of the object. More...
 
void SetNameSpace (FbxString pNameSpace)
 Sets the namespace of the object. More...
 
FbxArray< FbxString * > GetNameSpaceArray (char identifier)
 Returns an array of all the namespaces for this object. More...
 
FbxString GetNameOnly () const
 Returns only the name (no namespace or prefix) of the object. More...
 
FbxString GetNameSpacePrefix () const
 Returns the namespace qualifier. More...
 
const FbxUInt64GetUniqueID () const
 Returns the unique ID of this object. More...
 
- Public Member Functions inherited from FbxEmitter
void AddListener (FbxEventHandler &pHandler)
 Add the specified event handler to current emitter list. More...
 
void RemoveListener (FbxEventHandler &pHandler)
 Remove the specified event handler from current emitter list. More...
 
template<typename EventType >
void Emit (const EventType &pEvent) const
 Emit an event with the specified the event type. More...
 

Static Public Member Functions

static FbxLayeredTextureCreate (FbxManager *pManager, const char *pName)
 
static FbxLayeredTextureCreate (FbxObject *pContainer, const char *pName)
 
- Static Public Member Functions inherited from FbxTexture
static FbxTextureCreate (FbxManager *pManager, const char *pName)
 
static FbxTextureCreate (FbxObject *pContainer, const char *pName)
 
- Static Public Member Functions inherited from FbxObject
static FbxObjectCreate (FbxManager *pManager, const char *pName)
 
static FbxObjectCreate (FbxObject *pContainer, const char *pName)
 
static FbxString RemovePrefix (char *pName)
 Removes the prefix of pName. More...
 
static FbxString StripPrefix (FbxString &lName)
 Strips the prefix of pName. More...
 
static FbxString StripPrefix (const char *pName)
 Strips the prefix of pName. More...
 

Static Public Attributes

static FbxClassId ClassId
 
- Static Public Attributes inherited from FbxTexture
static FbxClassId ClassId
 
static const char * sVectorSpace
 This property only used by Vector Displacement Texture so it is not added to FbxTexture. More...
 
static const char * sVectorSpaceWorld
 
static const char * sVectorSpaceObject
 
static const char * sVectorSpaceTangent
 
static const char * sVectorEncoding
 This property only used by Vector Displacement Texture so it is not added to FbxTexture. More...
 
static const char * sVectorEncodingFP
 
static const char * sVectorEncodingSE
 
- Static Public Attributes inherited from FbxObject
static FbxClassId ClassId
 

Protected Member Functions

virtual ~ FbxLayeredTexture ()
 
 FbxLayeredTexture (FbxManager &pManager, const char *pName)
 
- Protected Member Functions inherited from FbxTexture
virtual ~ FbxTexture ()
 
 FbxTexture (FbxManager &pManager, const char *pName)
 
- Protected Member Functions inherited from FbxObject
virtual ~ FbxObject ()
 
virtual void Construct (const FbxObject *pFrom)
 Optional constructor override, automatically called by default constructor. More...
 
virtual void ConstructProperties (bool pForceSet)
 Optional property constructor override, automatically called by default constructor. More...
 
virtual void Destruct (bool pRecursive)
 Optional destructor override, automatically called by default destructor. More...
 
virtual void ContentClear ()
 Clears this object's content from memory. More...
 
virtual FbxPeripheralGetPeripheral ()
 Retrieves the peripheral of that object. More...
 

Static Protected Member Functions

static FbxLayeredTextureAllocate (FbxManager *pManager, const char *pName, const FbxLayeredTexture *pFrom)
 
- Static Protected Member Functions inherited from FbxTexture
static FbxTextureAllocate (FbxManager *pManager, const char *pName, const FbxTexture *pFrom)
 
- Static Protected Member Functions inherited from FbxObject
static FbxObjectAllocate (FbxManager *pManager, const char *pName, const FbxObject *pFrom)
 

Friends

class fbxsdk ::FbxManager
 
template<typename T >
T * fbxsdk ::FbxNew ()
 
template<typename T , typename T1 >
T * fbxsdk ::FbxNew (T1 &p1)
 
template<typename T , typename T1 >
T * fbxsdk ::FbxNew (const T1 &p1)
 
template<typename T , typename T1 , typename T2 >
T * fbxsdk ::FbxNew (T1 &p1, T2 &p2)
 
template<typename T , typename T1 , typename T2 >
T * fbxsdk ::FbxNew (T1 &p1, const T2 &p2)
 
template<typename T , typename T1 , typename T2 >
T * fbxsdk ::FbxNew (const T1 &p1, T2 &p2)
 
template<typename T , typename T1 , typename T2 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2)
 
template<typename T , typename T1 , typename T2 , typename T3 >
T * fbxsdk ::FbxNew (T1 &p1, T2 &p2, T3 &p3)
 
template<typename T , typename T1 , typename T2 , typename T3 >
T * fbxsdk ::FbxNew (T1 &p1, T2 &p2, const T3 &p3)
 
template<typename T , typename T1 , typename T2 , typename T3 >
T * fbxsdk ::FbxNew (T1 &p1, const T2 &p2, T3 &p3)
 
template<typename T , typename T1 , typename T2 , typename T3 >
T * fbxsdk ::FbxNew (T1 &p1, const T2 &p2, const T3 &p3)
 
template<typename T , typename T1 , typename T2 , typename T3 >
T * fbxsdk ::FbxNew (const T1 &p1, T2 &p2, T3 &p3)
 
template<typename T , typename T1 , typename T2 , typename T3 >
T * fbxsdk ::FbxNew (const T1 &p1, T2 &p2, const T3 &p3)
 
template<typename T , typename T1 , typename T2 , typename T3 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, T3 &p3)
 
template<typename T , typename T1 , typename T2 , typename T3 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, const T3 &p3)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (T1 &p1, T2 &p2, T3 &p3, T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (T1 &p1, T2 &p2, T3 &p3, const T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (T1 &p1, T2 &p2, const T3 &p3, T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (T1 &p1, T2 &p2, const T3 &p3, const T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (T1 &p1, const T2 &p2, T3 &p3, T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (T1 &p1, const T2 &p2, T3 &p3, const T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (T1 &p1, const T2 &p2, const T3 &p3, T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (T1 &p1, const T2 &p2, const T3 &p3, const T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (const T1 &p1, T2 &p2, T3 &p3, T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (const T1 &p1, T2 &p2, T3 &p3, const T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (const T1 &p1, T2 &p2, const T3 &p3, T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (const T1 &p1, T2 &p2, const T3 &p3, const T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, T3 &p3, T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, T3 &p3, const T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, const T3 &p3, T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, const T3 &p3, const T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (T1 &p1, T2 &p2, T3 &p3, T4 &p4, T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (const T1 &p1, T2 &p2, T3 &p3, T4 &p4, T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, T3 &p3, T4 &p4, T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (const T1 &p1, T2 &p2, const T3 &p3, T4 &p4, T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (const T1 &p1, T2 &p2, T3 &p3, const T4 &p4, T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (const T1 &p1, T2 &p2, T3 &p3, T4 &p4, const T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, const T3 &p3, T4 &p4, T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, T3 &p3, const T4 &p4, T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, T3 &p3, T4 &p4, const T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, const T3 &p3, const T4 &p4, T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, const T3 &p3, T4 &p4, const T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, const T3 &p3, const T4 &p4, const T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 , typename T6 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, const T3 &p3, const T4 &p4, const T5 &p5, const T6 &p6)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 , typename T6 , typename T7 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, const T3 &p3, const T4 &p4, const T5 &p5, const T6 &p6, const T7 &p7)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 , typename T6 , typename T7 , typename T8 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, const T3 &p3, const T4 &p4, const T5 &p5, const T6 &p6, const T7 &p7, const T8 &p8)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 , typename T6 , typename T7 , typename T8 , typename T9 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, const T3 &p3, const T4 &p4, const T5 &p5, const T6 &p6, const T7 &p7, const T8 &p8, const T9 &p9)
 
template<typename T >
void fbxsdk ::FbxDelete (T *p)
 
template<typename T >
void fbxsdk ::FbxDelete (const T *p)
 
template<typename T >
T * fbxsdk ::FbxNewArray (const int n)
 
template<typename T >
void fbxsdk ::FbxDeleteArray (T *p)
 

Additional Inherited Members

- Public Attributes inherited from FbxTexture
FbxPropertyT< ETextureUse6TextureTypeUse
 This property handles the use of textures. More...
 
FbxPropertyT< FbxDoubleAlpha
 This property handles the default alpha value for textures. More...
 
FbxPropertyT< EUnifiedMappingTypeCurrentMappingType
 This property handles the texture mapping types. More...
 
FbxPropertyT< EWrapModeWrapModeU
 This property handles the texture wrap modes in U. More...
 
FbxPropertyT< EWrapModeWrapModeV
 This property handles the texture wrap modes in V. More...
 
FbxPropertyT< FbxBoolUVSwap
 This property handles the swap UV flag. More...
 
FbxPropertyT< FbxBoolPremultiplyAlpha
 This property handles the PremultiplyAlpha flag. More...
 
FbxPropertyT< FbxDouble3Translation
 This property handles the default translation vector. More...
 
FbxPropertyT< FbxDouble3Rotation
 This property handles the default rotation vector. More...
 
FbxPropertyT< FbxDouble3Scaling
 This property handles the default scale vector. More...
 
FbxPropertyT< FbxDouble3RotationPivot
 This property handles the rotation pivot vector. More...
 
FbxPropertyT< FbxDouble3ScalingPivot
 This property handles the scaling pivot vector. More...
 
FbxPropertyT< EBlendModeCurrentTextureBlendMode
 This property handles the texture blend mode. More...
 
FbxPropertyT< FbxStringUVSet
 This property handles the use of UV sets. More...
 
- Public Attributes inherited from FbxObject
FbxProperty RootProperty
 The root property that holds all children property for this object. More...
 

Member Typedef Documentation

◆ ParentClass

Definition at line 45 of file fbxlayeredtexture.h.

Member Enumeration Documentation

◆ EBlendMode

enum EBlendMode

Blend modes.

  • eTranslucent, The new texture layer is transparent (depending on the Alpha value).
  • eAdditive, Add the color of the new texture to the previous texture.
  • eModulate, Multiples the color value of the new texture by the color values of all previous layers of texture.
  • eModulate2, Multiples the color value of the new texture by two and then by the color values of all previous layers of texture.
  • eOver, Equivalent to eTranslucent. Blends the new texture over top of the old texture, according to the new texture's alpha channel.
  • eNormal, The colors of the two layers will not interact in any way, and it will display the full value of the colors in layer 1.
  • eDissolve, Dissolve makes the lower layer take on the colors of the top layer, and how much depends on the opacity of the upper layer.
  • eDarken, Darken compares each pixel value of the upper layer to its counterpart's pixel value of the lower layer and chooses the darker of the two to display.
  • eColorBurn, Color Burn burns in the color of the upper layer with the lower layer. No part of the image will get lighter.
  • eLinearBurn, Linear Burn works like multiply but the results are more intense.
  • eDarkerColor, This blend mode simply divides pixel values of one layer with the other.
  • eLighten, Lighten compares the two layers pixel for pixel and uses the lightest pixel value. No part of the image gets darker.
  • eScreen, Screen brightens by lightning the lower layer based on the lightness of the upper layer
  • eColorDodge, Color Dodge dodges the lower layer with the upper layer, resulting in a lighter image. No part of the image will be darkened.
  • eLinearDodge, Linear Dodge works like screen but with more intense results.
  • eLighterColor, This blend mode has the opposite effect of the Darker Color mode. It compares all the values in both layers, then displays the lightest values.
  • eSoftLight, Soft Light will multiply the dark tones and screen the light tones.
  • eHardLight, Hard Light multiplies the dark colors and screens the light colors.
  • eVividLight, Vivid Light will dodges or burn the lower layer pixels depending on whether the upper layer pixels are brighter or darker than neutral gray. It works on the contrast of the lower layer.
  • eLinearLight, Linear Light is the same as Vivid light but it works on the brightness of the lower layer.
  • ePinLight, Pin Light changes the lower layer pixels depending on how bright the pixels are in the upper layer.
  • eHardMix, Produces either white or black, depending on similarities between A and B.
  • eDifference, Difference reacts to the differences between the upper and lower layer pixels.
  • eExclusion, Exclusion uses the darkness of the lower layer to mask the difference between upper and lower layers.
  • eSubtract, The result color is the foreground color subtracted from the background color. The result color is then applied over the background color using the foreground alpha to define the opacity of the result.
  • eDivide, This blend mode simply divides pixel values of one layer with the other.
  • eHue, Hue changes the hue of the lower layer to the hue of the upper layer but leaves brightness and saturation alone.
  • eSaturation, Saturation changes the saturation of the lower layer to the hue of the upper layer but leaves brightness and hue alone.
  • eColor, Color changes the hue and saturation of the lower layer to the hue and saturation of the upper layer but leaves luminosity alone.
  • eLuminosity, Luminosity changes the luminosity of the lower layer to the luminosity of the upper layer while leaving hue and saturation the same.
  • eOverlay, Multiplies (darkens) when the layer on which the mode is set is dark and screens (brightens) when the layer on which the mode is applied is lighter.
  • eBlendModeCount, Marks the end of the blend mode enum.
Enumerator
eTranslucent 
eAdditive 
eModulate 
eModulate2 
eOver 
eNormal 
eDissolve 
eDarken 
eColorBurn 
eLinearBurn 
eDarkerColor 
eLighten 
eScreen 
eColorDodge 
eLinearDodge 
eLighterColor 
eSoftLight 
eHardLight 
eVividLight 
eLinearLight 
ePinLight 
eHardMix 
eDifference 
eExclusion 
eSubtract 
eDivide 
eHue 
eSaturation 
eColor 
eLuminosity 
eOverlay 
eBlendModeCount 

Definition at line 82 of file fbxlayeredtexture.h.

83  {
85  eAdditive,
86  eModulate,
87  eModulate2,
88  eOver,
89  eNormal,
90  eDissolve,
91  eDarken,
92  eColorBurn,
93  eLinearBurn,
95  eLighten,
96  eScreen,
100  eSoftLight,
101  eHardLight,
102  eVividLight,
103  eLinearLight,
104  ePinLight,
105  eHardMix,
106  eDifference,
107  eExclusion,
108  eSubtract,
109  eDivide,
110  eHue,
111  eSaturation,
112  eColor,
113  eLuminosity,
114  eOverlay,
116  };

Constructor & Destructor Documentation

◆ ~ FbxLayeredTexture()

virtual ~ FbxLayeredTexture ( )
inlineprotectedvirtual

Definition at line 45 of file fbxlayeredtexture.h.

47 :

◆ FbxLayeredTexture()

FbxLayeredTexture ( FbxManager pManager,
const char *  pName 
)
inlineprotected

Definition at line 45 of file fbxlayeredtexture.h.

47 :

Member Function Documentation

◆ GetClassId()

virtual FbxClassId GetClassId ( ) const
inlinevirtual

Reimplemented from FbxTexture.

Definition at line 45 of file fbxlayeredtexture.h.

47 :

◆ Create() [1/2]

static FbxLayeredTexture* Create ( FbxManager pManager,
const char *  pName 
)
static
Examples:
Layers/main.cxx.

◆ Create() [2/2]

static FbxLayeredTexture* Create ( FbxObject pContainer,
const char *  pName 
)
static

◆ Allocate()

static FbxLayeredTexture* Allocate ( FbxManager pManager,
const char *  pName,
const FbxLayeredTexture pFrom 
)
staticprotected

◆ operator==()

bool operator== ( const FbxLayeredTexture pOther) const

Equivalence operator.

Parameters
pOtherThe object for comparison.
Returns
True if pOther is equivalent to this object, returns false otherwise.

◆ SetTextureBlendMode()

bool SetTextureBlendMode ( int  pIndex,
EBlendMode  pMode 
)

Sets the blending mode of a specified texture.

Parameters
pIndexThe texture index.
pModeThe blend mode to be set.
Returns
True if successful, returns false otherwise.
Examples:
Layers/main.cxx.

◆ GetTextureBlendMode()

bool GetTextureBlendMode ( int  pIndex,
EBlendMode pMode 
) const

Returns the blending mode of a specified texture.

Parameters
pIndexThe texture index.
pModeThe parameter that will hold the returned blend mode.
Returns
True if successful, returns false otherwise.
Examples:
ImportScene/DisplayTexture.cxx.

◆ SetTextureAlpha()

bool SetTextureAlpha ( int  pIndex,
double  pAlpha 
)

Sets the alpha of a specified texture.

Parameters
pIndexThe texture index.
pAlphaThe alpha to be set.
Returns
True if successful, returns false otherwise.

◆ GetTextureAlpha()

bool GetTextureAlpha ( int  pIndex,
double &  pAlpha 
) const

Returns the alpha of a specified texture.

Parameters
pIndexThe texture index.
pAlphaThe parameter that will hold the returned alpha.
Returns
True if successful, returns false otherwise.

Friends And Related Function Documentation

◆ fbxsdk ::FbxManager

friend class fbxsdk ::FbxManager
friend

Definition at line 45 of file fbxlayeredtexture.h.

◆ fbxsdk ::FbxNew [1/47]

T* fbxsdk ::FbxNew ( )
friend

◆ fbxsdk ::FbxNew [2/47]

T* fbxsdk ::FbxNew ( T1 &  p1)
friend

◆ fbxsdk ::FbxNew [3/47]

T* fbxsdk ::FbxNew ( const T1 &  p1)
friend

◆ fbxsdk ::FbxNew [4/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
T2 &  p2 
)
friend

◆ fbxsdk ::FbxNew [5/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
const T2 &  p2 
)
friend

◆ fbxsdk ::FbxNew [6/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
T2 &  p2 
)
friend

◆ fbxsdk ::FbxNew [7/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2 
)
friend

◆ fbxsdk ::FbxNew [8/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
T2 &  p2,
T3 &  p3 
)
friend

◆ fbxsdk ::FbxNew [9/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
T2 &  p2,
const T3 &  p3 
)
friend

◆ fbxsdk ::FbxNew [10/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
const T2 &  p2,
T3 &  p3 
)
friend

◆ fbxsdk ::FbxNew [11/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
const T2 &  p2,
const T3 &  p3 
)
friend

◆ fbxsdk ::FbxNew [12/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
T2 &  p2,
T3 &  p3 
)
friend

◆ fbxsdk ::FbxNew [13/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
T2 &  p2,
const T3 &  p3 
)
friend

◆ fbxsdk ::FbxNew [14/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
T3 &  p3 
)
friend

◆ fbxsdk ::FbxNew [15/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
const T3 &  p3 
)
friend

◆ fbxsdk ::FbxNew [16/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
T2 &  p2,
T3 &  p3,
T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [17/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
T2 &  p2,
T3 &  p3,
const T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [18/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
T2 &  p2,
const T3 &  p3,
T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [19/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
T2 &  p2,
const T3 &  p3,
const T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [20/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
const T2 &  p2,
T3 &  p3,
T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [21/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
const T2 &  p2,
T3 &  p3,
const T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [22/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
const T2 &  p2,
const T3 &  p3,
T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [23/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
const T2 &  p2,
const T3 &  p3,
const T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [24/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
T2 &  p2,
T3 &  p3,
T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [25/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
T2 &  p2,
T3 &  p3,
const T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [26/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
T2 &  p2,
const T3 &  p3,
T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [27/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
T2 &  p2,
const T3 &  p3,
const T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [28/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
T3 &  p3,
T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [29/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
T3 &  p3,
const T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [30/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
const T3 &  p3,
T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [31/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
const T3 &  p3,
const T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [32/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
T2 &  p2,
T3 &  p3,
T4 &  p4,
T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [33/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
T2 &  p2,
T3 &  p3,
T4 &  p4,
T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [34/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
T3 &  p3,
T4 &  p4,
T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [35/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
T2 &  p2,
const T3 &  p3,
T4 &  p4,
T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [36/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
T2 &  p2,
T3 &  p3,
const T4 &  p4,
T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [37/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
T2 &  p2,
T3 &  p3,
T4 &  p4,
const T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [38/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
const T3 &  p3,
T4 &  p4,
T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [39/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
T3 &  p3,
const T4 &  p4,
T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [40/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
T3 &  p3,
T4 &  p4,
const T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [41/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
const T3 &  p3,
const T4 &  p4,
T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [42/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
const T3 &  p3,
T4 &  p4,
const T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [43/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
const T3 &  p3,
const T4 &  p4,
const T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [44/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
const T3 &  p3,
const T4 &  p4,
const T5 &  p5,
const T6 &  p6 
)
friend

◆ fbxsdk ::FbxNew [45/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
const T3 &  p3,
const T4 &  p4,
const T5 &  p5,
const T6 &  p6,
const T7 &  p7 
)
friend

◆ fbxsdk ::FbxNew [46/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
const T3 &  p3,
const T4 &  p4,
const T5 &  p5,
const T6 &  p6,
const T7 &  p7,
const T8 &  p8 
)
friend

◆ fbxsdk ::FbxNew [47/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
const T3 &  p3,
const T4 &  p4,
const T5 &  p5,
const T6 &  p6,
const T7 &  p7,
const T8 &  p8,
const T9 &  p9 
)
friend

◆ fbxsdk ::FbxDelete [1/2]

void fbxsdk ::FbxDelete ( T *  p)
friend

◆ fbxsdk ::FbxDelete [2/2]

void fbxsdk ::FbxDelete ( const T *  p)
friend

◆ fbxsdk ::FbxNewArray

T* fbxsdk ::FbxNewArray ( const int  n)
friend

◆ fbxsdk ::FbxDeleteArray

void fbxsdk ::FbxDeleteArray ( T *  p)
friend

Member Data Documentation

◆ ClassId

FbxClassId ClassId
static

Definition at line 45 of file fbxlayeredtexture.h.


The documentation for this class was generated from the following file: