#include <mobu-python-api.h>
Class representing a folder stored in a version control database.
Public Member Functions | |
__reduce__ () | |
object | AddFolder (FBAssetFolder arg1, str arg2, str arg3, object arg4) |
Add a folder in the database. More... | |
object | AddFile (FBAssetFolder arg1, str arg2, str arg3, object arg4, object arg5) |
Add a specified file into the database. More... | |
bool | FBCreate (FBAssetFolder arg1) |
Open Reality Creation function. More... | |
FBDestroy (FBAssetFolder arg1) | |
object | GetChild (FBAssetFolder arg1, object arg2) |
Get the child at index pIndex. More... | |
int | GetChildCount (FBAssetFolder arg1) |
Get the number of items in this folder. More... | |
object | GetFile (FBAssetFolder arg1, str arg2) |
Get a file present in this folder by using it's name. More... | |
object | GetFolder (FBAssetFolder arg1, str arg2) |
Get a folder present in this folder by using it's name. More... | |
__init__ (...) | |
Constructor. More... | |
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__reduce__ () | |
bool | CheckIn (FBAssetItem arg1, str arg2, object arg3, object arg4) |
Checks in this item and all its children (if this is a folder item). More... | |
bool | CheckOut (FBAssetItem arg1, str arg2, object arg3, object arg4) |
Checks out this item and it's childs (if this is a folder item) and makes them writeable on the local disk. More... | |
bool | GetLatest (FBAssetItem arg1, object arg2, object arg3) |
Obtain the latest version of the item from the server. More... | |
str | GetLocalPath (FBAssetItem arg1) |
Get the path to this item on the local hard disk. More... | |
str | GetName (FBAssetItem arg1) |
Get the name of this item (file name or folder name). More... | |
object | GetParent (FBAssetItem arg1) |
Get the parent folder of this item. More... | |
str | GetServerPath (FBAssetItem arg1) |
Get the path to this item on the database. More... | |
ShowHistory (FBAssetItem arg1) | |
Display a dialog with this item history. More... | |
ShowProperties (FBAssetItem arg1) | |
Display a dialog showing the properties of this item. More... | |
bool | UndoCheckOut (FBAssetItem arg1, object arg2, object arg3) |
Cancel the last check out operation. More... | |
__init__ (...) | |
Constructor. More... | |
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__reduce__ () | |
FBPropertyList | PropertyGetModifiedList (FBComponent arg1, FBPlugModificationFlag arg2) |
Get list of properties which have been modified since last loading. More... | |
str | ClassName (FBComponent arg1) |
Get the class name. More... | |
DisableObjectFlags (FBComponent arg1, FBObjectFlag arg2) | |
Disable a specific Object Flags. More... | |
EnableObjectFlags (FBComponent arg1, FBObjectFlag arg2) | |
Enable a specific Object Flags. More... | |
bool | FBCreate (FBComponent arg1) |
Open Reality Creation function. More... | |
FBDelete (FBComponent arg1) | |
Open Reality deletion function. More... | |
FBDestroy (FBComponent arg1) | |
Open Reality destruction function. More... | |
FBObjectFlag | GetObjectFlags (FBComponent arg1) |
Get all Object Flags (concatenated). More... | |
bool | GetObjectStatus (FBComponent arg1, FBObjectStatus arg2) |
Check to see if an object status is enabled. More... | |
bool | HasObjectFlags (FBComponent arg1, FBObjectFlag arg2) |
Check whether a specific object flag is enabled. More... | |
bool | Is (FBComponent arg1, object arg2) |
Returns true if object is of type TypeId. More... | |
bool | ProcessNamespaceHierarchy (FBComponent arg1, FBNamespaceAction arg2, str arg3, str arg4, object arg5) |
ProcessNamespaceHierarchy. More... | |
bool | ProcessObjectNamespace (FBComponent arg1, FBNamespaceAction arg2, str arg3, str arg4, object arg5) |
ProcessObjectNamespace. More... | |
int | PropertyAdd (FBComponent arg1, FBProperty arg2) |
Add a property to the component's property manager. More... | |
bool | PropertyAddReferenceProperty (FBComponent arg1, FBProperty arg2) |
Add a reference property to the component's property manager. More... | |
object | PropertyCreate (FBComponent arg1, str arg2, FBPropertyType arg3, str arg4, object arg5, object arg6, FBProperty arg7) |
Create user or dynamic property. More... | |
PropertyRemove (FBComponent arg1, FBProperty arg2) | |
Remove a Property from the component's Property manager. More... | |
SetObjectFlags (FBComponent arg1, FBObjectFlag arg2) | |
SetObjectFlags. More... | |
SetObjectStatus (FBComponent arg1, FBObjectStatus arg2, object arg3) | |
Enable/Disable a specific Object Status. More... | |
HardSelect (FBComponent arg1) | |
HardSelect. More... | |
object | GetOwnerFileReference (FBComponent arg1) |
Get the owner FileReference object. More... | |
__init__ (...) | |
Constructor. More... | |
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__reduce__ () | |
bool | BeginChange (FBPlug arg1) |
Begins a change on multiple plugs. More... | |
str | ClassName (FBPlug arg1) |
internal System vars. More... | |
bool | ConnectDst (FBPlug arg1, FBPlug arg2, FBConnectionType arg3) |
Add a destination connection. More... | |
bool | ConnectDstAt (FBPlug arg1, object arg2, FBPlug arg3, FBConnectionType arg4) |
Add a destination connection. More... | |
bool | ConnectSrc (FBPlug arg1, FBPlug arg2, FBConnectionType arg3) |
Add a source connection. More... | |
bool | ConnectSrcAt (FBPlug arg1, object arg2, FBPlug arg3, FBConnectionType arg4) |
Add a source connection. More... | |
DisconnectAllDst (FBPlug arg1) | |
Remove all destination connections. More... | |
DisconnectAllSrc (FBPlug arg1) | |
Remove all source connections. More... | |
bool | DisconnectDst (FBPlug arg1, FBPlug arg2) |
Remove a destination connection. More... | |
bool | DisconnectDstAt (FBPlug arg1, object arg2) |
Remove a destination connection at a specified index. More... | |
bool | DisconnectSrc (FBPlug arg1, FBPlug arg2) |
Remove a source connection. More... | |
bool | DisconnectSrcAt (FBPlug arg1, object arg2) |
Remove a source connection at a specified index. More... | |
EndChange (FBPlug arg1) | |
Ends a change on multiple plugs. More... | |
object | GetDst (FBPlug arg1, object arg2) |
Get a destination connection's plug at specified index. More... | |
int | GetDstCount (FBPlug arg1) |
Get destination connection count. More... | |
FBConnectionType | GetDstType (FBPlug arg1, object arg2) |
Get a destination connection's type at specified index. More... | |
object | GetOwned (FBPlug arg1, object arg2) |
Get the owned plug at specified index. More... | |
int | GetOwnedCount (FBPlug arg1) |
Get the owned plug count. More... | |
object | GetOwner (FBPlug arg1) |
Get the owner of this plug. More... | |
object | GetSrc (FBPlug arg1, object arg2) |
Get a source connection's plug at specified index. More... | |
int | GetSrcCount (FBPlug arg1) |
Get source connection count. More... | |
FBConnectionType | GetSrcType (FBPlug arg1, object arg2) |
Get a source connection's type at specified index. More... | |
bool | Is (FBPlug arg1, object arg2) |
Is( int pTypeId ) More... | |
bool | IsSDKComponent (FBPlug arg1) |
Return whether or not item is an SDK component. More... | |
MoveSrcAt (...) | |
bool | ReplaceDstAt (FBPlug arg1, object arg2, FBPlug arg3) |
Replace a destination connection at a specified index. More... | |
bool | ReplaceSrcAt (FBPlug arg1, object arg2, FBPlug arg3) |
Replace a source connection at a specified index. More... | |
bool | SwapSrc (FBPlug arg1, object arg2, object arg3) |
Swap source connection at index A with source connection at index B. More... | |
SetSelfModified (FBPlug arg1, FBPlugModificationFlag arg2, object arg3) | |
Set the plug's self modification flag. More... | |
bool | GetSelfModified (FBPlug arg1, FBPlugModificationFlag arg2) |
Tell if the plug's self has changed. More... | |
SetContentModified (FBPlug arg1, FBPlugModificationFlag arg2, object arg3) | |
Set the plug's owned property/object's modification flag. More... | |
bool | GetContentModified (FBPlug arg1, FBPlugModificationFlag arg2) |
Tell if the plug's content has changed. More... | |
int | GetPlugConnectionModifiedList (FBPlug arg1, FBPlugList arg2, FBPlugModificationFlag arg3, object arg4) |
Get plug's modified src/dst property/object connection added/removed List. More... | |
bool | RevertModification (FBPlug arg1, FBPlugModificationFlag arg2) |
Revert the plug's modification to original status. More... | |
__init__ (...) | |
method | staticmethod (function) |
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__reduce__ () | |
__init__ (...) | |
Additional Inherited Members | |
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ORSDK2018::FBString | LastError |
Last error string. More... | |
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object | OwnerNamespace |
ORSDK2018::FBPropertyListComponent | Components |
List: List of components. More... | |
ORSDK2018::FBPropertyString | Name |
Read Write Property: Unique name of object. More... | |
ORSDK2018::FBPropertyString | LongName |
Read Write Property: Name and namespace for object. More... | |
object | FullName |
ORSDK2018::FBPropertyListComponent | Parents |
List: Parents. More... | |
ORSDK2018::FBPropertyManager | PropertyList |
Read Only Property: Manages all of the properties for the component. More... | |
FBPropertyBool | Selected |
Read Write Property: Selected property. More... | |
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object | OnUnbind |
__init__ | ( | ... | ) |
Constructor.
Python Docstring:
Raises an exception This class cannot be instantiated from Python
C++ Signature:
FBAssetFolder(const char * pName, HIObject pObject = ((void *) 0))
pName | Name of Command. |
pObject | Internal parent object to own FBComponent (default is NULL). |
__reduce__ | ( | ) |
object AddFile | ( | FBAssetFolder | arg1, |
str | arg2, | ||
str | arg3, | ||
object | arg4, | ||
object | arg5 | ||
) |
Add a specified file into the database.
Python Docstring:
AddFile( (FBAssetFolder)arg1, (str)arg2, (str)arg3, (object)arg4, (object)arg5) -> object
C++ Signature:
ORSDK2018::FBAssetFile * AddFile(const ORSDK2018::FBString & pLocalPath, const ORSDK2018::FBString & pComment = "", bool pCheckOut = false, bool pSilent = false)
It will be added in this folder.
pLocalPath | The full path to the file on the local disk. |
pComment | Comment to be applied for the operation. |
pCheckOut | Whether the file should be checked out or not. |
pSilent | If pSilent is set to true, no dialog will be displayed by this method. |
object AddFolder | ( | FBAssetFolder | arg1, |
str | arg2, | ||
str | arg3, | ||
object | arg4 | ||
) |
Add a folder in the database.
Python Docstring:
AddFolder( (FBAssetFolder)arg1, (str)arg2, (str)arg3, (object)arg4) -> object
C++ Signature:
ORSDK2018::FBAssetFolder * AddFolder(const ORSDK2018::FBString & pName, const ORSDK2018::FBString & pComment = "", bool pSilent = false)
It will be added in this folder.
pName | Name of the folder to be created. |
pComment | Comment to be applied for the operation. |
pSilent | If pSilent is set to true, no dialog will be displayed by this method. |
bool FBCreate | ( | FBAssetFolder | arg1 | ) |
Open Reality Creation function.
Python Docstring:
FBCreate( (FBAssetFolder)arg1) -> bool
C++ Signature:
bool FBCreate()
FBDestroy | ( | FBAssetFolder | arg1 | ) |
Python Docstring:
FBDestroy( (FBAssetFolder)arg1) -> None
object GetChild | ( | FBAssetFolder | arg1, |
object | arg2 | ||
) |
Get the child at index pIndex.
Python Docstring:
GetChild( (FBAssetFolder)arg1, (object)arg2) -> object
C++ Signature:
ORSDK2018::FBAssetItem * GetChild(int pIndex)
int GetChildCount | ( | FBAssetFolder | arg1 | ) |
Get the number of items in this folder.
Python Docstring:
GetChildCount( (FBAssetFolder)arg1) -> int
C++ Signature:
int GetChildCount()
object GetFile | ( | FBAssetFolder | arg1, |
str | arg2 | ||
) |
Get a file present in this folder by using it's name.
Python Docstring:
GetFile( (FBAssetFolder)arg1, (str)arg2) -> object
C++ Signature:
ORSDK2018::FBAssetFile * GetFile(const ORSDK2018::FBString & pName)
object GetFolder | ( | FBAssetFolder | arg1, |
str | arg2 | ||
) |
Get a folder present in this folder by using it's name.
Python Docstring:
GetFolder( (FBAssetFolder)arg1, (str)arg2) -> object
C++ Signature:
ORSDK2018::FBAssetFolder * GetFolder(const ORSDK2018::FBString & pName)