#include <mobu-python-api.h>
Used to access asset manager functionity to get files locally or from a server.
Public Member Functions | |
__reduce__ () | |
object | BrowseForFolder (FBAssetMng arg1) |
Let the user browse the asset database to select a folder. More... | |
object | BrowseForFile (FBAssetMng arg1) |
Let the user browse the asset database to select a file. More... | |
bool | CheckAvailability (FBAssetMng arg1) |
Check if this manager can be used on the computer. More... | |
object | CreateServerPath (FBAssetMng arg1, str arg2) |
Create a folder path on the server side by adding each missing folders. More... | |
bool | FileIsManaged (FBAssetMng arg1, str arg2) |
Is the specified local file managed (ie. More... | |
object | GetAssetFile (FBAssetMng arg1, str arg2) |
Get a file object using it's server path. More... | |
object | GetAssetFileFromLocalPath (FBAssetMng arg1, str arg2) |
Get a file object using it's local path. More... | |
object | GetAssetFolder (FBAssetMng arg1, str arg2) |
Get a folder object using it's server path. More... | |
object | GetAssetFolderFromLocalPath (FBAssetMng arg1, str arg2) |
Get a folder object using it's local path. More... | |
int | GetFileOptions (FBAssetMng arg1) |
Get the file options (i.e. More... | |
bool | Initialize (FBAssetMng arg1) |
Initialize the connection to the server. More... | |
str | MapLocalPathToServerPath (FBAssetMng arg1, str arg2) |
Convert the local path to a server path by using managed paths mapping. More... | |
ShowSettings (FBAssetMng arg1) | |
Display a dialog that let the user changes settings. More... | |
bool | WithinManagedPath (FBAssetMng arg1, str arg2) |
Is the specified local path below a managed path. More... | |
__init__ (...) | |
Constructor. More... | |
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__reduce__ () | |
FBPropertyList | PropertyGetModifiedList (FBComponent arg1, FBPlugModificationFlag arg2) |
Get list of properties which have been modified since last loading. More... | |
str | ClassName (FBComponent arg1) |
Get the class name. More... | |
DisableObjectFlags (FBComponent arg1, FBObjectFlag arg2) | |
Disable a specific Object Flags. More... | |
EnableObjectFlags (FBComponent arg1, FBObjectFlag arg2) | |
Enable a specific Object Flags. More... | |
bool | FBCreate (FBComponent arg1) |
Open Reality Creation function. More... | |
FBDelete (FBComponent arg1) | |
Open Reality deletion function. More... | |
FBDestroy (FBComponent arg1) | |
Open Reality destruction function. More... | |
FBObjectFlag | GetObjectFlags (FBComponent arg1) |
Get all Object Flags (concatenated). More... | |
bool | GetObjectStatus (FBComponent arg1, FBObjectStatus arg2) |
Check to see if an object status is enabled. More... | |
bool | HasObjectFlags (FBComponent arg1, FBObjectFlag arg2) |
Check whether a specific object flag is enabled. More... | |
bool | Is (FBComponent arg1, object arg2) |
Returns true if object is of type TypeId. More... | |
bool | ProcessNamespaceHierarchy (FBComponent arg1, FBNamespaceAction arg2, str arg3, str arg4, object arg5) |
ProcessNamespaceHierarchy. More... | |
bool | ProcessObjectNamespace (FBComponent arg1, FBNamespaceAction arg2, str arg3, str arg4, object arg5) |
ProcessObjectNamespace. More... | |
int | PropertyAdd (FBComponent arg1, FBProperty arg2) |
Add a property to the component's property manager. More... | |
bool | PropertyAddReferenceProperty (FBComponent arg1, FBProperty arg2) |
Add a reference property to the component's property manager. More... | |
object | PropertyCreate (FBComponent arg1, str arg2, FBPropertyType arg3, str arg4, object arg5, object arg6, FBProperty arg7) |
Create user or dynamic property. More... | |
PropertyRemove (FBComponent arg1, FBProperty arg2) | |
Remove a Property from the component's Property manager. More... | |
SetObjectFlags (FBComponent arg1, FBObjectFlag arg2) | |
SetObjectFlags. More... | |
SetObjectStatus (FBComponent arg1, FBObjectStatus arg2, object arg3) | |
Enable/Disable a specific Object Status. More... | |
HardSelect (FBComponent arg1) | |
HardSelect. More... | |
object | GetOwnerFileReference (FBComponent arg1) |
Get the owner FileReference object. More... | |
__init__ (...) | |
Constructor. More... | |
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__reduce__ () | |
bool | BeginChange (FBPlug arg1) |
Begins a change on multiple plugs. More... | |
str | ClassName (FBPlug arg1) |
internal System vars. More... | |
bool | ConnectDst (FBPlug arg1, FBPlug arg2, FBConnectionType arg3) |
Add a destination connection. More... | |
bool | ConnectDstAt (FBPlug arg1, object arg2, FBPlug arg3, FBConnectionType arg4) |
Add a destination connection. More... | |
bool | ConnectSrc (FBPlug arg1, FBPlug arg2, FBConnectionType arg3) |
Add a source connection. More... | |
bool | ConnectSrcAt (FBPlug arg1, object arg2, FBPlug arg3, FBConnectionType arg4) |
Add a source connection. More... | |
DisconnectAllDst (FBPlug arg1) | |
Remove all destination connections. More... | |
DisconnectAllSrc (FBPlug arg1) | |
Remove all source connections. More... | |
bool | DisconnectDst (FBPlug arg1, FBPlug arg2) |
Remove a destination connection. More... | |
bool | DisconnectDstAt (FBPlug arg1, object arg2) |
Remove a destination connection at a specified index. More... | |
bool | DisconnectSrc (FBPlug arg1, FBPlug arg2) |
Remove a source connection. More... | |
bool | DisconnectSrcAt (FBPlug arg1, object arg2) |
Remove a source connection at a specified index. More... | |
EndChange (FBPlug arg1) | |
Ends a change on multiple plugs. More... | |
object | GetDst (FBPlug arg1, object arg2) |
Get a destination connection's plug at specified index. More... | |
int | GetDstCount (FBPlug arg1) |
Get destination connection count. More... | |
FBConnectionType | GetDstType (FBPlug arg1, object arg2) |
Get a destination connection's type at specified index. More... | |
object | GetOwned (FBPlug arg1, object arg2) |
Get the owned plug at specified index. More... | |
int | GetOwnedCount (FBPlug arg1) |
Get the owned plug count. More... | |
object | GetOwner (FBPlug arg1) |
Get the owner of this plug. More... | |
object | GetSrc (FBPlug arg1, object arg2) |
Get a source connection's plug at specified index. More... | |
int | GetSrcCount (FBPlug arg1) |
Get source connection count. More... | |
FBConnectionType | GetSrcType (FBPlug arg1, object arg2) |
Get a source connection's type at specified index. More... | |
bool | Is (FBPlug arg1, object arg2) |
Is( int pTypeId ) More... | |
bool | IsSDKComponent (FBPlug arg1) |
Return whether or not item is an SDK component. More... | |
MoveSrcAt (...) | |
bool | ReplaceDstAt (FBPlug arg1, object arg2, FBPlug arg3) |
Replace a destination connection at a specified index. More... | |
bool | ReplaceSrcAt (FBPlug arg1, object arg2, FBPlug arg3) |
Replace a source connection at a specified index. More... | |
bool | SwapSrc (FBPlug arg1, object arg2, object arg3) |
Swap source connection at index A with source connection at index B. More... | |
SetSelfModified (FBPlug arg1, FBPlugModificationFlag arg2, object arg3) | |
Set the plug's self modification flag. More... | |
bool | GetSelfModified (FBPlug arg1, FBPlugModificationFlag arg2) |
Tell if the plug's self has changed. More... | |
SetContentModified (FBPlug arg1, FBPlugModificationFlag arg2, object arg3) | |
Set the plug's owned property/object's modification flag. More... | |
bool | GetContentModified (FBPlug arg1, FBPlugModificationFlag arg2) |
Tell if the plug's content has changed. More... | |
int | GetPlugConnectionModifiedList (FBPlug arg1, FBPlugList arg2, FBPlugModificationFlag arg3, object arg4) |
Get plug's modified src/dst property/object connection added/removed List. More... | |
bool | RevertModification (FBPlug arg1, FBPlugModificationFlag arg2) |
Revert the plug's modification to original status. More... | |
__init__ (...) | |
method | staticmethod (function) |
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__reduce__ () | |
__init__ (...) | |
Public Attributes | |
ORSDK2018::FBPropertyString | Description |
Read Write Property: Description of the manager. More... | |
ORSDK2018::FBString | LastError |
Last error string. More... | |
FBPropertyInt | MenuFlags |
Read Write Property: Flags specifing which menu items are added by the manager. More... | |
ORSDK2018::FBPropertyString | Name |
Read Write Property: Unique Name. More... | |
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object | OwnerNamespace |
ORSDK2018::FBPropertyListComponent | Components |
List: List of components. More... | |
ORSDK2018::FBPropertyString | Name |
Read Write Property: Unique name of object. More... | |
ORSDK2018::FBPropertyString | LongName |
Read Write Property: Name and namespace for object. More... | |
object | FullName |
ORSDK2018::FBPropertyListComponent | Parents |
List: Parents. More... | |
ORSDK2018::FBPropertyManager | PropertyList |
Read Only Property: Manages all of the properties for the component. More... | |
FBPropertyBool | Selected |
Read Write Property: Selected property. More... | |
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object | OnUnbind |
__init__ | ( | ... | ) |
Constructor.
Python Docstring:
Raises an exception This class cannot be instantiated from Python
C++ Signature:
FBAssetMng(const char * pName, HIObject pObject = ((void *) 0))
pName | Name of Command. |
pObject | Internal parent object to own FBComponent (default is NULL). |
__reduce__ | ( | ) |
object BrowseForFile | ( | FBAssetMng | arg1 | ) |
Let the user browse the asset database to select a file.
Python Docstring:
BrowseForFile( (FBAssetMng)arg1) -> object
C++ Signature:
ORSDK2018::FBAssetFile * BrowseForFile()
object BrowseForFolder | ( | FBAssetMng | arg1 | ) |
Let the user browse the asset database to select a folder.
Python Docstring:
BrowseForFolder( (FBAssetMng)arg1) -> object
C++ Signature:
ORSDK2018::FBAssetFolder * BrowseForFolder()
bool CheckAvailability | ( | FBAssetMng | arg1 | ) |
Check if this manager can be used on the computer.
Python Docstring:
CheckAvailability( (FBAssetMng)arg1) -> bool
C++ Signature:
bool CheckAvailability()
object CreateServerPath | ( | FBAssetMng | arg1, |
str | arg2 | ||
) |
Create a folder path on the server side by adding each missing folders.
Python Docstring:
CreateServerPath( (FBAssetMng)arg1, (str)arg2) -> object
C++ Signature:
ORSDK2018::FBAssetFolder * CreateServerPath(const ORSDK2018::FBString & pServerPath)
pServerPath | The path to create on the server side. |
bool FileIsManaged | ( | FBAssetMng | arg1, |
str | arg2 | ||
) |
Is the specified local file managed (ie.
Python Docstring:
FileIsManaged( (FBAssetMng)arg1, (str)arg2) -> bool
C++ Signature:
bool FileIsManaged(const ORSDK2018::FBString & pFilename)
also present in the database).
pFilename | Path to the file on the local disk. |
object GetAssetFile | ( | FBAssetMng | arg1, |
str | arg2 | ||
) |
Get a file object using it's server path.
Python Docstring:
GetAssetFile( (FBAssetMng)arg1, (str)arg2) -> object
C++ Signature:
ORSDK2018::FBAssetFile * GetAssetFile(const ORSDK2018::FBString & pServerFilename)
pServerFilename | Path to the file on the server. |
object GetAssetFileFromLocalPath | ( | FBAssetMng | arg1, |
str | arg2 | ||
) |
Get a file object using it's local path.
Python Docstring:
GetAssetFileFromLocalPath( (FBAssetMng)arg1, (str)arg2) -> object
C++ Signature:
ORSDK2018::FBAssetFile * GetAssetFileFromLocalPath(const ORSDK2018::FBString & pLocalFilename)
pLocalFilename | Path to the file on the local disk. |
object GetAssetFolder | ( | FBAssetMng | arg1, |
str | arg2 | ||
) |
Get a folder object using it's server path.
Python Docstring:
GetAssetFolder( (FBAssetMng)arg1, (str)arg2) -> object
C++ Signature:
ORSDK2018::FBAssetFolder * GetAssetFolder(const ORSDK2018::FBString & pServerPath)
pServerPath | Path the the folder on the server. |
object GetAssetFolderFromLocalPath | ( | FBAssetMng | arg1, |
str | arg2 | ||
) |
Get a folder object using it's local path.
Python Docstring:
GetAssetFolderFromLocalPath( (FBAssetMng)arg1, (str)arg2) -> object
C++ Signature:
ORSDK2018::FBAssetFolder * GetAssetFolderFromLocalPath(const ORSDK2018::FBString & pLocalPath)
pLocalPath | Path to the folder on the local disk. |
int GetFileOptions | ( | FBAssetMng | arg1 | ) |
Get the file options (i.e.
Python Docstring:
GetFileOptions( (FBAssetMng)arg1) -> int
C++ Signature:
int GetFileOptions()
what to do when loading, saving or closing managed files).
bool Initialize | ( | FBAssetMng | arg1 | ) |
Initialize the connection to the server.
Python Docstring:
Initialize( (FBAssetMng)arg1) -> bool
C++ Signature:
bool Initialize()
str MapLocalPathToServerPath | ( | FBAssetMng | arg1, |
str | arg2 | ||
) |
Convert the local path to a server path by using managed paths mapping.
Python Docstring:
MapLocalPathToServerPath( (FBAssetMng)arg1, (str)arg2) -> str
C++ Signature:
ORSDK2018::FBString MapLocalPathToServerPath(const ORSDK2018::FBString & pLocalPath)
pLocalPath | Local path to be mapped. |
ShowSettings | ( | FBAssetMng | arg1 | ) |
Display a dialog that let the user changes settings.
Python Docstring:
ShowSettings( (FBAssetMng)arg1) -> None
C++ Signature:
void ShowSettings()
bool WithinManagedPath | ( | FBAssetMng | arg1, |
str | arg2 | ||
) |
Is the specified local path below a managed path.
Python Docstring:
WithinManagedPath( (FBAssetMng)arg1, (str)arg2) -> bool
C++ Signature:
bool WithinManagedPath(const ORSDK2018::FBString & pLocalPath)
pLocalPath | Local path to be checked. |
ORSDK2018::FBPropertyString Description |
Read Write Property: Description of the manager.
ORSDK2018::FBString LastError |
Last error string.
FBPropertyInt MenuFlags |
Read Write Property: Flags specifing which menu items are added by the manager.
ORSDK2018::FBPropertyString Name |
Read Write Property: Unique Name.