#include <mobu-python-api.h>
Public Member Functions | |
__reduce__ () | |
object | GetRenderingCamera (FBRenderOptions arg1) |
Get the rendering camera. More... | |
int | GetRenderFrameId (FBRenderOptions arg1) |
Get Render Frame ID. More... | |
bool | IsIDBufferPicking (FBRenderOptions arg1) |
Get IDBuffer Rendering request status (for display or picking) More... | |
bool | IsIDBufferRendering (FBRenderOptions arg1) |
Get IDBuffer Rendering request status (for display or picking) More... | |
float | GetIDBufferPickingAlphaThreshold (FBRenderOptions arg1) |
Get IDBuffer Picking Alpha threshold. More... | |
bool | IsOfflineRendering (FBRenderOptions arg1) |
Check if the render request comes from offline render mode (as opposed to viewport refresh). More... | |
FBViewingOptions | GetViewerOptions (FBRenderOptions arg1) |
__init__ (...) | |
__init__ | ( | ... | ) |
Python Docstring:
Raises an exception This class cannot be instantiated from Python
C++ Signature:
FBRenderOptions(HKRenderOptions pOptions)
__reduce__ | ( | ) |
float GetIDBufferPickingAlphaThreshold | ( | FBRenderOptions | arg1 | ) |
Get IDBuffer Picking Alpha threshold.
Python Docstring:
GetIDBufferPickingAlphaThreshold( (FBRenderOptions)arg1) -> float
C++ Signature:
float GetIDBufferPickingAlphaThreshold()
int GetRenderFrameId | ( | FBRenderOptions | arg1 | ) |
Get Render Frame ID.
Python Docstring:
GetRenderFrameId( (FBRenderOptions)arg1) -> int
C++ Signature:
int GetRenderFrameId()
object GetRenderingCamera | ( | FBRenderOptions | arg1 | ) |
Get the rendering camera.
Python Docstring:
GetRenderingCamera( (FBRenderOptions)arg1) -> object
C++ Signature:
ORSDK2018::FBCamera * GetRenderingCamera()
FBViewingOptions GetViewerOptions | ( | FBRenderOptions | arg1 | ) |
Python Docstring:
GetViewerOptions( (FBRenderOptions)arg1) -> FBViewingOptions
C++ Signature:
ORSDK2018::FBViewingOptions * GetViewerOptions()
bool IsIDBufferPicking | ( | FBRenderOptions | arg1 | ) |
Get IDBuffer Rendering request status (for display or picking)
Python Docstring:
IsIDBufferPicking( (FBRenderOptions)arg1) -> bool
C++ Signature:
bool IsIDBufferPicking()
bool IsIDBufferRendering | ( | FBRenderOptions | arg1 | ) |
Get IDBuffer Rendering request status (for display or picking)
Python Docstring:
IsIDBufferRendering( (FBRenderOptions)arg1) -> bool
C++ Signature:
bool IsIDBufferRendering()
bool IsOfflineRendering | ( | FBRenderOptions | arg1 | ) |
Check if the render request comes from offline render mode (as opposed to viewport refresh).
Python Docstring:
IsOfflineRendering( (FBRenderOptions)arg1) -> bool
C++ Signature:
bool IsOfflineRendering()