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- t -
TangentBezier3D() :
Spline3D
TangentCurve3D() :
BezierShape
,
PolyLine
,
ShapeObject
,
Spline3D
TangentPiece3D() :
BezierShape
,
PolyLine
,
ShapeObject
TargetEdgesBySelection() :
MNMesh
TargetFacesBySelection() :
MNMesh
TargetVertsBySelection() :
MNMesh
TestAFlag() :
Animatable
TestAFlagEx() :
Animatable
TestCustomFlags() :
BitmapInfo
TestFilter() :
TrackView
TestFlagBit() :
Animatable
TestFlags() :
BitmapInfo
TestMtlFlag() :
MtlBase
TextureDisplayEnabled() :
MtlBase
Threshold() :
Math
TMIsIdentity() :
ObjectState
tmValid() :
ObjectState
to_COLORREF() :
Color
ToDib() :
Bitmap
ToggleAngleSnap() :
Snaps
ToggleFlag() :
Bitmap
TogglePercentSnap() :
Snaps
ToIdentity() :
Matrix3
TopologyChanged() :
Object
,
PolyObject
ToRGB() :
AColor
,
Color
TotalChannelsChanged() :
Modifier
TotalChannelsUsed() :
Modifier
TrackImplicitGrid() :
Viewport
Trajectory() :
Layer
Transform() :
BezierShape
,
Box3
,
MNMap
,
MNMesh
,
PolyLine
,
PolyShape
,
Spline3D
TransformCancel() :
BaseObject
TransformFinish() :
BaseObject
TransformHoldingFinish() :
BaseObject
TransformHoldingStart() :
BaseObject
TransformStart() :
BaseObject
Translate() :
Box2
,
Box3
,
Matrix3
TranspColor() :
StdMat
Triangulate() :
MNMesh
TriangulateFace() :
MNMesh
TriNum() :
MNFace
,
MNMesh
Turbulence() :
Math
TurnEdge() :
Mesh