|
| | FBObjectPose (const char *pName, HIObject pObject=NULL) |
| | Public constructor.
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| void | ClearPose () |
| | Clear all the data of the pose.
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| bool | IsPropertyPoseable (FBProperty &pProperty) |
| | Is the property poseable?
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| |
| FBStringList | GetStoredObjectNames () |
| | Get all the object names currently stored in this pose.
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| |
| void | CopyObjectPose (const char *pObjectName, FBComponent &pObject) |
| | Copy the pose of all the properties of an object.
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| void | CopyPropertyPose (const char *pObjectName, FBProperty &pProperty) |
| | Copy the pose of a property of an object.
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| void | PasteObjectPose (const char *pObjectName, FBComponent &pObject) |
| | Paste the pose of all the properties of an object.
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| void | PastePropertyPose (const char *pObjectName, FBProperty &pProperty) |
| | Paste the pose of a property of an object.
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| void | SetPropertyValue (const char *pObjectName, const char *pPropertyName, double *pValue, int pSize) |
| | Set the value of a property in the pose.
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| void | GetPropertyValue (double *pValue, int pSize, const char *pObjectName, const char *pPropertyName) |
| | Get the value of a property stored in the pose.
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| bool | IsPropertyStored (const char *pObjectName, const char *pPropertyName) |
| | Is the property stored in the pose?
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| |
| void | CopyTransform (const char *pObjectName, FBComponent &pObject, FBObjectPoseOptions &pObjectPoseOptions) |
| | Copy the transform of an object.
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| |
| void | PasteTransform (const char *pObjectName, FBComponent &pObject, FBObjectPoseOptions &pObjectPoseOptions, FBEvaluateInfo *pEvaluateInfo=NULL) |
| | Paste the transform of an object.
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| |
| void | SetTransform (FBTVector &pT, FBMatrix &pRM, FBMatrix &pSM, const char *pObjectName, FBPoseTransformType pPoseTransformType) |
| | Set the transform of an object in the pose.
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| |
| bool | GetTransform (FBTVector &pT, FBMatrix &pRM, FBMatrix &pSM, const char *pObjectName, FBPoseTransformType pPoseTransformType) |
| | Get the transform of an object in the pose.
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| bool | IsTransformStored (const char *pObjectName, FBPoseTransformType pPoseTransformType=kFBPoseTransformInvalid) |
| | Is the transform of this object stored in the specified TransformType?
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| void | MultTransformAllObjects (FBMatrix &pGX, FBModelTransformationType pTransformAttribute, FBPoseTransformType pPoseTransformType) |
| | Multiply the transform of all objects in the pose.
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| void | MultTransform (const char *pObjectName, FBMatrix &pGX, FBModelTransformationType pTransformAttribute, FBPoseTransformType pPoseTransformType) |
| | Multiply the transform of an objects in the pose.
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| void | MirrorPoseAllObjects (FBObjectPoseMirrorOptions &pObjectPoseMirrorOptions) |
| | Mirror the transform of all objects in the pose.
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| void | MirrorPose (const char *pObjectName, FBObjectPoseMirrorOptions &pObjectPoseMirrorOptions) |
| | Mirror the transform of an object in the pose.
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| void | RemoveStanceOffsetAllObjects (FBObjectPose &pStancePose, FBPoseTransformType pPoseTransformType=kFBPoseTransformInvalid) |
| | Remove the StanceOffset from all the objects in the pose.
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| void | RemoveStanceOffset (const char *pObjectName, FBObjectPose &pStancePose, FBPoseTransformType pPoseTransformType=kFBPoseTransformInvalid) |
| | Remove the StanceOffset from an object in the pose.
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| void | AddStanceOffsetAllObjects (FBObjectPose &pStancePose, FBPoseTransformType pPoseTransformType=kFBPoseTransformInvalid) |
| | Add the StanceOffset to all the objects in the pose.
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| void | AddStanceOffset (const char *pObjectName, FBObjectPose &pStancePose, FBPoseTransformType pPoseTransformType=kFBPoseTransformInvalid) |
| | Add the StanceOffset to an object in the pose.
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| |
| void | CopyFrom (FBObjectPose &pFromPose) |
| | Copy everything from a given object.
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| void | CopyPoseDataFrom (FBObjectPose &pFromPose) |
| | Copy all the pose data from a given pose.
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| void | CopyPoseAllObjectsTransformFrom (FBObjectPose &pFromPose, FBPoseTransformType pPoseTransformType=kFBPoseTransformInvalid) |
| | Copy all the transforms from a given pose.
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| void | CopyPoseTransformFrom (FBObjectPose &pFromPose, const char *pObjectName, FBPoseTransformType pPoseTransformType=kFBPoseTransformInvalid) |
| | Copy the transforms of an object from a given pose.
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| | FBPose (const char *pName, HIObject pObject=NULL) |
| | Constructor.
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| |
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| IQuery_Declare (override) |
| |
| int | GetNodeCount () |
| | Returns the number of pose nodes stored.
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| int | AddNode (FBModel *pObject, FBMatrix *pMatrix=NULL, bool pIsLocalMatrix=false) |
| | Add a new pose node.
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| void | RemoveNode (int pIndex) |
| | Remove the pose node at specified index.
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| void | SetNodeObject (int pIndex, FBModel *pObject) |
| | Set the pose node object.
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| FBModel * | GetNodeObject (int pIndex) |
| | Get the pose node object.
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| FBString | GetNodeName (int pIndex) const |
| | Get the pose node at specified index.
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| void | SetNodeMatrix (int pIndex, FBMatrix *pMatrix) |
| | Set the pose node matrix.
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| FBMatrix | GetNodeMatrix (int pIndex) const |
| | Get the pose node matrix.
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| FBMatrix | GetNodeMatrixGlobal (int pIndex) const |
| | Get the global pose node matrix.
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| void | SetIsNodeLocalMatrix (int pIndex, bool pIsNodeLocalMatrix) |
| | Set the type of the Matrix for a given node.
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| bool | IsNodeLocalMatrix (int pIndex) |
| | Get the type of the Matrix for a given node.
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| int | Find (FBString pNodeName) |
| | Look in this pose if the given node is present.
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| void | CreatePoseThumbnail () |
| | Create an image thumbnail for the current pose.
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| | FBComponent (HIObject pObject) |
| | Constructor.
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| virtual | ~FBComponent () |
| | Destructor.
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| |
| virtual bool | FBCreate () |
| | Open Reality Creation function.
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| virtual void | FBDestroy () |
| | Open Reality destruction function.
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| virtual void | FBDelete () override |
| | Open Reality deletion function.
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| virtual bool | SetHIObject (HIObject pObject, bool pSDKComponent) override |
| | Assign component to an internal pointer.
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| virtual int | PropertyAdd (FBProperty *pProperty) |
| | Add a property to the component's property manager.
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| bool | PropertyAddReferenceProperty (FBProperty *pReferenceProperty) |
| | Add a reference property to the component's property manager.
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| void | PropertyRemove (FBProperty *pProperty) |
| | Remove a Property from the component's Property manager.
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| void | PropertyGetModifiedList (FBArrayTemplate< FBProperty * > &pPropList, FBPlugModificationFlag pModificationFlags) |
| | Get list of properties which have been modified since last loading.
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| FBProperty * | PropertyCreate (const char *pName, FBPropertyType pType, const char *pDataType, bool pAnimatable, bool pIsUser=false, FBProperty *pReferenceSource=NULL) |
| | Create user or dynamic property.
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| FBObjectFlag | GetObjectFlags () |
| | Get all Object Flags (concatenated).
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| void | SetObjectFlags (FBObjectFlag pFlags) |
| | SetObjectFlags.
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| bool | HasObjectFlags (FBObjectFlag pFlags) |
| | Check whether a specific object flag is enabled.
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| void | EnableObjectFlags (FBObjectFlag pFlags) |
| | Enable a specific Object Flags.
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| void | DisableObjectFlags (FBObjectFlag pFlags) |
| | Disable a specific Object Flags.
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| void | SetObjectStatus (FBObjectStatus pStatus, bool pValue) |
| | Enable/Disable a specific Object Status.
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| bool | GetObjectStatus (FBObjectStatus pStatus) |
| | Check to see if an object status is enabled.
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| bool | ProcessNamespaceHierarchy (FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) |
| | ProcessNamespaceHierarchy.
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| bool | ProcessObjectNamespace (FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) |
| | ProcessObjectNamespace.
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| |
| virtual const char * | ClassName () override |
| | Get the class name.
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| |
| virtual bool | UseCustomPropertyViewSet () const |
| | Use the custom property viewSet or not.
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| const char * | GetFullName (void) |
| | Get the full name.
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| void | SetOwnerNamespace (FBNamespace *pOwnerNSObj) |
| | Set the owner Namespace object.
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| FBNamespace * | GetOwnerNamespace (void) |
| | Get the owner Namespace object.
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| FBFileReference * | GetOwnerFileReference (void) |
| | Get the owner FileReference object.
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| |
| void | HardSelect () |
| | HardSelect.
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| |
| virtual bool | Is (int pTypeId) override |
| | Returns true if object is of type TypeId.
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| virtual int | GetTypeId () override |
| | GetTypeId( int pTypeId )
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| FBScriptWrapper * | GetWrapper () |
| | Return the wrapper interface of this FBObject.
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| |
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void | AddWrapper (FBScriptWrapper *) |
| |
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void | RemoveWrapper (FBScriptWrapper *) |
| |
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| FBPropertyPoseType | Type |
| | Read Only Property: Type of the pose (bind pose or rest pose)
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| FBPropertyManager | PropertyList |
| | Read Only Property: Manages all of the properties for the component.
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| FBPropertyListComponent | Components |
| | List: List of components.
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| FBPropertyListComponent | Parents |
| | List: Parents.
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| FBPropertyBool | Selected |
| | Read Write Property: Selected property.
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| FBPropertyString | Name |
| | Read Write Property: Unique name of object.
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| FBPropertyString | LongName |
| | Read Write Property: Name and namespace for object.
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| FBPropertyFolder | Folder |
| | Read Write Property: The folder that contain this component.
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| |
| static int | TypeInfo |
| | Contains the Type information of the object.
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| bool | IsSDKComponent () |
| | Return whether or not item is an SDK component.
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| bool | ConnectSrc (FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| | Add a source connection.
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| bool | ConnectDst (FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| | Add a destination connection.
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| bool | ConnectSrcAt (int pDst_SrcIndex, FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| | Add a source connection.
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| bool | ConnectDstAt (int pSrc_DstIndex, FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| | Add a destination connection.
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| |
| bool | DisconnectDst (FBPlug *pDst) |
| | Remove a destination connection.
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| bool | DisconnectSrc (FBPlug *pSrc) |
| | Remove a source connection.
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| |
| void | DisconnectAllSrc () |
| | Remove all source connections.
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| void | DisconnectAllDst () |
| | Remove all destination connections.
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| |
| bool | DisconnectDstAt (int pIndex) |
| | Remove a destination connection at a specified index.
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| bool | DisconnectSrcAt (int pIndex) |
| | Remove a source connection at a specified index.
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| bool | ReplaceDstAt (int pIndex, FBPlug *pDst) |
| | Replace a destination connection at a specified index.
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| |
| bool | ReplaceSrcAt (int pIndex, FBPlug *pSrc) |
| | Replace a source connection at a specified index.
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| |
| bool | SwapSrc (int pIndexA, int pIndexB) |
| | Swap source connection at index A with source connection at index B.
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| |
| bool | MoveSrcAt (int pIndex, int pAtIndex) |
| | Move source connection at pIndex to pAtIndex.
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| |
| bool | MoveSrcAt (FBPlug *pSrc, FBPlug *pAtSrc) |
| | Move source connection pSrc to the position of pAtSrc.
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| |
| int | GetSrcCount () |
| | Get source connection count.
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| |
| FBPlug * | GetSrc (int pIndex) |
| | Get a source connection's plug at specified index.
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| FBConnectionType | GetSrcType (int pIndex) |
| | Get a source connection's type at specified index.
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| |
| int | GetDstCount () |
| | Get destination connection count.
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| |
| FBPlug * | GetDst (int pIndex) |
| | Get a destination connection's plug at specified index.
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| |
| FBConnectionType | GetDstType (int pIndex) |
| | Get a destination connection's type at specified index.
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| |
| bool | BeginChange () |
| | Begins a change on multiple plugs.
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| |
| void | EndChange () |
| | Ends a change on multiple plugs.
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| |
| void | SetSelfModified (FBPlugModificationFlag pFlag, bool pBool) |
| | Set the plug's self modification flag.
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| |
| bool | GetSelfModified (FBPlugModificationFlag pFlag) |
| | Tell if the plug's self has changed.
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| |
| void | SetContentModified (FBPlugModificationFlag pFlag, bool pBool) |
| | Set the plug's owned property/object's modification flag.
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| |
| bool | GetContentModified (FBPlugModificationFlag pFlag) |
| | Tell if the plug's content has changed.
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| |
| int | GetPlugConnectionModifiedList (FBPlugList &pPlugList, FBPlugModificationFlag pConnectionModificatonFlag, bool pAddRemove) |
| | Get plug's modified src/dst property/object connection added/removed List.
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| |
| bool | RevertModification (FBPlugModificationFlag pFlag=kFBAllModifiedMask) |
| | Revert the plug's modification to original status.
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| |
| void | SetStatusFlag (FBPlugStatusFlag pStatus, bool pValue) |
| | Set the plug's status flag.
|
| |
| bool | GetStatusFlag (FBPlugStatusFlag pStatus) const |
| | Tell if the plug's status has changed.
|
| |
| FBPlug * | GetOwner () |
| | Get the owner of this plug.
|
| |
| FBPlug * | GetOwned (int pIndex) |
| | Get the owned plug at specified index.
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| |
| int | GetOwnedCount () |
| | Get the owned plug count.
|
| |
| virtual const char * | ClassName () |
| | internal System vars.
|
| |
| virtual bool | Is (int pTypeId) |
| | Is( int pTypeId )
|
| |
| virtual int | GetTypeId () |
| | GetTypeId( int pTypeId )
|
| |
| virtual bool | PlugDataNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) |
| | PlugDataNotify when overloaded is equivalent of FBSystem.OnConnectionDataNotify but in the context of the derived object only.
|
| |
| virtual bool | PlugStateNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) |
| | PlugStateNotify when overloaded is equivalent of FBSystem.OnConnectionStateNotify but in the context of the derived object only.
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| |
| virtual bool | PlugNotify (FBConnectionAction pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=NULL, FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug *pNewPlug=NULL) |
| | PlugNotify when overloaded is equivalent of FBSystem.OnConnectionNotify but in the context of the derived object only.
|
| |
| virtual void | FBDelete () |
| | Actual destructor for a FBPlug.
|
| |
| static int | GetInternalClassId () |
| | Internal class Id.
|
| |
| bool | mAllocated |
| | Contain the Allocation State of the Component.
|
| |
| HIObject | mObject |
| | Handle on the Plug.
|
| |
| bool | mSDKComponent |
| | bool Plug is an SDK component.
|
| |
| static const char * | ClassGroupName |
| | ClassGroupName of the object.
|
| |
| static int | TypeInfo |
| | TypeInfo.
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| |
| static int | mGlobalTypeInfo |
| | Represente the Type Index.
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| |
FBObjectPose class.
This class exposes the object used to store the pose of objects.
Definition at line 192 of file fbobjectpose.h.