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| | FBFileReference (const char *pSingleLevelNamespace, FBNamespace *pParentNSObj) |
| | Constructor.
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| |
| bool | BakeRefEditToFile (const char *pFilePath=NULL) |
| | Save the current status of the referenced content back to disk.
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| |
| void | RevertRefEdit (FBPlug *pPlug=NULL, FBPlugModificationFlag pModificationFlag=kFBAllModifiedMask) |
| | Revert the modification on the referenced object/property to original state.
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| |
| void | ApplyRefEditPyScriptFromFile (const char *pRefEditPyScriptFilePath) |
| | Apply specified reference edits from python script file.
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| void | ApplyRefEditPyScriptFromString (const char *pRefEditPyScript) |
| | Apply specified reference edits from Python script string.
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| |
| bool | DuplicateFileRef (const FBStringList &pDstNameSpaceList, bool pWithRefEdit=false) |
| | Duplicate/Clone the FileRef object and its referenced content (with/without refEdit).
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| |
| const char * | GetRefEdit (const char *pFilePath=NULL) |
| | Return the RefEdit for given RefFile Path.
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| bool | ClearRefEdit (const char *pFilePath) |
| | Clear the cached RefEdit for the given ref file path.
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| bool | ClearAllRefEdit () |
| | Clear all cached Ref edit.
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| |
| bool | SwapReferenceFilePath (const char *pFilePath, bool pApplyAvailableRefEdit=true, bool pMergeCurrentRefEdit=true) |
| | Swap the Ref File Path and apply ref edit.
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| |
| void | GetRefFileList (FBStringList &pRefFileList) const |
| | Return a list of ref file path which has cached Ref Edit.
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| |
| | FBNamespace (const char *pSingleLevelNamespace, FBNamespace *pParentNSObj) |
| | Constructor.
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| |
| int | GetContentCount () const |
| | Get the namespace content objects count (Not Recursive).
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| |
| FBComponent * | GetContent (int pIndex) const |
| | Get the namespace content object count (Not Recursive).
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| |
| void | GetContentList (FBComponentList &pContentList, FBPlugModificationFlag pModificationFlags=kFBPlugAllContent, bool pRecursive=true, int pTypeInfo=FBPlug::TypeInfo, bool pExactTypeMatch=false) |
| | Get List of the namespace content.
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| |
| | FBComponent (HIObject pObject) |
| | Constructor.
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| |
| virtual | ~FBComponent () |
| | Destructor.
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| |
| virtual bool | FBCreate () |
| | Open Reality Creation function.
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| |
| virtual void | FBDestroy () |
| | Open Reality destruction function.
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| |
| virtual void | FBDelete () override |
| | Open Reality deletion function.
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| |
| virtual bool | SetHIObject (HIObject pObject, bool pSDKComponent) override |
| | Assign component to an internal pointer.
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| |
| virtual int | PropertyAdd (FBProperty *pProperty) |
| | Add a property to the component's property manager.
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| |
| bool | PropertyAddReferenceProperty (FBProperty *pReferenceProperty) |
| | Add a reference property to the component's property manager.
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| |
| void | PropertyRemove (FBProperty *pProperty) |
| | Remove a Property from the component's Property manager.
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| |
| void | PropertyGetModifiedList (FBArrayTemplate< FBProperty * > &pPropList, FBPlugModificationFlag pModificationFlags) |
| | Get list of properties which have been modified since last loading.
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| |
| FBProperty * | PropertyCreate (const char *pName, FBPropertyType pType, const char *pDataType, bool pAnimatable, bool pIsUser=false, FBProperty *pReferenceSource=NULL) |
| | Create user or dynamic property.
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| |
| FBObjectFlag | GetObjectFlags () |
| | Get all Object Flags (concatenated).
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| |
| void | SetObjectFlags (FBObjectFlag pFlags) |
| | SetObjectFlags.
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| |
| bool | HasObjectFlags (FBObjectFlag pFlags) |
| | Check whether a specific object flag is enabled.
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| |
| void | EnableObjectFlags (FBObjectFlag pFlags) |
| | Enable a specific Object Flags.
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| |
| void | DisableObjectFlags (FBObjectFlag pFlags) |
| | Disable a specific Object Flags.
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| |
| void | SetObjectStatus (FBObjectStatus pStatus, bool pValue) |
| | Enable/Disable a specific Object Status.
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| |
| bool | GetObjectStatus (FBObjectStatus pStatus) |
| | Check to see if an object status is enabled.
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| |
| bool | ProcessNamespaceHierarchy (FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) |
| | ProcessNamespaceHierarchy.
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| |
| bool | ProcessObjectNamespace (FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) |
| | ProcessObjectNamespace.
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| |
| virtual const char * | ClassName () override |
| | Get the class name.
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| |
| virtual bool | UseCustomPropertyViewSet () const |
| | Use the custom property viewSet or not.
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| |
| const char * | GetFullName (void) |
| | Get the full name.
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| |
| void | SetOwnerNamespace (FBNamespace *pOwnerNSObj) |
| | Set the owner Namespace object.
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| |
| FBNamespace * | GetOwnerNamespace (void) |
| | Get the owner Namespace object.
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| |
| FBFileReference * | GetOwnerFileReference (void) |
| | Get the owner FileReference object.
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| |
| void | HardSelect () |
| | HardSelect.
|
| |
| virtual bool | Is (int pTypeId) override |
| | Returns true if object is of type TypeId.
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| |
| virtual int | GetTypeId () override |
| | GetTypeId( int pTypeId )
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| |
| FBScriptWrapper * | GetWrapper () |
| | Return the wrapper interface of this FBObject.
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| |
|
void | AddWrapper (FBScriptWrapper *) |
| |
|
void | RemoveWrapper (FBScriptWrapper *) |
| |
|
| | FBFileReference (const char *pMultiLevelNamespace, HIObject pObject) |
| | Constructor.
|
| |
| | FBNamespace (const char *pMultiLevelNamespace, HIObject pObject) |
| | Constructor.
|
| |
| bool | IsSDKComponent () |
| | Return whether or not item is an SDK component.
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| |
| bool | ConnectSrc (FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| | Add a source connection.
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| |
| bool | ConnectDst (FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| | Add a destination connection.
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| |
| bool | ConnectSrcAt (int pDst_SrcIndex, FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| | Add a source connection.
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| |
| bool | ConnectDstAt (int pSrc_DstIndex, FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| | Add a destination connection.
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| |
| bool | DisconnectDst (FBPlug *pDst) |
| | Remove a destination connection.
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| |
| bool | DisconnectSrc (FBPlug *pSrc) |
| | Remove a source connection.
|
| |
| void | DisconnectAllSrc () |
| | Remove all source connections.
|
| |
| void | DisconnectAllDst () |
| | Remove all destination connections.
|
| |
| bool | DisconnectDstAt (int pIndex) |
| | Remove a destination connection at a specified index.
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| |
| bool | DisconnectSrcAt (int pIndex) |
| | Remove a source connection at a specified index.
|
| |
| bool | ReplaceDstAt (int pIndex, FBPlug *pDst) |
| | Replace a destination connection at a specified index.
|
| |
| bool | ReplaceSrcAt (int pIndex, FBPlug *pSrc) |
| | Replace a source connection at a specified index.
|
| |
| bool | SwapSrc (int pIndexA, int pIndexB) |
| | Swap source connection at index A with source connection at index B.
|
| |
| bool | MoveSrcAt (int pIndex, int pAtIndex) |
| | Move source connection at pIndex to pAtIndex.
|
| |
| bool | MoveSrcAt (FBPlug *pSrc, FBPlug *pAtSrc) |
| | Move source connection pSrc to the position of pAtSrc.
|
| |
| int | GetSrcCount () |
| | Get source connection count.
|
| |
| FBPlug * | GetSrc (int pIndex) |
| | Get a source connection's plug at specified index.
|
| |
| FBConnectionType | GetSrcType (int pIndex) |
| | Get a source connection's type at specified index.
|
| |
| int | GetDstCount () |
| | Get destination connection count.
|
| |
| FBPlug * | GetDst (int pIndex) |
| | Get a destination connection's plug at specified index.
|
| |
| FBConnectionType | GetDstType (int pIndex) |
| | Get a destination connection's type at specified index.
|
| |
| bool | BeginChange () |
| | Begins a change on multiple plugs.
|
| |
| void | EndChange () |
| | Ends a change on multiple plugs.
|
| |
| void | SetSelfModified (FBPlugModificationFlag pFlag, bool pBool) |
| | Set the plug's self modification flag.
|
| |
| bool | GetSelfModified (FBPlugModificationFlag pFlag) |
| | Tell if the plug's self has changed.
|
| |
| void | SetContentModified (FBPlugModificationFlag pFlag, bool pBool) |
| | Set the plug's owned property/object's modification flag.
|
| |
| bool | GetContentModified (FBPlugModificationFlag pFlag) |
| | Tell if the plug's content has changed.
|
| |
| int | GetPlugConnectionModifiedList (FBPlugList &pPlugList, FBPlugModificationFlag pConnectionModificatonFlag, bool pAddRemove) |
| | Get plug's modified src/dst property/object connection added/removed List.
|
| |
| bool | RevertModification (FBPlugModificationFlag pFlag=kFBAllModifiedMask) |
| | Revert the plug's modification to original status.
|
| |
| void | SetStatusFlag (FBPlugStatusFlag pStatus, bool pValue) |
| | Set the plug's status flag.
|
| |
| bool | GetStatusFlag (FBPlugStatusFlag pStatus) const |
| | Tell if the plug's status has changed.
|
| |
| FBPlug * | GetOwner () |
| | Get the owner of this plug.
|
| |
| FBPlug * | GetOwned (int pIndex) |
| | Get the owned plug at specified index.
|
| |
| int | GetOwnedCount () |
| | Get the owned plug count.
|
| |
| virtual const char * | ClassName () |
| | internal System vars.
|
| |
| virtual bool | Is (int pTypeId) |
| | Is( int pTypeId )
|
| |
| virtual int | GetTypeId () |
| | GetTypeId( int pTypeId )
|
| |
| virtual bool | PlugDataNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) |
| | PlugDataNotify when overloaded is equivalent of FBSystem.OnConnectionDataNotify but in the context of the derived object only.
|
| |
| virtual bool | PlugStateNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) |
| | PlugStateNotify when overloaded is equivalent of FBSystem.OnConnectionStateNotify but in the context of the derived object only.
|
| |
| virtual bool | PlugNotify (FBConnectionAction pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=NULL, FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug *pNewPlug=NULL) |
| | PlugNotify when overloaded is equivalent of FBSystem.OnConnectionNotify but in the context of the derived object only.
|
| |
| virtual void | FBDelete () |
| | Actual destructor for a FBPlug.
|
| |
Objects Containing class.
This class is an interface to manipulate object's containing in the scene.
Definition at line 86 of file fbfilereference.h.