Open Reality Reference Guide
 
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FBNamespace Class Reference

Objects Containing class. More...

#include <fbnamespace.h>

Inheritance diagram for FBNamespace:

Public Member Functions

 FBNamespace (const char *pSingleLevelNamespace, FBNamespace *pParentNSObj)
 Constructor.
 
int GetContentCount () const
 Get the namespace content objects count (Not Recursive).
 
FBComponentGetContent (int pIndex) const
 Get the namespace content object count (Not Recursive).
 
void GetContentList (FBComponentList &pContentList, FBPlugModificationFlag pModificationFlags=kFBPlugAllContent, bool pRecursive=true, int pTypeInfo=FBPlug::TypeInfo, bool pExactTypeMatch=false)
 Get List of the namespace content.
 
- Public Member Functions inherited from FBComponent
 FBComponent (HIObject pObject)
 Constructor.
 
virtual ~FBComponent ()
 Destructor.
 
virtual bool FBCreate ()
 Open Reality Creation function.
 
virtual void FBDestroy ()
 Open Reality destruction function.
 
virtual void FBDelete () override
 Open Reality deletion function.
 
virtual bool SetHIObject (HIObject pObject, bool pSDKComponent) override
 Assign component to an internal pointer.
 
virtual int PropertyAdd (FBProperty *pProperty)
 Add a property to the component's property manager.
 
bool PropertyAddReferenceProperty (FBProperty *pReferenceProperty)
 Add a reference property to the component's property manager.
 
void PropertyRemove (FBProperty *pProperty)
 Remove a Property from the component's Property manager.
 
void PropertyGetModifiedList (FBArrayTemplate< FBProperty * > &pPropList, FBPlugModificationFlag pModificationFlags)
 Get list of properties which have been modified since last loading.
 
FBPropertyPropertyCreate (const char *pName, FBPropertyType pType, const char *pDataType, bool pAnimatable, bool pIsUser=false, FBProperty *pReferenceSource=NULL)
 Create user or dynamic property.
 
FBObjectFlag GetObjectFlags ()
 Get all Object Flags (concatenated).
 
void SetObjectFlags (FBObjectFlag pFlags)
 SetObjectFlags.
 
bool HasObjectFlags (FBObjectFlag pFlags)
 Check whether a specific object flag is enabled.
 
void EnableObjectFlags (FBObjectFlag pFlags)
 Enable a specific Object Flags.
 
void DisableObjectFlags (FBObjectFlag pFlags)
 Disable a specific Object Flags.
 
void SetObjectStatus (FBObjectStatus pStatus, bool pValue)
 Enable/Disable a specific Object Status.
 
bool GetObjectStatus (FBObjectStatus pStatus)
 Check to see if an object status is enabled.
 
bool ProcessNamespaceHierarchy (FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true)
 ProcessNamespaceHierarchy.
 
bool ProcessObjectNamespace (FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true)
 ProcessObjectNamespace.
 
virtual const char * ClassName () override
 Get the class name.
 
virtual bool UseCustomPropertyViewSet () const
 Use the custom property viewSet or not.
 
const char * GetFullName (void)
 Get the full name.
 
void SetOwnerNamespace (FBNamespace *pOwnerNSObj)
 Set the owner Namespace object.
 
FBNamespaceGetOwnerNamespace (void)
 Get the owner Namespace object.
 
FBFileReferenceGetOwnerFileReference (void)
 Get the owner FileReference object.
 
void HardSelect ()
 HardSelect.
 
virtual bool Is (int pTypeId) override
 Returns true if object is of type TypeId.
 
virtual int GetTypeId () override
 GetTypeId( int pTypeId )
 
- Public Member Functions inherited from FBWrapperHolder
FBScriptWrapperGetWrapper ()
 Return the wrapper interface of this FBObject.
 
void AddWrapper (FBScriptWrapper *)
 
void RemoveWrapper (FBScriptWrapper *)
 

Public Attributes

FBPropertyListNamespace ChildrenNamespaces
 List: Direct Children Namespace Objects.
 
FBPropertyBool ContentLocked
 Read Write Property: Content locking state.
 
- Public Attributes inherited from FBComponent
FBPropertyManager PropertyList
 Read Only Property: Manages all of the properties for the component.
 
FBPropertyListComponent Components
 List: List of components.
 
FBPropertyListComponent Parents
 List: Parents.
 
FBPropertyBool Selected
 Read Write Property: Selected property.
 
FBPropertyString Name
 Read Write Property: Unique name of object.
 
FBPropertyString LongName
 Read Write Property: Name and namespace for object.

 
FBPropertyFolder Folder
 Read Write Property: The folder that contain this component.
 

Protected Member Functions

 FBNamespace (const char *pMultiLevelNamespace, HIObject pObject)
 Constructor.
 
- Protected Member Functions inherited from FBPlug
bool IsSDKComponent ()
 Return whether or not item is an SDK component.
 
bool ConnectSrc (FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone)
 Add a source connection.
 
bool ConnectDst (FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone)
 Add a destination connection.
 
bool ConnectSrcAt (int pDst_SrcIndex, FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone)
 Add a source connection.
 
bool ConnectDstAt (int pSrc_DstIndex, FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone)
 Add a destination connection.
 
bool DisconnectDst (FBPlug *pDst)
 Remove a destination connection.
 
bool DisconnectSrc (FBPlug *pSrc)
 Remove a source connection.
 
void DisconnectAllSrc ()
 Remove all source connections.
 
void DisconnectAllDst ()
 Remove all destination connections.
 
bool DisconnectDstAt (int pIndex)
 Remove a destination connection at a specified index.
 
bool DisconnectSrcAt (int pIndex)
 Remove a source connection at a specified index.
 
bool ReplaceDstAt (int pIndex, FBPlug *pDst)
 Replace a destination connection at a specified index.
 
bool ReplaceSrcAt (int pIndex, FBPlug *pSrc)
 Replace a source connection at a specified index.
 
bool SwapSrc (int pIndexA, int pIndexB)
 Swap source connection at index A with source connection at index B.
 
bool MoveSrcAt (int pIndex, int pAtIndex)
 Move source connection at pIndex to pAtIndex.
 
bool MoveSrcAt (FBPlug *pSrc, FBPlug *pAtSrc)
 Move source connection pSrc to the position of pAtSrc.
 
int GetSrcCount ()
 Get source connection count.
 
FBPlugGetSrc (int pIndex)
 Get a source connection's plug at specified index.
 
FBConnectionType GetSrcType (int pIndex)
 Get a source connection's type at specified index.
 
int GetDstCount ()
 Get destination connection count.
 
FBPlugGetDst (int pIndex)
 Get a destination connection's plug at specified index.
 
FBConnectionType GetDstType (int pIndex)
 Get a destination connection's type at specified index.
 
bool BeginChange ()
 Begins a change on multiple plugs.
 
void EndChange ()
 Ends a change on multiple plugs.
 
void SetSelfModified (FBPlugModificationFlag pFlag, bool pBool)
 Set the plug's self modification flag.
 
bool GetSelfModified (FBPlugModificationFlag pFlag)
 Tell if the plug's self has changed.
 
void SetContentModified (FBPlugModificationFlag pFlag, bool pBool)
 Set the plug's owned property/object's modification flag.
 
bool GetContentModified (FBPlugModificationFlag pFlag)
 Tell if the plug's content has changed.
 
int GetPlugConnectionModifiedList (FBPlugList &pPlugList, FBPlugModificationFlag pConnectionModificatonFlag, bool pAddRemove)
 Get plug's modified src/dst property/object connection added/removed List.
 
bool RevertModification (FBPlugModificationFlag pFlag=kFBAllModifiedMask)
 Revert the plug's modification to original status.
 
void SetStatusFlag (FBPlugStatusFlag pStatus, bool pValue)
 Set the plug's status flag.
 
bool GetStatusFlag (FBPlugStatusFlag pStatus) const
 Tell if the plug's status has changed.
 
FBPlugGetOwner ()
 Get the owner of this plug.
 
FBPlugGetOwned (int pIndex)
 Get the owned plug at specified index.
 
int GetOwnedCount ()
 Get the owned plug count.
 
virtual const char * ClassName ()
 internal System vars.
 
virtual bool Is (int pTypeId)
 Is( int pTypeId )
 
virtual int GetTypeId ()
 GetTypeId( int pTypeId )
 
virtual bool PlugDataNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0)
 PlugDataNotify when overloaded is equivalent of FBSystem.OnConnectionDataNotify but in the context of the derived object only.
 
virtual bool PlugStateNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0)
 PlugStateNotify when overloaded is equivalent of FBSystem.OnConnectionStateNotify but in the context of the derived object only.
 
virtual bool PlugNotify (FBConnectionAction pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=NULL, FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug *pNewPlug=NULL)
 PlugNotify when overloaded is equivalent of FBSystem.OnConnectionNotify but in the context of the derived object only.
 
virtual void FBDelete ()
 Actual destructor for a FBPlug.
 

Additional Inherited Members

- Static Public Member Functions inherited from FBComponent
static int GetInternalClassId ()
 
static void FBComponentSetName (FBComponent *pObject, const char *pName)
 
static const char * FBComponentGetName (FBComponent *pObject)
 
static void FBComponentSetLongName (FBComponent *pObject, const char *pName)
 
static const char * FBComponentGetLongName (FBComponent *pObject)
 
- Static Public Attributes inherited from FBComponent
static int TypeInfo
 Contains the Type information of the object.
 
- Static Protected Member Functions inherited from FBPlug
static int GetInternalClassId ()
 Internal class Id.
 
- Protected Attributes inherited from FBPlug
bool mAllocated
 Contain the Allocation State of the Component.
 
HIObject mObject
 Handle on the Plug.
 
bool mSDKComponent
 bool Plug is an SDK component.

 
- Static Protected Attributes inherited from FBPlug
static const char * ClassGroupName
 ClassGroupName of the object.
 
static int TypeInfo
 TypeInfo.
 
static int mGlobalTypeInfo
 Represente the Type Index.
 

Detailed Description

Objects Containing class.

This class is an interface to manipulate object's containing in the scene.

Definition at line 79 of file fbnamespace.h.

Constructor & Destructor Documentation

◆ FBNamespace() [1/2]

FBNamespace ( const char *  pMultiLevelNamespace,
HIObject  pObject 
)
protected

Constructor.

For Internal use only.

Parameters
pMultiLevelNamespaceFBNamespace name. This name will be used as namespace itself. it should follow such pattern "NS1[:NS2[:NS3]]]", where content inside [] is optional.
pObjectFor internal use only.

◆ FBNamespace() [2/2]

FBNamespace ( const char *  pSingleLevelNamespace,
FBNamespace pParentNSObj 
)

Constructor.

Create a new direct children namespace object

Parameters
pSingleLevelNamespaceFBNamespace name. This name will be used as namespace itself. this name string shouldn't contain namespace string separator ":".
pParentNSObjthe parent namespace object. if NULl means to create top level namespace.

Member Function Documentation

◆ GetContent()

FBComponent * GetContent ( int  pIndex) const

Get the namespace content object count (Not Recursive).

Parameters
pIndexcontent object index to query. return content object inside this namespace (not recursive)

◆ GetContentCount()

int GetContentCount ( ) const

Get the namespace content objects count (Not Recursive).

return content objects count inside this namespace (not recursive)

◆ GetContentList()

void GetContentList ( FBComponentList pContentList,
FBPlugModificationFlag  pModificationFlags = kFBPlugAllContent,
bool  pRecursive = true,
int  pTypeInfo = FBPlug::TypeInfo,
bool  pExactTypeMatch = false 
)

Get List of the namespace content.

Parameters
pContentListthe list of content to return.
pModificationFlagsbitwise combination of kFBConnectionSrcObjectModified, kFBConnectionDstObjectModified, kFBConnectionSrcPropertyModified, kFBConnectionDstPropertyModified flags. kFBAllContent means all the content.
pRecursiveTrue only work on the direct children level namespace, otherwise will work on the whole children namespace hierarchy recursively.
pTypeInfothe typeInfo of the type of interested object, 0 for all the objects.
pExactTypeMatchif True, the derived typeInfo won't be considered (For example, FBCamera won't be considered when passing FBModel::TypeInfo).

Member Data Documentation

◆ ChildrenNamespaces

FBPropertyListNamespace ChildrenNamespaces

List: Direct Children Namespace Objects.

Definition at line 124 of file fbnamespace.h.

◆ ContentLocked

FBPropertyBool ContentLocked

Read Write Property: Content locking state.

Definition at line 125 of file fbnamespace.h.


The documentation for this class was generated from the following file: