Used to access asset manager functionity to get files locally or from a server.
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| FBAssetMng (str pName) |
| Constructor.
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FBAssetFile | BrowseForFile () |
| Let the user browse the asset database to select a file.
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FBAssetFolder | BrowseForFolder () |
| Let the user browse the asset database to select a folder.
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bool | CheckAvailability () |
| Check if this manager can be used on the computer.
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FBAssetFolder | CreateServerPath (str pServerPath) |
| Create a folder path on the server side by adding each missing folders.
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bool | FileIsManaged (str pFilename) |
| Is the specified local file managed (ie.
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FBAssetFile | GetAssetFile (str pServerFilename) |
| Get a file object using it's server path.
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FBAssetFile | GetAssetFileFromLocalPath (str pLocalFilename) |
| Get a file object using it's local path.
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FBAssetFolder | GetAssetFolder (str pServerPath) |
| Get a folder object using it's server path.
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FBAssetFolder | GetAssetFolderFromLocalPath (str pLocalPath) |
| Get a folder object using it's local path.
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int | GetFileOptions () |
| Get the file options (i.e.
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bool | Initialize () |
| Initialize the connection to the server.
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str | MapLocalPathToServerPath (str pLocalPath) |
| Convert the local path to a server path by using managed paths mapping.
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| ShowSettings () |
| Display a dialog that let the user changes settings.
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bool | WithinManagedPath (str pLocalPath) |
| Is the specified local path below a managed path.
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| FBComponent () |
| Constructor.
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str | ClassName () |
| Get the class name.
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| DisableObjectFlags (FBObjectFlag pFlags) |
| Disable a specific Object Flags.
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| EnableObjectFlags (FBObjectFlag pFlags) |
| Enable a specific Object Flags.
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bool | FBCreate () |
| Open Reality Creation function.
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| FBDelete () |
| Open Reality deletion function.
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| FBDestroy () |
| Open Reality destruction function.
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FBObjectFlag | GetObjectFlags () |
| Get all Object Flags (concatenated).
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bool | GetObjectStatus (FBObjectStatus pStatus) |
| Check to see if an object status is enabled.
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FBFileReference | GetOwnerFileReference (p0) |
| Get the owner FileReference object.
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| HardSelect () |
| HardSelect.
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bool | HasObjectFlags (FBObjectFlag pFlags) |
| Check whether a specific object flag is enabled.
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bool | Is (int pTypeId) |
| Returns true if object is of type TypeId.
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bool | ProcessNamespaceHierarchy (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) |
| ProcessNamespaceHierarchy.
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bool | ProcessObjectNamespace (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) |
| ProcessObjectNamespace.
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int | PropertyAdd (FBProperty pProperty) |
| Add a property to the component's property manager.
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bool | PropertyAddReferenceProperty (FBProperty pReferenceProperty) |
| Add a reference property to the component's property manager.
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FBProperty | PropertyCreate (str pName, FBType pType, str pDataType, bool pAnimatable, bool pIsUser=False, FBProperty pReferenceSource=None) |
| Create user or dynamic property.
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| PropertyGetModifiedList (FBArrayTemplate< FB > pPropList, FBPlugModificationFlag pModificationFlags) |
| Get list of properties which have been modified since last loading.
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| PropertyRemove (FBProperty pProperty) |
| Remove a Property from the component's Property manager.
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| SetObjectFlags (FBObjectFlag pFlags) |
| SetObjectFlags.
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| SetObjectStatus (FBObjectStatus pStatus, bool pValue) |
| Enable/Disable a specific Object Status.
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Used to access asset manager functionity to get files locally or from a server.