Property editor widget. More...
#include <pyfbsdk_generated.h>
Public Member Functions | |
FBEditPropertyModern () | |
Constructor. | |
SetBackgroundColorIndex (FBColorIndex pIndex) | |
Set the background color index. | |
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FBVisualComponent () | |
Constructor. | |
bool | AddChild (FBVisualComponent pChild, int pId=0) |
Add a child component. | |
FBVisualComponent | GetChild (int pId=0) |
Get a child component. | |
QWidget | GetQWidgetAddress () |
Get internal QWidget. | |
bool | IsView () |
Is component a view? | |
Refresh (bool pNow=False) | |
Refresh component. | |
ViewExpose () | |
Exposed view callback function. | |
ViewInput (int pMouseX, int pMouseY, FBInputType pAction, int pButtonKey, int pModifier) | |
Input callback function. | |
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FBComponent () | |
Constructor. | |
str | ClassName () |
Get the class name. | |
DisableObjectFlags (FBObjectFlag pFlags) | |
Disable a specific Object Flags. | |
EnableObjectFlags (FBObjectFlag pFlags) | |
Enable a specific Object Flags. | |
bool | FBCreate () |
Open Reality Creation function. | |
FBDelete () | |
Open Reality deletion function. | |
FBDestroy () | |
Open Reality destruction function. | |
FBObjectFlag | GetObjectFlags () |
Get all Object Flags (concatenated). | |
bool | GetObjectStatus (FBObjectStatus pStatus) |
Check to see if an object status is enabled. | |
FBFileReference | GetOwnerFileReference (p0) |
Get the owner FileReference object. | |
HardSelect () | |
HardSelect. | |
bool | HasObjectFlags (FBObjectFlag pFlags) |
Check whether a specific object flag is enabled. | |
bool | Is (int pTypeId) |
Returns true if object is of type TypeId. | |
bool | ProcessNamespaceHierarchy (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) |
ProcessNamespaceHierarchy. | |
bool | ProcessObjectNamespace (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) |
ProcessObjectNamespace. | |
int | PropertyAdd (FBProperty pProperty) |
Add a property to the component's property manager. | |
bool | PropertyAddReferenceProperty (FBProperty pReferenceProperty) |
Add a reference property to the component's property manager. | |
FBProperty | PropertyCreate (str pName, FBType pType, str pDataType, bool pAnimatable, bool pIsUser=False, FBProperty pReferenceSource=None) |
Create user or dynamic property. | |
PropertyGetModifiedList (FBArrayTemplate< FB > pPropList, FBPlugModificationFlag pModificationFlags) | |
Get list of properties which have been modified since last loading. | |
PropertyRemove (FBProperty pProperty) | |
Remove a Property from the component's Property manager. | |
SetObjectFlags (FBObjectFlag pFlags) | |
SetObjectFlags. | |
SetObjectStatus (FBObjectStatus pStatus, bool pValue) | |
Enable/Disable a specific Object Status. | |
Public Attributes | |
float | LargeInc |
Read Write Property: Indicate the large increment applied when click-draging on the property value (usually left-click-dragging) | |
float | Precision |
Read Write Property: Used to specify the width and precision of the value shown. A value of 7.2 indicates to show at minimum 7 numbers, with 2 decimals. | |
FBReference | Property |
Read Write Property: Property to edit. Set to NULL to disable. | |
float | SliderMax |
Read Write Property: Should the property be editable using a slider, set the maximum value atainable with the slider. | |
float | SliderMin |
Read Write Property: Should the property be editable using a slider, set the minimum value atainable with the slider. | |
float | SmallInc |
Read Write Property: Indicate the small increment applied when click-draging on the property value (usually right-click-dragging) | |
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str | Caption |
Property: Widget caption. | |
bool | Enabled |
Read Write Property: Is visual enabled? | |
int | Height |
Read Write Property: Height. | |
str | Hint |
Read Write Property: Hint to show. | |
int | Left |
Read Write Property: Left coordinate. | |
bool | ReadOnly |
Read Write Property: Is visual component read only? | |
int | Top |
Read Write Property: Top coordinate. | |
bool | Visible |
Read Write Property: Is visual component visible? | |
int | Width |
Read Write Property: Width. | |
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FBListComponent | Components |
List: List of components. | |
str | LongName |
Read Write Property: Name and namespace for object. | |
str | Name |
Read Write Property: Unique name of object. See sample: RemoveSuffixFromNameOfSceneElements.py. | |
FBListComponent | Parents |
List: Parents. | |
FBManager | PropertyList |
Read Only Property: Manages all of the properties for the component. | |
bool | Selected |
Read Write Property: Selected property. | |
int | TypeInfo |
Contains the Type information of the object. | |
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str | ClassGroupName |
ClassGroupName of the object. | |
int | TypeInfo |
TypeInfo. | |
Property editor widget.
This is a more modern version of the widget FBEditProperty which is used in the property editor tool of the application.See class FBEditProperty for more details.
Constructor.
SetBackgroundColorIndex | ( | FBColorIndex | pIndex | ) |
Set the background color index.
Use the system-defined color palette to set the backgound color. By default the color used is kFBColorIndexStdListBg1
float LargeInc |
Read Write Property: Indicate the large increment applied when click-draging on the property value (usually left-click-dragging)
float Precision |
Read Write Property: Used to specify the width and precision of the value shown. A value of 7.2 indicates to show at minimum 7 numbers, with 2 decimals.
FBReference Property |
Read Write Property: Property to edit. Set to NULL to disable.
float SliderMax |
Read Write Property: Should the property be editable using a slider, set the maximum value atainable with the slider.
float SliderMin |
Read Write Property: Should the property be editable using a slider, set the minimum value atainable with the slider.
float SmallInc |
Read Write Property: Indicate the small increment applied when click-draging on the property value (usually right-click-dragging)