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FBMotionBlendEdit | AddEdit (str pName=nullptr, bool pSetAsCurrent=True) |
| Add a new Edit in the Motion Blend.
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FBMotionBlendEdit | GetCurrentEdit () |
| Get the current Edit used in the Motion Blend.
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FBMotionBlendEdit | GetEdit (int pIndex) |
| Get the Edit associated to the input index.
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int | GetEditCount () |
| Get the number of Edits in the Motion Blend.
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bool | GetForceTime () |
| Get the "Force Time" state.
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bool | GetSnapOnFrame () |
| Get the "Snap On Frame" state.
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bool | GetSyncTakeEditStartEnd () |
| Get the "Sync Take/Edit Start & End" state.
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bool | RemoveAllEdits () |
| Remove all Edits from the Motion Blend.
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bool | RemoveEdit (FBMotionBlendEdit pEdit) |
| Remove an Edit from the Motion Blend.
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bool | SetCurrentEdit (FBMotionBlendEdit pEdit) |
| Set the current Edit to be used in the Motion Blend.
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bool | SetForceTime (bool pForceTime) |
| Set the "Force Time" state.
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bool | SetSnapOnFrame (bool pSnap) |
| Set the "Snap On Frame" state.
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bool | SetSyncTakeEditStartEnd (bool pSync) |
| Set the "Sync Take/Edit Start & End" state.
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| FBComponent () |
| Constructor.
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str | ClassName () |
| Get the class name.
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| DisableObjectFlags (FBObjectFlag pFlags) |
| Disable a specific Object Flags.
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| EnableObjectFlags (FBObjectFlag pFlags) |
| Enable a specific Object Flags.
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bool | FBCreate () |
| Open Reality Creation function.
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| FBDelete () |
| Open Reality deletion function.
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| FBDestroy () |
| Open Reality destruction function.
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FBObjectFlag | GetObjectFlags () |
| Get all Object Flags (concatenated).
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bool | GetObjectStatus (FBObjectStatus pStatus) |
| Check to see if an object status is enabled.
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FBFileReference | GetOwnerFileReference (p0) |
| Get the owner FileReference object.
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| HardSelect () |
| HardSelect.
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bool | HasObjectFlags (FBObjectFlag pFlags) |
| Check whether a specific object flag is enabled.
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bool | Is (int pTypeId) |
| Returns true if object is of type TypeId.
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bool | ProcessNamespaceHierarchy (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) |
| ProcessNamespaceHierarchy.
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bool | ProcessObjectNamespace (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) |
| ProcessObjectNamespace.
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int | PropertyAdd (FBProperty pProperty) |
| Add a property to the component's property manager.
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bool | PropertyAddReferenceProperty (FBProperty pReferenceProperty) |
| Add a reference property to the component's property manager.
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FBProperty | PropertyCreate (str pName, FBType pType, str pDataType, bool pAnimatable, bool pIsUser=False, FBProperty pReferenceSource=None) |
| Create user or dynamic property.
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| PropertyGetModifiedList (FBArrayTemplate< FB > pPropList, FBPlugModificationFlag pModificationFlags) |
| Get list of properties which have been modified since last loading.
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| PropertyRemove (FBProperty pProperty) |
| Remove a Property from the component's Property manager.
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| SetObjectFlags (FBObjectFlag pFlags) |
| SetObjectFlags.
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| SetObjectStatus (FBObjectStatus pStatus, bool pValue) |
| Enable/Disable a specific Object Status.
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Motion Blend class.
This class allows interacting with the Edits and options of the Motion Blend window.
# This example shows how to clear all the Edits, create a new Edit and activate the 'Snap On Frame' option.
myEdit = motionBlend.
AddEdit( "myEdit" )
Motion Blend class.
Definition: pyfbsdk_generated.h:12437
bool SetSnapOnFrame(bool pSnap)
Set the "Snap On Frame" state.
FBMotionBlendEdit AddEdit(str pName=nullptr, bool pSetAsCurrent=True)
Add a new Edit in the Motion Blend.
bool RemoveAllEdits()
Remove all Edits from the Motion Blend.
Python module pyfbsk.
Definition: pyfbsdk.h:90