Python Reference Guide
 
Loading...
Searching...
No Matches
FBView Class Reference

Generic view. More...

#include <pyfbsdk_generated.h>

Inheritance diagram for FBView:

Public Member Functions

 FBView ()
 Constructor.
 
 DrawString (str pText, float pX, float pY, int pEnable=-1)
 Draw a string in the view.
 
bool IsView ()
 Checks if object is a view.
 
 Refresh (bool pNow=False)
 Refresh view.
 
bool SetViewport (int pX, int pY, int pW, int pH)
 Set view's viewport.
 
- Public Member Functions inherited from FBVisualComponent
 FBVisualComponent ()
 Constructor.
 
bool AddChild (FBVisualComponent pChild, int pId=0)
 Add a child component.
 
FBVisualComponent GetChild (int pId=0)
 Get a child component.
 
QWidget GetQWidgetAddress ()
 Get internal QWidget.
 
bool IsView ()
 Is component a view?
 
 Refresh (bool pNow=False)
 Refresh component.
 
 ViewExpose ()
 Exposed view callback function.
 
 ViewInput (int pMouseX, int pMouseY, FBInputType pAction, int pButtonKey, int pModifier)
 Input callback function.
 
- Public Member Functions inherited from FBComponent
 FBComponent ()
 Constructor.
 
str ClassName ()
 Get the class name.
 
 DisableObjectFlags (FBObjectFlag pFlags)
 Disable a specific Object Flags.
 
 EnableObjectFlags (FBObjectFlag pFlags)
 Enable a specific Object Flags.
 
bool FBCreate ()
 Open Reality Creation function.
 
 FBDelete ()
 Open Reality deletion function.
 
 FBDestroy ()
 Open Reality destruction function.
 
FBObjectFlag GetObjectFlags ()
 Get all Object Flags (concatenated).
 
bool GetObjectStatus (FBObjectStatus pStatus)
 Check to see if an object status is enabled.
 
FBFileReference GetOwnerFileReference (p0)
 Get the owner FileReference object.
 
 HardSelect ()
 HardSelect.
 
bool HasObjectFlags (FBObjectFlag pFlags)
 Check whether a specific object flag is enabled.
 
bool Is (int pTypeId)
 Returns true if object is of type TypeId.
 
bool ProcessNamespaceHierarchy (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True)
 ProcessNamespaceHierarchy.
 
bool ProcessObjectNamespace (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True)
 ProcessObjectNamespace.
 
int PropertyAdd (FBProperty pProperty)
 Add a property to the component's property manager.
 
bool PropertyAddReferenceProperty (FBProperty pReferenceProperty)
 Add a reference property to the component's property manager.
 
FBProperty PropertyCreate (str pName, FBType pType, str pDataType, bool pAnimatable, bool pIsUser=False, FBProperty pReferenceSource=None)
 Create user or dynamic property.
 
 PropertyGetModifiedList (FBArrayTemplate< FB > pPropList, FBPlugModificationFlag pModificationFlags)
 Get list of properties which have been modified since last loading.
 
 PropertyRemove (FBProperty pProperty)
 Remove a Property from the component's Property manager.
 
 SetObjectFlags (FBObjectFlag pFlags)
 SetObjectFlags.
 
 SetObjectStatus (FBObjectStatus pStatus, bool pValue)
 Enable/Disable a specific Object Status.
 

Public Attributes

bool DoubleBuffer
 Read Only Property: Indicates if the view is double buffered.

 
bool GraphicOGL
 Read Only Property: Indicates if the view is OpenGL.

 
- Public Attributes inherited from FBVisualComponent
str Caption
 Property: Widget caption.

 
bool Enabled
 Read Write Property: Is visual enabled?

 
int Height
 Read Write Property: Height.

 
str Hint
 Read Write Property: Hint to show.

 
int Left
 Read Write Property: Left coordinate.

 
bool ReadOnly
 Read Write Property: Is visual component read only?

 
int Top
 Read Write Property: Top coordinate.

 
bool Visible
 Read Write Property: Is visual component visible?

 
int Width
 Read Write Property: Width.

 
- Public Attributes inherited from FBComponent
FBListComponent Components
 List: List of components.

 
str LongName
 Read Write Property: Name and namespace for object.

 
str Name
 Read Write Property: Unique name of object. See sample: RemoveSuffixFromNameOfSceneElements.py.
 
FBListComponent Parents
 List: Parents.

 
FBManager PropertyList
 Read Only Property: Manages all of the properties for the component.

 
bool Selected
 Read Write Property: Selected property.

 
int TypeInfo
 Contains the Type information of the object.

 
- Public Attributes inherited from FBPlug
str ClassGroupName
 ClassGroupName of the object.

 
int TypeInfo
 TypeInfo.

 

Detailed Description

Generic view.


Constructor & Destructor Documentation

◆ FBView()

FBView ( )

Constructor.

Member Function Documentation

◆ DrawString()

DrawString ( str  pText,
float  pX,
float  pY,
int  pEnable = -1 
)

Draw a string in the view.

Parameters
pTextText to draw.
pXX position of string.
pYY position of string.
pEnableIs string enabled? (default =-1)

◆ IsView()

bool IsView ( )

Checks if object is a view.

Returns
Is object a view? (true or false)

◆ Refresh()

Refresh ( bool  pNow = False)

Refresh view.

Parameters
pNowIf true, refresh immediately (default = false).

◆ SetViewport()

bool SetViewport ( int  pX,
int  pY,
int  pW,
int  pH 
)

Set view's viewport.

Parameters
pXViewport X value.
pYViewport Y value.
pWViewport W (width) value.
pHViewport H (height) value.
Returns
Operation was successful (true or false).

Member Data Documentation

◆ DoubleBuffer

bool DoubleBuffer

Read Only Property: Indicates if the view is double buffered.

◆ GraphicOGL

bool GraphicOGL

Read Only Property: Indicates if the view is OpenGL.