3ds Max C++ API Reference
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Matrix3Value Class Reference

#include <C:/adskgit/3dsmax/3dsmax/3dswin/src/maxsdk/include/maxscript/foundation/3dmath.h>

Inheritance diagram for Matrix3Value:

Public Member Functions

 ENABLE_STACK_ALLOCATE (Matrix3Value)
ScripterExport Matrix3Value (int i)
ScripterExport Matrix3Value (const Matrix3 &im)
ScripterExport Matrix3Value (const Quat &q)
ScripterExport Matrix3Value (const AngAxis &aa)
ScripterExport Matrix3Value (float *angles)
ScripterExport Matrix3Value (const Point3 &row0, const Point3 &row1, const Point3 &row2, const Point3 &row3)
 classof_methods (Matrix3Value, Value)
void collect () override
void sprin1 (CharStream *s) override
 use_generic (coerce, "coerce")
 use_generic (plus, "+")
 use_generic (minus, "-")
 use_generic (times, "*")
 use_generic (eq, "=")
 use_generic (ne, "!=")
 use_generic (isIdentity, "isIdentity")
 use_generic (inverse, "Inverse")
 def_visible_primitive_debug_ok (rotateXMatrix, "RotateXMatrix")
 def_visible_primitive_debug_ok (rotateYMatrix, "RotateYMatrix")
 def_visible_primitive_debug_ok (rotateZMatrix, "RotateZMatrix")
 def_visible_primitive_debug_ok (transMatrix, "TransMatrix")
 def_visible_primitive_debug_ok (scaleMatrix, "ScaleMatrix")
 def_visible_primitive_debug_ok (rotateYPRMatrix, "RotateYPRMatrix")
 def_visible_primitive_debug_ok (inverseHighPrecision, "InverseHighPrecision")
 def_visible_generic_debug_ok (xFormMat, "XFormMat")
 def_mapped_generic_debug_ok (identity, "Identity")
 def_mapped_generic_debug_ok (zero, "Zero")
 def_mapped_generic_debug_ok (orthogonalize, "Orthogonalize")
 def_mapped_generic_debug_ok (translate, "Translate")
 def_mapped_generic_debug_ok (rotateX, "RotateX")
 def_mapped_generic_debug_ok (rotateY, "RotateY")
 def_mapped_generic_debug_ok (rotateZ, "RotateZ")
 use_generic (scale, "Scale")
 def_mapped_generic_debug_ok (preTranslate, "PreTranslate")
 def_mapped_generic_debug_ok (preRotateX, "PreRotateX")
 def_mapped_generic_debug_ok (preRotateY, "PreRotateY")
 def_mapped_generic_debug_ok (preRotateZ, "PreRotateZ")
 def_mapped_generic_debug_ok (preScale, "PreScale")
 use_generic (rotate, "Rotate")
 def_mapped_generic_debug_ok (preRotate, "PreRotate")
 use_generic (copy, "copy")
 def_property (count)
 def_property (row1)
 def_property (row2)
 def_property (row3)
 def_property (row4)
 def_property (translation)
 def_property (pos)
 def_property (rotation)
 def_property (scale)
 use_generic (get, "get")
 use_generic (put, "put")
Valueget_property (Value **arg_list, int count) override
Valueset_property (Value **arg_list, int count) override
Matrix3 & to_matrix3 () override
Quat to_quat () override
void to_fpvalue (FPValue &v) override
IOResult Save (ISave *isave) override
Public Member Functions inherited from Value
virtual ScripterExport BOOL is_kind_of (ValueMetaClass *c)
virtual ScripterExport ValueMetaClasslocal_base_class ()
virtual Valueeval ()
virtual Valueeval_no_wrapper ()
virtual ScripterExport Valueapply (Value **arglist, int count, CallContext *cc=nullptr)
virtual ScripterExport Valueapply_no_alloc_frame (Value **arglist, int count, CallContext *cc=nullptr)
virtual void export_to_scripter ()
virtual Valuemap (node_map &m)
virtual Valuemap_path (PathName *path, node_map &m)
virtual Valuefind_first (BOOL(*test_fn)(INode *node, int level, const void *arg), const void *test_arg)
virtual Valueget_path (PathName *path)
virtual ScripterExport void sprint (CharStream *stream)
virtual void prin1 ()
virtual void print ()
virtual Class_ID get_max_class_id ()
virtual Valuedelete_vf (Value **arglist, int arg_count)
virtual ValueclearSelection_vf (Value **arglist, int arg_count)
virtual float to_float ()
virtual double to_double ()
virtual const MCHARto_string ()
virtual MSTR to_mstr ()
virtual MSTR to_filename ()
virtual int to_int ()
virtual INT64 to_int64 ()
virtual INT_PTR to_intptr ()
virtual BOOL to_bool ()
virtual BitArray & to_bitarray ()
virtual Point4 to_point4 ()
virtual Point3 to_point3 ()
virtual Point2 to_point2 ()
virtual AColor to_acolor ()
virtual COLORREF to_colorref ()
virtual INodeto_node ()
virtual Ray to_ray ()
virtual Interval to_interval ()
virtual AngAxis to_angaxis ()
virtual Box3 to_box3 ()
virtual float * to_eulerangles ()
virtual Mtlto_mtl ()
virtual Texmapto_texmap ()
virtual MtlBaseto_mtlbase ()
virtual Modifierto_modifier ()
virtual TimeValue to_timevalue ()
virtual Controlto_controller ()
virtual Atmosphericto_atmospheric ()
virtual Effectto_effect ()
virtual IMultiPassCameraEffectto_mpassCamEffect ()
virtual ShadowTypeto_shadowtype ()
virtual FilterKernelto_filter ()
virtual INodeto_rootnode ()
virtual ITrackViewNodeto_trackviewnode ()
virtual NURBSIndependentPointto_nurbsindependentpoint ()
virtual NURBSPointto_nurbspoint ()
virtual NURBSObjectto_nurbsobject ()
virtual NURBSControlVertexto_nurbscontrolvertex ()
virtual NURBSCurveto_nurbscurve ()
virtual NURBSCVCurveto_nurbscvcurve ()
virtual NURBSSurfaceto_nurbssurface ()
virtual NURBSTexturePointto_nurbstexturepoint ()
virtual NURBSSetto_nurbsset ()
virtual ReferenceTargetto_reftarg ()
virtual Meshto_mesh ()
virtual BezierShapeto_beziershape ()
virtual Thunkto_thunk ()
virtual Rendererto_renderer ()
virtual Box2 & to_box2 ()
virtual NURBSTextureSurfaceto_nurbstexturesurface ()
virtual NURBSDisplayto_nurbsdisplay ()
virtual TessApproxto_tessapprox ()
virtual Valuewiden_to (Value *arg, Value **arg_list)
virtual BOOL comparable (Value *arg)
virtual BOOL special_case_compare (Value *arg, bool &specialCaseCompareResult)
virtual ScripterExport bool ValuesEqual (Value *other, bool strictCompare)
virtual ScripterExport Valuedeep_copy (HashTable *remapper)
virtual BOOL is_const ()
ScripterExport Value_get_property (Value *prop)
virtual ScripterExport Value_set_property (Value *prop, Value *val)
virtual Valueget_container_property (Value *prop, Value *cur_prop)
virtual Valueset_container_property (Value *prop, Value *val, Value *cur_prop)
virtual BOOL _is_collection ()
virtual BOOL _is_charstream ()
virtual BOOL _is_rolloutcontrol ()
virtual BOOL _is_rolloutthunk ()
virtual BOOL _is_function ()
virtual BOOL _is_selection ()
virtual BOOL _is_thunk ()
virtual BOOL _is_indirect_thunk ()
virtual SelectionIteratorselection_iterator ()
virtual void drop_MAX_refs ()
virtual BaseInterfaceGetInterface (Interface_ID id)
ScripterExport Valuemake_heap_permanent ()
ScripterExport Valuemake_heap_static ()
ScripterExport Valueget_heap_ptr ()
ScripterExport Valueget_stack_heap_ptr ()
ScripterExport Valuemigrate_to_heap ()
ScripterExport Valueget_live_ptr ()
virtual BOOL object_supports_case_sensitive_names ()
ScripterExport Value_get_property (Value *prop, Value *prop_name_as_parsed)
ScripterExport Value_set_property (Value *prop, Value *val, Value *prop_name_as_parsed)
virtual ScripterExport Valueget_case_sensitive_property (Value **arg_list, int count, const TCHAR *case_sensitive_name)
virtual ScripterExport Valueset_case_sensitive_property (Value **arg_list, int count, const TCHAR *case_sensitive_name)
ScripterExport Valueinvoke_getter_case_sensitive_property (Value *target, getter_vf getter, Value **arg_list, int count, const TCHAR *case_sensitive_name, const TCHAR *nested_prop_case_sensitive_name)
ScripterExport Valueinvoke_setter_case_sensitive_property (Value *target, setter_vf setter, Value **arg_list, int count, const TCHAR *case_sensitive_name, const TCHAR *nested_prop_case_sensitive_name)
Public Member Functions inherited from Collectable
ScripterExport Collectable ()
virtual ScripterExport ~Collectable ()
ScripterExport voidoperator new (size_t sz, char flag)
ScripterExport voidoperator new (size_t sz)
ScripterExport void operator delete (void *val)
ScripterExport void operator delete (void *val, char flag)
virtual ScripterExport void gc_trace ()
ScripterExport bool derives_from_Animatable ()
virtual BOOL derives_from_MAXWrapper ()
ScripterExport void make_collectable ()
void make_permanent ()
void make_static ()
int is_marked ()
int is_not_marked ()
int is_garbage ()
int is_permanent ()
void mark_in_use ()
void unmark_in_use ()
int has_heap_copy ()
int is_in_heap ()
int is_on_stack ()

Static Public Member Functions

static ValueLoad (ILoad *iload, USHORT chunkID, ValueLoader *vload)
Static Public Member Functions inherited from Collectable
static ScripterExport void for_all_values (void(*map_fn)(Value *val), ValueMapper *mapper=nullptr, ValueMetaClass *c=nullptr)
static void mark ()
static void sweep ()
static void setup (size_t)
static ScripterExport void gc ()
static void coalesce_free_list ()
static void close_down ()
static void drop_maxwrapper_refs ()
static ScripterExport void push_alloc_stack_frame ()
static ScripterExport void pop_alloc_stack_frame ()
static ScripterExport ULONGLONG get_num_values_created ()
static ScripterExport bool validate_value_linkages ()

Public Attributes

Matrix3 m
Public Attributes inherited from Value
ValueMetaClasstag
Public Attributes inherited from Collectable
Collectablenext
Collectableprev
byte flags
byte flags2
short flags3

Additional Inherited Members

Static Public Attributes inherited from Collectable
static CRITICAL_SECTION heap_update
static Collectablecollectable_list
static Collectablepermanent_list
static free_memfree_list [GC_NUM_SUBLISTS]
static size_t heap_allocated
static size_t heap_size
static ScripterExport collectable_state state
static ScripterExport bool fullCollectNextHoldFlush
static bool gc_light
static bool in_gc
static HANDLE hGCCompletedEvent
Static Protected Attributes inherited from Value
static ScripterExport Valuekeyarg_marker_value

Constructor & Destructor Documentation

◆ Matrix3Value() [1/6]

◆ Matrix3Value() [2/6]

ScripterExport Matrix3Value ( const Matrix3 & im)

◆ Matrix3Value() [3/6]

ScripterExport Matrix3Value ( const Quat & q)

◆ Matrix3Value() [4/6]

ScripterExport Matrix3Value ( const AngAxis & aa)

◆ Matrix3Value() [5/6]

ScripterExport Matrix3Value ( float * angles)

◆ Matrix3Value() [6/6]

ScripterExport Matrix3Value ( const Point3 & row0,
const Point3 & row1,
const Point3 & row2,
const Point3 & row3 )

Member Function Documentation

◆ ENABLE_STACK_ALLOCATE()

ENABLE_STACK_ALLOCATE ( Matrix3Value )

◆ classof_methods()

classof_methods ( Matrix3Value ,
Value  )

◆ collect()

void collect ( )
overridevirtual

Implements Collectable.

◆ sprin1()

void sprin1 ( CharStream * s)
overridevirtual

Reimplemented from Value.

◆ use_generic() [1/13]

use_generic ( coerce ,
"coerce"  )

◆ use_generic() [2/13]

use_generic ( plus ,
"+"  )

◆ use_generic() [3/13]

use_generic ( minus ,
"-"  )

◆ use_generic() [4/13]

use_generic ( times ,
"*"  )

◆ use_generic() [5/13]

use_generic ( eq )

◆ use_generic() [6/13]

use_generic ( ne )

◆ use_generic() [7/13]

use_generic ( isIdentity ,
"isIdentity"  )

◆ use_generic() [8/13]

use_generic ( inverse ,
"Inverse"  )

◆ def_visible_primitive_debug_ok() [1/7]

def_visible_primitive_debug_ok ( rotateXMatrix ,
"RotateXMatrix"  )

◆ def_visible_primitive_debug_ok() [2/7]

def_visible_primitive_debug_ok ( rotateYMatrix ,
"RotateYMatrix"  )

◆ def_visible_primitive_debug_ok() [3/7]

def_visible_primitive_debug_ok ( rotateZMatrix ,
"RotateZMatrix"  )

◆ def_visible_primitive_debug_ok() [4/7]

def_visible_primitive_debug_ok ( transMatrix ,
"TransMatrix"  )

◆ def_visible_primitive_debug_ok() [5/7]

def_visible_primitive_debug_ok ( scaleMatrix ,
"ScaleMatrix"  )

◆ def_visible_primitive_debug_ok() [6/7]

def_visible_primitive_debug_ok ( rotateYPRMatrix ,
"RotateYPRMatrix"  )

◆ def_visible_primitive_debug_ok() [7/7]

def_visible_primitive_debug_ok ( inverseHighPrecision ,
"InverseHighPrecision"  )

◆ def_visible_generic_debug_ok()

def_visible_generic_debug_ok ( xFormMat ,
"XFormMat"  )

◆ def_mapped_generic_debug_ok() [1/13]

def_mapped_generic_debug_ok ( identity ,
"Identity"  )

◆ def_mapped_generic_debug_ok() [2/13]

def_mapped_generic_debug_ok ( zero ,
"Zero"  )

◆ def_mapped_generic_debug_ok() [3/13]

def_mapped_generic_debug_ok ( orthogonalize ,
"Orthogonalize"  )

◆ def_mapped_generic_debug_ok() [4/13]

def_mapped_generic_debug_ok ( translate ,
"Translate"  )

◆ def_mapped_generic_debug_ok() [5/13]

def_mapped_generic_debug_ok ( rotateX ,
"RotateX"  )

◆ def_mapped_generic_debug_ok() [6/13]

def_mapped_generic_debug_ok ( rotateY ,
"RotateY"  )

◆ def_mapped_generic_debug_ok() [7/13]

def_mapped_generic_debug_ok ( rotateZ ,
"RotateZ"  )

◆ use_generic() [9/13]

use_generic ( scale ,
"Scale"  )

◆ def_mapped_generic_debug_ok() [8/13]

def_mapped_generic_debug_ok ( preTranslate ,
"PreTranslate"  )

◆ def_mapped_generic_debug_ok() [9/13]

def_mapped_generic_debug_ok ( preRotateX ,
"PreRotateX"  )

◆ def_mapped_generic_debug_ok() [10/13]

def_mapped_generic_debug_ok ( preRotateY ,
"PreRotateY"  )

◆ def_mapped_generic_debug_ok() [11/13]

def_mapped_generic_debug_ok ( preRotateZ ,
"PreRotateZ"  )

◆ def_mapped_generic_debug_ok() [12/13]

def_mapped_generic_debug_ok ( preScale ,
"PreScale"  )

◆ use_generic() [10/13]

use_generic ( rotate ,
"Rotate"  )

◆ def_mapped_generic_debug_ok() [13/13]

def_mapped_generic_debug_ok ( preRotate ,
"PreRotate"  )

◆ use_generic() [11/13]

use_generic ( copy ,
"copy"  )

◆ def_property() [1/9]

def_property ( count )

◆ def_property() [2/9]

def_property ( row1 )

◆ def_property() [3/9]

def_property ( row2 )

◆ def_property() [4/9]

def_property ( row3 )

◆ def_property() [5/9]

def_property ( row4 )

◆ def_property() [6/9]

def_property ( translation )

◆ def_property() [7/9]

def_property ( pos )

◆ def_property() [8/9]

def_property ( rotation )

◆ def_property() [9/9]

def_property ( scale )

◆ use_generic() [12/13]

use_generic ( get ,
"get"  )

◆ use_generic() [13/13]

use_generic ( put ,
"put"  )

◆ get_property()

Value * get_property ( Value ** arg_list,
int count )
overridevirtual

Reimplemented from Value.

◆ set_property()

Value * set_property ( Value ** arg_list,
int count )
overridevirtual

Reimplemented from Value.

◆ to_matrix3()

Matrix3 & to_matrix3 ( )
inlineoverridevirtual

Reimplemented from Value.

346{ return m; }
Matrix3 m
Definition 3dmath.h:302

◆ to_quat()

Quat to_quat ( )
inlineoverridevirtual

Reimplemented from Value.

347{ return Quat(m); }

◆ to_fpvalue()

void to_fpvalue ( FPValue & v)
overridevirtual

Reimplemented from Value.

◆ Save()

IOResult Save ( ISave * isave)
overridevirtual

Reimplemented from Value.

◆ Load()

Value * Load ( ILoad * iload,
USHORT chunkID,
ValueLoader * vload )
static

Member Data Documentation

◆ m

Matrix3 m