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Blend Modes for Compositing

These modes set how Composite nodes and the Compositor Output node combine layers.

  • Normal Displays A without any blending. This is the default setting.
  • Average Adds A and B and then divides by 2.
  • Addition Adds each A and B pixel.
  • Subtract Subtracts A from B.
  • Darken Compares the values of A and B, and, for each pixel, uses the darker of the two.
  • Multiply Multiplies the color values of each A and B pixel. Because non-white color channels have values of less than 1.0 (using a range of 0.0 to 1.0), multiplying them tends to darken colors.
  • Color Burn Colorizes darker pixels from B with the color from A.
  • Linear Burn Same as Color Burn but with less contrast.
  • Lighten Compares the A and B pixels at each location and uses the lighter of the two.
  • Screen Makes the light areas much lighter, and the darker areas somewhat lighter.
  • Color Dodge Colorizes lighter pixels from B with the A color.
  • Linear Dodge Same as Color Dodge but with lower contrast.
  • Spotlight Like Multiply but with twice the brightness.
  • Spotlight Blend Same as Spotlight but also adds ambient illumination to B.
  • Overlay Darkens or lightens the pixels depending on the B color.
  • Soft Light If the A color is lighter than mid-gray, the image is lightened. If the A color is darker than mid-gray, the image is darkened.
  • Hard Light If a pixel color is lighter than mid-gray, screen mode is applied. If a pixel color is darker than mid-gray, multiply mode is applied.
  • Pinlight Replaces the B colors depending on the brightness of the A color. If the A color is lighter than mid-gray, B colors darker than the A color are replaced. And vice versa: If the A color is darker than mid-gray, B colors lighter than the A color are replaced.
  • Hard Mix Produces either white or black, depending on similarities between A and B.
  • Difference For each pixel pair, subtracts the darker one from the brighter one.
  • Exclusion Similar to Difference but with lower contrast.
  • Hue Uses the color from A; the value (brightness) and saturation from B.
  • Saturation Uses the saturation from A; the value and hue from B.
  • Color Uses the hue and saturation from A; the value from B.
  • Value Uses the value from A; the hue and saturation from B.
Note: Because Layer 1 has no underlying layers, its blend mode setting has no effect.

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