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Using Multi-Pass Rendering Effects

Multi-pass rendering effects use multiple renderings of the same frame, with slight camera movement between each rendering. The multiple passes simulate the blurring that film in a camera would register under certain conditions.

  • Create panel > (Cameras) > Target button or Free button > Parameters rollout > Multi-Pass Effect group

The included multi-pass effects are provided:

  • Depth of field

    Multi-pass depth of field

    Top: Focus is in the middle distance; near and far objects are blurred.

    Bottom left: Focus on near objects, far objects are blurred.

    Bottom right: Focus on far objects, near objects are blurred.

  • Motion blur

    Above: Motion blur applied to wings of the flying dragon.

    Below: Multiple passes appear in successive refreshes of the Rendered Frame Window.

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