- Click to select the sample slot that has the material you want to save.
- On the Compact Material Editor toolbar, click
(Put To Library).
- 3ds Max opens a Put To Library dialog.
- Either change the material name or leave it as is, and then click OK.
The material is saved in the currently open library. If no library is open, a new library is created. You can save the new library as a file using the Material/Map Browser file controls.