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Put to Library

Put To Library adds the selected material to the current library.
  • (Material Editor): Compact > (Put to Library)
  • Compact Material Editor menu bar > Material menu > Put to Library
  • (Slate Material Editor: (Material/Map Browser Options) > Choose Open Material Library. > In the Browser, right-click a finished material (from the Autodesk Materials, Scene Materials, Sample Slots group, or from a custom group or library). > Choose Copy To > <library name>.)

3ds Max opens a Put To Library dialog, which lets you enter a name for the material that’s different from the one you used in the Material Editor.

The material becomes visible in the material library display in the Material/Map Browser. The material is saved to the library file on disk. (You can also save a library by using the Save button in the Material/Map Browser.)

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