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        • MAXWrapper : Value
        • Node : MAXWrapper
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        • Modifier : MAXWrapper and SpacewarpModifier : MAXWrapper
        • Material : MAXWrapper
        • DirectX Shaders
        • TextureMap : Material
          • TextureMap : Material
          • TextureMap Common Properties, Operators, and Methods
          • TextureMap Shared Classes
          • TextureMap Types
            • AdvancedWood : textureMap
            • BitmapTexture : TextureMap
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            • Dent : TextureMap
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            • Emulator : TextureMap
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            • Gradient : TextureMap
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            • MultiTile : textureMap
            • MultiOutputChannelTexmapToTexmap : textureMap
            • Noise : TextureMap
            • Normal_Bump : textureMap
            • NoTexture : TextureMap
            • Output : TextureMap
            • Particle_Age : TextureMap
            • Particle_MBlur : TextureMap
            • Perlin_Marble : TextureMap
            • Physical_Sun___Sky_Environment : textureMap
            • Planet : TextureMap
            • Raytrace : TextureMap
            • Reflect_Refract : TextureMap
            • RGB_Multiply : TextureMap
            • RGB_Tint : TextureMap
            • ShapeMap : textureMap
            • Smoke : TextureMap
            • Speckle : TextureMap
            • Splat : TextureMap
            • Stucco : TextureMap
            • Substance : textureMap
            • Substance_Output : textureMap
            • Swirl : TextureMap
            • TextMap : textureMap
            • TextureObjMask : textureMap
            • Thin_Wall_Refraction : TextureMap
            • Vector_Map : TextureMap
            • Vertex_Color : TextureMap
            • Water : TextureMap
            • Wood : TextureMap
            • OSLMap: textureMap
          • Hardware Shaders
        • Animation Controllers
        • Atmospheric : MAXWrapper
        • BitmapIO : MAXWrapper
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        • RenderEffect : MAXWrapper
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    TextureMap Types

    Pages in this section
    • AdvancedWood : textureMap
    • BitmapTexture : TextureMap
    • BlendedBoxMap: TextureMap
    • Bricks : TextureMap
    • Camera_Map_Per_Pixel : textureMap
    • Cellular : TextureMap
    • Checker : TextureMap
    • Color_Correction : TextureMap
    • ColorMap : textureMap
    • CompositeTextureMap : TextureMap
    • Dent : TextureMap
    • DummyRadMapClass : ReferenceTarget
    • Emulator : TextureMap
    • Falloff : TextureMap
    • FalloffTextureMap : TextureMap
    • FlatMirror : TextureMap
    • FoliagetextureMap : TextureMap
    • Gradient : TextureMap
    • Gradient_Ramp : TextureMap
    • Marble : TextureMap
    • Mask : TextureMap
    • Mix : TextureMap
    • MultiTile : textureMap
    • MultiOutputChannelTexmapToTexmap : textureMap
    • Noise : TextureMap
    • Normal_Bump : textureMap
    • NoTexture : TextureMap
    • Output : TextureMap
    • Particle_Age : TextureMap
    • Particle_MBlur : TextureMap
    • Perlin_Marble : TextureMap
    • Physical_Sun___Sky_Environment : textureMap
    • Planet : TextureMap
    • Raytrace : TextureMap
    • Reflect_Refract : TextureMap
    • RGB_Multiply : TextureMap
    • RGB_Tint : TextureMap
    • ShapeMap : textureMap
    • Smoke : TextureMap
    • Speckle : TextureMap
    • Splat : TextureMap
    • Stucco : TextureMap
    • Substance : textureMap
    • Substance_Output : textureMap
    • Swirl : TextureMap
    • TextMap : textureMap
    • TextureObjMask : textureMap
    • Thin_Wall_Refraction : TextureMap
    • Vector_Map : TextureMap
    • Vertex_Color : TextureMap
    • Water : TextureMap
    • Wood : TextureMap
    • OSLMap: textureMap
    Parent page: TextureMap : Material

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