Substance_Output : textureMap
Substance_Output : textureMap {a665c75f,64a3723d}
The Substance_Output textureMap serves as an output selector to the Substance textureMap.
You can connect a single Substance textureMap to multiple Substance_Output nodes in the Slate Material Editor to extract various outputs from one source.
Available in 3ds Max 2012 and higher.
Constructor:
Class instances not creatable by MAXScript
Properties:
Substance_Output.output : maxObject
Get/set the Substance textureMap to output data from.
Substance_Output interfaces:
Interface: ISBS
Methods:
<string>Substance_Output.getCurrentPackageName()
Returns the name of the Substance Package loaded by the Substance textureMap assigned to the .output
property.
<string>Substance_Output.getCurrentGraphName()
Returns the name of the Substance Graph loaded by the Substance textureMap assigned to the .output
property.
<string>Substance_Output.getCurrentOutputName()
Returns the name of the current Substance Output .
<string array>Substance_Output.getOutputsNamesFromCurrentGraph()
Returns an array of names supported by the current Substance Graph.
<boolean>Substance_Output.setCurrentOutputName <string>outputName
Sets the name of the current output to the by-reference string argument.
Interface: IMtlRender_Compability_MtlBase
Properties:
No properties exposed.
Methods:
No methods exposed.
Actions:
No actions exposed.