Share

Substance_Output : textureMap

Substance_Output : textureMap {a665c75f,64a3723d}

The Substance_Output textureMap serves as an output selector to the Substance textureMap.

You can connect a single Substance textureMap to multiple Substance_Output nodes in the Slate Material Editor to extract various outputs from one source.

Available in 3ds Max 2012 and higher.

Constructor:

Class instances not creatable by MAXScript

Properties:

Substance_Output.output : maxObject

Get/set the Substance textureMap to output data from.

Substance_Output interfaces:

Interface: ISBS

Methods:

<string>Substance_Output.getCurrentPackageName()

Returns the name of the Substance Package loaded by the Substance textureMap assigned to the .output property.

<string>Substance_Output.getCurrentGraphName()

Returns the name of the Substance Graph loaded by the Substance textureMap assigned to the .output property.

<string>Substance_Output.getCurrentOutputName()

Returns the name of the current Substance Output .

<string array>Substance_Output.getOutputsNamesFromCurrentGraph()

Returns an array of names supported by the current Substance Graph.

<boolean>Substance_Output.setCurrentOutputName <string>outputName

Sets the name of the current output to the by-reference string argument.

Interface: IMtlRender_Compability_MtlBase

Properties:

No properties exposed.

Methods:

No methods exposed.

Actions:

No actions exposed.

Was this information helpful?