Share
 
 

Camera limitations

Look Through Selected

Look Through Selected can produce unexpected results if the camera is duplicated, or the scene is saved.

Manipulator undo and two- or three-node cameras

Manipulator undo does not work for two- or three-node cameras.

Problems if camera not proportionally scaled

Problems exist if the camera is not proportionally scaled. The view and render will be skewed and manipulation may result in odd behavior.

Note: If your animation is disappearing into the background, adjust your Focal Length setting. In any Panel menu, choose View > Select Camera, and the press Ctrl + A to open the Attribute Editor and increase the value on the Focal Length attribute.

Was this information helpful?