Look Through Selected
Look Through Selected can produce unexpected results if the camera is duplicated, or the scene is saved.
Manipulator undo and two- or three-node cameras
Manipulator undo does not work for two- or three-node cameras.
Problems if camera not proportionally scaled
Problems exist if the camera is not proportionally scaled. The view and render will be skewed and manipulation may result in odd behavior.
Note: If your animation is disappearing into the background, adjust your
Focal Length setting. In any
Panel menu, choose
View >
Select Camera, and the press
Ctrl +
A to open the
Attribute Editor and increase the value on the
Focal Length attribute.