- Add Selected Faces
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Binds selected faces by creating new patches, if they do not exist, or appends them to existing patches.
- Replace with Select Faces
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Binds selected faces by creating a new patch if one does not exist and replaces the bound faces if they already exist. Any guides attached to the faces are also removed.
- Remove Selected Faces
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Removes bindings to the selected faces. Remove a patch if the result is the removal of the last face for that patch. If any of the faces to be removed have attached guides, these guides are also removed.
- Bind Faces Based on Map
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Lets you select how to bind faces to a patch based on the selected Ptex map. You can select whether to bind face to the White (value = 1 ) or Black (value = 0) regions of the map.
You can use the following command to generate a bind map:
xgmBindPatches -d descriptionName -bm.
This creates a map per-patch and displays their final locations in the Maya Script Editor.
- Select Bound Faces
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Select the faces currently bound to the Description.