C++
virtual void beginInteractivity( double fFrameRateInHz ) = 0;
Description
This function puts the view into the interactive state.
The Graphic System (GS) will do its best to maintain the requested frame rate. If it cannot keep up, it will attempt to use a faster rendering algorithm. If a faster algorithm is not available, it will interrupt scene graph traversal. A frame rate of 0.0 tells the GS to use the default frame rate specified by the user in the GS configuration dialog.
Parameters
Parameters | Description |
---|---|
fFrameRateInHz | Input desired frame rate per second |