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Metadata Editor icon Metadata Editor

Use the Metadata Editor to manage key/value and query searches for specific information. This reduces Scenegraph complexity, controlling scene configuration and variants. Transport component information throughout your process for a software-agnostic pipeline integration. Work with multiple metadata sets, including imported metadata from CATIA, DGN, Inventor, IGES, JT, NX, CREO, SolidEdge, SolidWorks, STEP, and PLMXML. Add custom sets, as well as user-specific visualization metadata, such as colored tags. Favorite sets and save them. Copy and paste sets from one node to another, as well as from one categories to another. Assign a specific data type to your metadata, such as string, boolean, date, time, or others. We also included search and filtering of metadata in other modules.

Metadata Editor labelled

2 3 Searches and Filtering

There are two search modes, basic and advanced. The advanced search is Python script-based and widget-based.

For a basic search, enter a search term in the search field. Its list updates to display only entries that contain the search term. Click the X to clear the search. For more precise search results, use the following tools:

  • Selection Filter On Selected Hierarchy - Restricts the search to a selected hierarchy. It searches the selected branch for nodes containing the search string. You can also use the shortcut, Ctrl + F (Find) to set the search bar in focus, where you can enter a string, and click Enter, enabling Selection Filter and searching the selected branch only for content matching the string.

  • Search Depth icon Search Depth - Toggles between flat and recursive matching. When disabled, only top-level matches appear. When enabled, matches deeper in the hierarchy appear.

    Flat and Recursive Match

  • Filter icon Filter - Toggles filtering on and off. When the displayed content is filtered, Filter icon changes to Filtered icon.

  • Chevron icon Filter Selection - Opens the Filter Selection menu for configuring the filter settings, when Chevron icon is pressed. Choose from:

    • Select All - Enables all the filter settings (Locked, Unlocked, Asset, and Unassigned).
    • None - Deselects all filter settings (Locked, Unlocked, Asset, and Unassigned).
    • Invert Selection - Selects all unselected filter settings and deselects all selected settings.
    • Locked - Displays all locked metadata sets in the list. Use in combination with other filters to further refine your search.
    • Unocked - Displays all unlocked metadata sets in the list. Use in combination with other filters to further refine your search.
    • Asset - Displays all asset metadata sets in the list. Use in combination with other filters to further refine your search.
    • Unassigned - Displays all unassigned metadata sets in the list. Use in combination with other filters to further refine your search.

Exposing Advanced Search features

For an advanced search, click Advanced Search icon. This clears any search terms from a basic search and exposes a field for entering Python script-based and widget-based search queries.

Tip:

To return to basic searches, click Advanced Search icon to disable advanced search.

See Advanced Searches for detailed information on the interface and performing advanced searches.

Lists

Lists menu

If a material has a tag assigned to it, or content in the Scenegraph, Camera Editor, Light Editor, or Sceneplate Editor have elements with metadata sets assigned, they appear in the Metadata Editor. Use Choose Selection Filter icon to select the type of content listed. Choose from the following:

  • Sets - Lists all metadata sets existing in the scene. The table displays all set entries, regardless of whether a set or its assigned objects are selected.

  • Scenegraph, Material Editor, Camera Editor, Light Editor, Sceneplate Editor, and All Objects - Lists all objects of the scene where metadata sets and/or direct entries are assigned. The table displays entries determined by the selection, be it set entries, object entries, or all assigned entries when an object itself is selected.

Selection filter icon Selection Filter - Enables the last section when toggled on. Objects on which the last selection was executed in the viewport or other modules are listed in the list below.

4 List Tree

Use the List Tree and its options to add metadata and custom values to a node, like you do with the Node Attribute Editor. Here is a list of List Tree-specific icons. All others are used in various editors and a list of them can be found in Node Icons.

Icons in Use Identified
Camera Editor icons Object-level Entry icons Object-level Entry that is directly assigned to an object (Perspective Camera).
Light Editor icons Object-level Entry icons Object-level Entry that is directly assigned to an object (Spherical Light).
Material Editor icons Object-level Entry icons Object-level Entry that is directly assigned to an object (Material Asset, Material Switch, and Environment Asset).
Scenegraph icons Object-level Entry icons Object-level Entry that is directly assigned to an object (Group Node or Geometry Node).
Sets icons Asset Set icons Set with a custom color, Asset Set icons Asset Set representing content in the Asset Manager, and a Asset Set icons Set.
  • For information on the list tree slider and its tools, see Slider.

  • For hiding or exposing a second graph, see Split Tree in the Tree View section.

5 Metadata Table

Use this table to quickly find content, using search and filtering options.

Metadata Table

There are The following five columns. They can be added, removed, repositioned, or resized. Use Arrow icon to access the menu for adding or removing columns. Click chevron for filtering menus. Note that some columns can be filtered, while others can be searched.

  • Icon - Displays the following icons, which indicate a tag or entry and where is resides. These can be custom colored.

    • Tag on object icon is a tag on object, for example a scene tag.
    • Entry on object icon is an entry on object.
    • Tag inside set icon is a tag inside set.
    • Entry inside set icon is an entry inside set.
  • Assignment - Lists the set or object where entries are assigned, such as a material name or node.

  • Type - Indicates the type of metadata entry, such as a string or integer.

  • Key - Lists the chosen names of the metadata keys, such as a description.

  • Value - Lists the defined metadata value of its type, such as a VRED-Tag.

Displaying and Hiding Table Columns

To the right of the table column names is Arrow icon. Click it to access a menu with a column list. Check an option to display the column and uncheck one to hide it.

Displaying and Hiding Columns

Column Filtering

For columns that can be filtered, click Chevron icon to access a menu of options specific to that column.

Accessing a menu of options specific to that column

When the displayed content is filtered, Filter icon changes to Filtered icon.

These options are common to both the Icon and Type columns.

  • Select All - Enables all the filter settings, such as Locked, Unlocked, Asset, and Unassigned or String, Float, Date, etc.
  • None - Deselects all filter settings, such as Locked, Unlocked, Asset, and Unassigned or String, Float, Date, etc.
  • Invert Selection - Selects all unselected filter settings and deselects all selected settings.

These options are specific to the Icon column and can be used in combination with other filters to further refine your search:

  • Locked - Displays all locked metadata sets in the graph.
  • Unocked - Displays all unlocked metadata sets in the graph.
  • Asset - Displays all asset metadata sets in the graph.
  • Unassigned - Displays all unassigned metadata sets in the graph.

Selecting options specific to the Type column will display all metadata sets of that type. Therefore, if String is selected, only metadata sets with an assigned string type are displayed.

Column Searching

Enter simple search term in the Search icon field for the Assignment, Key, and Value columns. When the column is displaying search results, the Search disabled icon changes to Search enabled icon.

Table before and after search

To clear a search, either click the x next to the search term or delete the content in the search field.

6 QuickActions Bar

Create icon Create - Creates a set or entry.

Duplicate Set icon Duplicate Set - Creates a duplicate of the selected sets.

Delete Set icon Delete Set - Deletes the selected set.

Select All Objects icon Select All Objects - Selects everything with the assigned metadata in the Scenegraph.

Assign Sets To icon Assign Sets To - Assigns the selected sets to the chosen assignment, such as your last selection, or any selected nodes, materials, cameras, lights, or sceneplates.

Remove Selected Sets icon Remove Selected Sets - Removes only the selected sets from their current object.

Remove All Set icon Remove All Set - Removes all the sets from the selected object.

Delete All Entries icon Delete All Entries - Deletes all entries from the selection.

Delete All Unassigned Sets Delete All Unassigned Sets - Deletes all sets not assigned to an object.

Focus Mode icon Focus Mode - Displays, in the table beside, the content of the list currently in focus. When enabled and displaying dual lists, the last active list is highlighted and all metadata elements in that list are displayed, regardless of any selection in the focused list. When disabled, the table displays only the content of the current selection.

Focused list


Keyboard Shortcuts

There are several hotkeys available for the Metadata Editor:

  • Ctrl + A Select All
  • Ctrl + C Copy
  • Ctrl + D Duplicate
  • Ctrl + R Rename
  • Ctrl + V Paste
  • Backspace Remove Selected Assignments
  • Del Delete

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