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Extrude reference

The Extrude tool adds depth to open or closed sketch profiles or faces in Fusion.

extrude animation thin extrude animation

Note: When you invoke the Extrude tool, and there is only one profile visible in your design, it is automatically selected.

Design > Solid > Create > Extrude extrude icon - solid

Type

  • extrude icon Extrude: Extrudes the entire area within selected closed profiles.
  • thin extrude icon Thin Extrude: Extrudes a thin wall along selected open or closed profiles.

Profiles

Select coplanar sketch profiles or faces to extrude.

Tangent Chain (Thin Extrude type only)

Check to automatically select tangentially connected geometry.

Start

Establishes the starting point for the extrusion.

  • profile plane icon Profile Plane: Starts extrusion from the profile plane.
  • offset icon Offset: Starts extrusion a specified offset distance from the profile plane.
  • object icon Object: Starts extrusion from a face or plane that you select.

Offset (Offset or Object start only)

Specify distance to offset extrusion from profile plane.

Object (Object start only)

Select a face or plane to start extrusion from.

Direction

Controls the direction of the extrusion from the profile plane.

  • one side icon One Side: Creates an extrusion on one side of the profile plane.
  • two sides icon Two Sides: Creates a unique extrusion on each side of the profile plane.
  • symmetric icon Symmetric: Creates identical extrusions on each side of the profile plane.

Measurement (Symmetric direction only)

Determines how the distance value is applied to symmetric extrusions.

  • half length icon Half Length: Extrudes the specified distance to each side.
  • whole length icon Whole Length: Extrudes half the specified distance to each side.

Extent Type

Establishes the end point of the extrusion.

  • extent - distance icon Distance: Extrudes to a distance that you specify.
  • extent - to object icon To Object: Extrudes to a body, face, or plane that you select.
  • extent - all icon All: Extrudes through all visible bodies.

Distance (Distance extent type only)

Specify the distance to extrude.

Object (To Object extent type only)

Select a body, face, or construction object to extrude to.

Extend (To Object extent type only)

Determines how the end of the extrusion meets the selected object.

If the selected object is a face or plane:

  • to selected face icon To Selected Face: Extrudes up to the selected face only.
  • to adjacent faces icon To Adjacent Faces: Extrudes up to the selected face and any adjacent faces.

If the selected object is a body:

  • to body icon To Body: Extrudes up to the faces of the selected body.
  • through body icon Through Body: Extrudes all the way through the selected body.

Offset (To Object extent type only)

Specify distance to offset extrusion from selected object.

Flip (All extent type only)

Flips the extrusion over the selected profile plane.

Taper Angle

Specify angle to taper extrusion.

Wall Thickness (Thin Extrude type only)

Specify wall thickness for thin extrusion.

Wall Location (Thin Extrude type only)

Determines how the wall thickness is extruded relative to the profile.

  • side 1 icon Side 1: Offsets extrusion to one side of the profile.
  • side 2 icon Side 2: Offsets extrusion to one side of the profile.
  • center icon Center: Centers the extrusion on the profile.

Operation

Select an operation to control how the feature affects the design.

  • join icon Join: Combines the new body with an existing body.
  • cut icon Cut: Cuts an area out of an existing body.
  • intersect icon Intersect: Creates a body at the intersection of an existing body and the new body.
  • new body icon New Body: Creates a new body in the active component.
  • new component icon New Component: Creates a new body in a new component.

Objects To Cut

Select to recompute bodies or maintain the current bodies.

  • Auto-Select re-computes the bodies to cut based on the current visibility state.
  • # Bodies cuts the same bodies that were included when the cut operation was created.

Available for cut operations only. The option is only active when you edit operations.

When you create a cut operation, the bodies to affect are determined based on visibility. Bodies that are visible will participate. Bodies that are not visible will not participate.

When you edit the operation in the timeline, the cut is recalculated. You can choose to recompute the bodies to cut (Auto-select) or keep the bodies that were used when the operation was created (# Bodies).

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