#include <fbxpatch.h>
A patch is a type of node attribute with parametric surface.
A patch object is useful for creating gently curved surfaces, and provides very detailed control for manipulating complex geometry.
Definition at line 26 of file fbxpatch.h.
Public Member Functions | |
virtual FbxNodeAttribute::EType | GetAttributeType () const |
Returns the FbxNodeAttribute::EType::ePatch node attribute type. More... | |
void | Reset () |
Resets the patch to its default values. More... | |
![]() | |
int | AddDeformer (FbxDeformer *pDeformer) |
Adds a deformer to this geometry (as mentioned in the description of this class, adding a deformer is a synonym for "connect a deformer"). More... | |
FbxDeformer * | RemoveDeformer (int pIndex, FbxStatus *pStatus=NULL) |
Remove a deformer. More... | |
int | GetDeformerCount () const |
Returns the number of deformers. More... | |
FbxDeformer * | GetDeformer (int pIndex, FbxStatus *pStatus=NULL) const |
Returns the deformer at the specified index. More... | |
int | GetDeformerCount (FbxDeformer::EDeformerType pType) const |
Returns the number of deformers of a specified type. More... | |
FbxDeformer * | GetDeformer (int pIndex, FbxDeformer::EDeformerType pType, FbxStatus *pStatus=NULL) const |
Returns the deformer of a specified type at the specified index. More... | |
FbxGeometryWeightedMap * | GetSourceGeometryWeightedMap () |
Returns the source geometry weighted map that is connected to this geometry. More... | |
int | GetDestinationGeometryWeightedMapCount () const |
Returns the number of destination geometry weighted map(s) that are connected to this geometry. More... | |
FbxGeometryWeightedMap * | GetDestinationGeometryWeightedMap (int pIndex) |
Returns the destination geometry weighted map at a specified index. More... | |
bool | AddShape (int pBlendShapeIndex, int pBlendShapeChannelIndex, FbxShape *pShape, double pPercent=100, FbxStatus *pStatus=NULL) |
Add a shape to the specified blend shape deformer and blend shape channel of this geometry. More... | |
void | ClearShape () |
Removes all the shapes without destroying them. More... | |
int | GetShapeCount () const |
Returns the number of shapes. More... | |
int | GetShapeCount (int pBlendShapeIndex, int pBlendShapeChannelIndex, FbxStatus *pStatus=NULL) const |
Returns the number of shapes. More... | |
FbxShape * | GetShape (int pBlendShapeIndex, int pBlendShapeChannelIndex, int pShapeIndex, FbxStatus *pStatus=NULL) |
Returns the shape found at the specified index on a blend shape channel of a blend shape deformer. More... | |
const FbxShape * | GetShape (int pBlendShapeIndex, int pBlendShapeChannelIndex, int pShapeIndex, FbxStatus *pStatus=NULL) const |
Returns the shape found at the specified index on a blend shape channel of a blend shape deformer. More... | |
FbxAnimCurve * | GetShapeChannel (int pBlendShapeIndex, int pBlendShapeChannelIndex, FbxAnimLayer *pLayer, bool pCreateAsNeeded=false, FbxStatus *pStatus=NULL) |
Get the shape animation curve. More... | |
FbxAMatrix & | GetPivot (FbxAMatrix &pXMatrix) const |
Returns the pivot matrix. More... | |
void | SetPivot (FbxAMatrix &pXMatrix) |
Sets the pivot matrix. More... | |
void | ApplyPivot () |
Applies the pivot matrix to all vertices/normals of the geometry. More... | |
void | SetDefaultShape (int pBlendShapeIndex, int pBlendShapeChannelIndex, double pPercent) |
Sets the default deformation for a specified shape. More... | |
void | SetDefaultShape (FbxBlendShapeChannel *pBlendShapeChannel, double pPercent) |
Sets the default deformation for a specified channel. More... | |
double | GetDefaultShape (int pBlendShapeIndex, int pBlendShapeChannelIndex) const |
Returns the default deformation value for the specified shape. More... | |
double | GetDefaultShape (FbxBlendShapeChannel *pBlendShapeChannel) const |
Returns the default deformation value for the specified channel. More... | |
![]() | |
virtual int | MemoryUsage () const |
Calculate the actual amount of memory used by this geometry object. More... | |
virtual void | InitControlPoints (int pCount) |
Allocates memory space for the array of control points. More... | |
void | InitNormals (int pCount=0) |
Allocates memory space for the array of normals. More... | |
void | InitNormals (FbxGeometryBase *pSrc) |
Allocates memory space for the array of normals cloned from the pSrc. More... | |
void | InitTangents (int pCount=0, const int pLayerIndex=0, const char *pName="") |
Allocates memory space for the array of tangents on specified layer. More... | |
void | InitTangents (FbxGeometryBase *pSrc, const int pLayerIndex=0) |
Allocates memory space for the array of tangents cloned from the pSrc on the specified layer. More... | |
void | InitBinormals (int pCount=0, const int pLayerIndex=0, const char *pName="") |
Allocates memory space for the array of binormals. More... | |
void | InitBinormals (FbxGeometryBase *pSrc, const int pLayerIndex=0) |
Allocates memory space for the array of binormals cloned from the pSrc. More... | |
virtual void | SetControlPointAt (const FbxVector4 &pCtrlPoint, const FbxVector4 &pNormal, int pIndex, bool pI2DSearch=false) |
Sets the control point and the normal values at the specified index. More... | |
virtual void | SetControlPointAt (const FbxVector4 &pCtrlPoint, int pIndex) |
Sets the control point at a specified index. More... | |
virtual FbxVector4 | GetControlPointAt (int pIndex) const |
Gets the control point at the specified index. More... | |
virtual void | SetControlPointNormalAt (const FbxVector4 &pNormal, int pIndex, bool pI2DSearch=false) |
Sets the control point normal value at the specified index. More... | |
virtual int | GetControlPointsCount () const |
Returns the number of control points. More... | |
virtual FbxVector4 * | GetControlPoints (FbxStatus *pStatus=NULL) const |
Returns a pointer to the array of control points. More... | |
virtual void | SetControlPointCount (int pCount) |
Allocates memory space for the array of control points. More... | |
void | ComputeBBox () |
Computes the control points Bounding box. More... | |
FbxGeometryElementNormal * | CreateElementNormal () |
Creates a normal geometry element for this geometry. More... | |
bool | RemoveElementNormal (FbxGeometryElementNormal *pElementNormal) |
Remove the normal geometry element from this geometry. More... | |
FbxGeometryElementNormal * | GetElementNormal (int pIndex=0) |
Returns this geometry's normal element. More... | |
const FbxGeometryElementNormal * | GetElementNormal (int pIndex=0) const |
Returns this geometry's normal element. More... | |
int | GetElementNormalCount () const |
Get the number of this geometry's normal geometry element. More... | |
FbxGeometryElementBinormal * | CreateElementBinormal () |
Creates a binormal geometry element for this geometry. More... | |
bool | RemoveElementBinormal (FbxGeometryElementBinormal *pElementBinormal) |
Remove the binormal geometry element from this geometry. More... | |
FbxGeometryElementBinormal * | GetElementBinormal (int pIndex=0) |
Returns this geometry's binormal element. More... | |
const FbxGeometryElementBinormal * | GetElementBinormal (int pIndex=0) const |
Returns this geometry's binormal element. More... | |
int | GetElementBinormalCount () const |
Get the number of this geometry's binormal geometry element. More... | |
FbxGeometryElementTangent * | CreateElementTangent () |
Creates a tangent geometry element for this geometry. More... | |
bool | RemoveElementTangent (FbxGeometryElementTangent *pElementTangent) |
Remove the tangent geometry element from this geometry. More... | |
FbxGeometryElementTangent * | GetElementTangent (int pIndex=0) |
Returns this geometry's tangent element. More... | |
const FbxGeometryElementTangent * | GetElementTangent (int pIndex=0) const |
Returns this geometry's tangent element. More... | |
int | GetElementTangentCount () const |
Get the number of this geometry's tangent geometry element. More... | |
FbxGeometryElementMaterial * | CreateElementMaterial () |
Creates a material geometry element for this geometry. More... | |
bool | RemoveElementMaterial (FbxGeometryElementMaterial *pElementMaterial) |
Remove the material geometry element from this geometry. More... | |
FbxGeometryElementMaterial * | GetElementMaterial (int pIndex=0) |
Returns this geometry's material element. More... | |
const FbxGeometryElementMaterial * | GetElementMaterial (int pIndex=0) const |
Returns this geometry's material element. More... | |
int | GetElementMaterialCount () const |
Get the number of this geometry's material geometry element. More... | |
FbxGeometryElementPolygonGroup * | CreateElementPolygonGroup () |
Creates a polygon group geometry element for this geometry. More... | |
bool | RemoveElementPolygonGroup (FbxGeometryElementPolygonGroup *pElementPolygonGroup) |
Remove the polygon group geometry element from this geometry. More... | |
FbxGeometryElementPolygonGroup * | GetElementPolygonGroup (int pIndex=0) |
Returns this geometry's polygon group element. More... | |
const FbxGeometryElementPolygonGroup * | GetElementPolygonGroup (int pIndex=0) const |
Returns this geometry's polygon group element. More... | |
int | GetElementPolygonGroupCount () const |
Get the number of this geometry's polygon group geometry element. More... | |
FbxGeometryElementVertexColor * | CreateElementVertexColor () |
Creates a vertex color geometry element for this geometry. More... | |
bool | RemoveElementVertexColor (FbxGeometryElementVertexColor *pElementVertexColor) |
Remove the vertex color geometry element from this geometry. More... | |
FbxGeometryElementVertexColor * | GetElementVertexColor (int pIndex=0) |
Returns this geometry's vertex color element. More... | |
const FbxGeometryElementVertexColor * | GetElementVertexColor (int pIndex=0) const |
Returns this geometry's vertex color element. More... | |
int | GetElementVertexColorCount () const |
Get the number of this geometry's vertex color geometry element. More... | |
FbxGeometryElementSmoothing * | CreateElementSmoothing () |
Creates a smoothing geometry element for this geometry. More... | |
bool | RemoveElementSmoothing (FbxGeometryElementSmoothing *pElementSmoothing) |
Remove the smoothing geometry element from this geometry. More... | |
FbxGeometryElementSmoothing * | GetElementSmoothing (int pIndex=0) |
Returns this geometry's smoothing element. More... | |
const FbxGeometryElementSmoothing * | GetElementSmoothing (int pIndex=0) const |
Returns this geometry's smoothing element. More... | |
int | GetElementSmoothingCount () const |
Get the number of this geometry's smoothing geometry element. More... | |
FbxGeometryElementCrease * | CreateElementVertexCrease () |
Creates a vertex crease geometry element for this geometry. More... | |
bool | RemoveElementVertexCrease (FbxGeometryElementCrease *pElementCrease) |
Remove the vertex crease geometry element from this geometry. More... | |
FbxGeometryElementCrease * | GetElementVertexCrease (int pIndex=0) |
Returns this geometry's vertex crease element. More... | |
const FbxGeometryElementCrease * | GetElementVertexCrease (int pIndex=0) const |
Returns this geometry's vertex crease element. More... | |
int | GetElementVertexCreaseCount () const |
Get the number of this geometry's vertex crease geometry element. More... | |
FbxGeometryElementCrease * | CreateElementEdgeCrease () |
Creates an edge crease geometry element for this geometry. More... | |
bool | RemoveElementEdgeCrease (FbxGeometryElementCrease *pElementCrease) |
Remove the edge crease geometry element from this geometry. More... | |
FbxGeometryElementCrease * | GetElementEdgeCrease (int pIndex=0) |
Returns this geometry's edge crease element. More... | |
const FbxGeometryElementCrease * | GetElementEdgeCrease (int pIndex=0) const |
Returns this geometry's edge crease element. More... | |
int | GetElementEdgeCreaseCount () const |
Get the number of this geometry's edge crease geometry element. More... | |
FbxGeometryElementHole * | CreateElementHole () |
Creates a hole geometry element for this geometry. More... | |
bool | RemoveElementHole (FbxGeometryElementHole *pElementHole) |
Remove the hole geometry element from this geometry. More... | |
FbxGeometryElementHole * | GetElementHole (int pIndex=0) |
Returns this geometry's hole element. More... | |
const FbxGeometryElementHole * | GetElementHole (int pIndex=0) const |
Returns this geometry's hole element. More... | |
int | GetElementHoleCount () const |
Get the number of this geometry's hole geometry element. More... | |
FbxGeometryElementUserData * | CreateElementUserData () |
Creates a user data geometry element for this geometry. More... | |
bool | RemoveElementUserData (FbxGeometryElementUserData *pElementUserData) |
Remove the user data geometry element from this geometry. More... | |
FbxGeometryElementUserData * | GetElementUserData (int pIndex=0) |
Returns this geometry's user data element. More... | |
const FbxGeometryElementUserData * | GetElementUserData (int pIndex=0) const |
Returns this geometry's user data element. More... | |
int | GetElementUserDataCount () const |
Get the number of this geometry's user data geometry element. More... | |
FbxGeometryElementVisibility * | CreateElementVisibility () |
Creates a visibility geometry element for this geometry. More... | |
bool | RemoveElementVisibility (FbxGeometryElementVisibility *pElementVisibility) |
Remove the visibility geometry element from this geometry. More... | |
FbxGeometryElementVisibility * | GetElementVisibility (int pIndex=0) |
Returns this geometry's visibility element. More... | |
const FbxGeometryElementVisibility * | GetElementVisibility (int pIndex=0) const |
Returns this geometry's visibility element. More... | |
int | GetElementVisibilityCount () const |
Get the number of this geometry's visibility geometry element. More... | |
FbxGeometryElementUV * | CreateElementUV (const char *pUVSetName, FbxLayerElement::EType pTypeIdentifier=FbxLayerElement::eTextureDiffuse) |
Creates a UV geometry element for this geometry. More... | |
bool | RemoveElementUV (FbxGeometryElementUV *pElementUV) |
Remove the UV geometry element from this geometry. More... | |
FbxGeometryElementUV * | GetElementUV (int pIndex=0, FbxLayerElement::EType pTypeIdentifier=FbxLayerElement::eUnknown) |
Returns this geometry's UV element. More... | |
const FbxGeometryElementUV * | GetElementUV (int pIndex=0, FbxLayerElement::EType pTypeIdentifier=FbxLayerElement::eUnknown) const |
Returns this geometry's UV element. More... | |
int | GetElementUVCount (FbxLayerElement::EType pTypeIdentifier=FbxLayerElement::eUnknown) const |
Get the number of this geometry's UV geometry element. More... | |
FbxGeometryElementUV * | GetElementUV (const char *pUVSetName) |
Returns this geometry's UV element. More... | |
const FbxGeometryElementUV * | GetElementUV (const char *pUVSetName) const |
Returns this geometry's UV element. More... | |
void | GetUVSetNames (FbxStringList &pUVSetNameList) const |
Returns this geometry's all UV set names. More... | |
![]() | |
bool | ConvertDirectToIndexToDirect (int pLayer) |
Converts the reference mode from eDirect to eIndexToDirect. More... | |
int | CreateLayer () |
Creates a new layer on top of existing layers. More... | |
void | ClearLayers () |
Deletes all layers. More... | |
int | GetLayerCount () const |
Returns the number of layers. More... | |
int | GetLayerCount (FbxLayerElement::EType pType, bool pUVCount=false) const |
Returns the number of layers that contain the specified layer element type. More... | |
FbxLayer * | GetLayer (int pIndex) |
Returns the layer at the specified index. More... | |
const FbxLayer * | GetLayer (int pIndex) const |
Returns the layer at the specified index. More... | |
FbxLayer * | GetLayer (int pIndex, FbxLayerElement::EType pType, bool pIsUV=false) |
Returns the n'th layer as specified by pIndex that contains the specified layer element type. More... | |
const FbxLayer * | GetLayer (int pIndex, FbxLayerElement::EType pType, bool pIsUV=false) const |
Returns the n'th layer as specified by pIndex that contains the specified layer element type. More... | |
int | GetLayerIndex (int pIndex, FbxLayerElement::EType pType, bool pIsUV=false) const |
Returns the global index of the n'th layer as specified by pIndex that contains the specified layer element type. More... | |
int | GetLayerTypedIndex (int pGlobalIndex, FbxLayerElement::EType pType, bool pIsUV=false) const |
Converts the layer's global index to a type-specific index. More... | |
![]() | |
int | GetNodeCount () const |
Return the node count using this attribute. More... | |
FbxNode * | GetNode (int pIndex=0) const |
Return the node this attribute is set to. More... | |
![]() | |
virtual void | Compact () |
Compact the memory used by this object. More... | |
FBX_DEPRECATED bool | Is (const FbxClassId &pClassId) const |
Test if this class is a hierarchical children of the specified class type. More... | |
template<class T > | |
bool | Is () const |
Templated test if this class is a hierarchical children of the specified class type. More... | |
FbxManager * | GetFbxManager () const |
Retrieve the FbxManager this object belongs to. More... | |
FbxDocument * | GetDocument () const |
Returns a const pointer to the document that contains this object. More... | |
FbxDocument * | GetRootDocument () const |
Returns a const pointer to the root document that contains this object. More... | |
FbxScene * | GetScene () const |
Returns a const pointer to the scene that contains this object. More... | |
void | Destroy (bool pRecursive=false) |
Unregister and delete this object from memory. More... | |
void | ResetProperties () |
Reset all the properties of this object to their default values. More... | |
virtual bool | GetSelected () |
Returns if this object is currently in a selected state. More... | |
virtual void | SetSelected (bool pSelected) |
Sets whether this object is currently selected. More... | |
void | SetUserDataPtr (const FbxUInt64 &pUserID, void *pUserData) |
Sets the data pointer for an user data record whose ID is pUserID. More... | |
void * | GetUserDataPtr (const FbxUInt64 &pUserID) const |
Returns the data pointer of an user data record whose ID is pUserID. More... | |
void | SetUserDataPtr (void *pUserData) |
Sets the data pointer for the user data record whose ID is the object ID. More... | |
void * | GetUserDataPtr () const |
Returns the data pointer of the user data record whose ID is the object ID. More... | |
bool | ConnectSrcObject (FbxObject *pObject, FbxConnection::EType pType=FbxConnection::eNone) |
Connects this object to a source object. More... | |
bool | IsConnectedSrcObject (const FbxObject *pObject) const |
Judges whether this object connects with the source object. More... | |
bool | DisconnectSrcObject (FbxObject *pObject) |
Disconnects this object from a source object. More... | |
bool | DisconnectAllSrcObject () |
Disconnects this object from all source objects. More... | |
bool | DisconnectAllSrcObject (const FbxCriteria &pCriteria) |
Disconnects this object from all source objects that satisfy a given criteria. More... | |
FBX_DEPRECATED bool | DisconnectAllSrcObject (FbxClassId pClassId) |
Disconnects this object from all source objects of a specific class type. More... | |
int | GetSrcObjectCount () const |
Returns the number of source objects with which this object connects. More... | |
int | GetSrcObjectCount (const FbxCriteria &pCriteria) const |
Returns the number of source objects that satisfy the given criteria with which this object connects. More... | |
FBX_DEPRECATED int | GetSrcObjectCount (FbxClassId pClassId) const |
Returns the number of source objects of the specific class type with which this object connects. More... | |
FbxObject * | GetSrcObject (int pIndex=0) const |
Returns the source object with which this object connects at the specified index. More... | |
FbxObject * | GetSrcObject (const FbxCriteria &pCriteria, int pIndex=0) const |
Returns the source object that satisfies the criteria at the specified index with which this object connects. More... | |
FBX_DEPRECATED FbxObject * | GetSrcObject (FbxClassId pClassId, int pIndex=0) const |
Returns the source object of the specified class type at the specified index with which this object connects. More... | |
FbxObject * | FindSrcObject (const char *pName, int pStartIndex=0) const |
Searches the source object with the specified name, starting at the specified index. More... | |
FbxObject * | FindSrcObject (const FbxCriteria &pCriteria, const char *pName, int pStartIndex=0) const |
Searches the source object with the specified name which satisfies the given criteria, starting at the specified index. More... | |
FBX_DEPRECATED FbxObject * | FindSrcObject (FbxClassId pClassId, const char *pName, int pStartIndex=0) const |
Searches the source object with the specified name which is also the specified class type, starting at the specified index. More... | |
template<class T > | |
bool | DisconnectAllSrcObject () |
Disconnects this object from all source objects of the specified class type. More... | |
template<class T > | |
bool | DisconnectAllSrcObject (const FbxCriteria &pCriteria) |
Disconnects this object from all source objects that are of the specified class type and that satisfy the given criteria. More... | |
template<class T > | |
int | GetSrcObjectCount () const |
Returns the number of source objects of a specific class type with which this object connects. More... | |
template<class T > | |
int | GetSrcObjectCount (const FbxCriteria &pCriteria) const |
Returns the number of source objects with which this object connects that are the specified class type and that satisfy the given criteria. More... | |
template<class T > | |
T * | GetSrcObject (int pIndex=0) const |
Returns the source object of the specified class type at the specified index. More... | |
template<class T > | |
T * | GetSrcObject (const FbxCriteria &pCriteria, int pIndex=0) const |
Returns the source object that is the specified class type and that satisfies the given criteria at the specified index. More... | |
template<class T > | |
T * | FindSrcObject (const char *pName, int pStartIndex=0) const |
Searches the source object with the specified name that is the specified class type, starting at the specified index. More... | |
template<class T > | |
T * | FindSrcObject (const FbxCriteria &pCriteria, const char *pName, int pStartIndex=0) const |
Searches the source object with the specified name that is the specified class type and that satisfies the given criteria, starting at the specified index. More... | |
bool | ConnectDstObject (FbxObject *pObject, FbxConnection::EType pType=FbxConnection::eNone) |
Connects this object to one destination object. More... | |
bool | IsConnectedDstObject (const FbxObject *pObject) const |
Judges whether this object connects with the destination object. More... | |
bool | DisconnectDstObject (FbxObject *pObject) |
Disconnects this object from the destination object. More... | |
bool | DisconnectAllDstObject () |
Disconnects this object from all destination objects. More... | |
bool | DisconnectAllDstObject (const FbxCriteria &pCriteria) |
Disconnects this object from all destination objects that satisfy given criteria. More... | |
FBX_DEPRECATED bool | DisconnectAllDstObject (FbxClassId pClassId) |
Disconnects this object from all destination objects of the specified class type. More... | |
int | GetDstObjectCount () const |
Returns the number of destination objects with which this object connects. More... | |
int | GetDstObjectCount (const FbxCriteria &pCriteria) const |
Returns the number of destination objects with which this object connects that satisfy the given criteria. More... | |
FBX_DEPRECATED int | GetDstObjectCount (FbxClassId pClassId) const |
Returns the number of destination objects of the specified class type with which this object connects. More... | |
FbxObject * | GetDstObject (int pIndex=0) const |
Returns the destination object at the specified index with which this object connects. More... | |
FbxObject * | GetDstObject (const FbxCriteria &pCriteria, int pIndex=0) const |
Returns the destination object with which this object connects that satisfies the given criteria at the specified index. More... | |
FBX_DEPRECATED FbxObject * | GetDstObject (FbxClassId pClassId, int pIndex=0) const |
Returns the destination object of the specified class type with which this object connects at the specified index. More... | |
FbxObject * | FindDstObject (const char *pName, int pStartIndex=0) const |
Searches the destination object with the specified name, starting at the specified index. More... | |
FbxObject * | FindDstObject (const FbxCriteria &pCriteria, const char *pName, int pStartIndex=0) const |
Searches the destination object with the specified name which satisfies the given criteria, starting at the specified index. More... | |
FBX_DEPRECATED FbxObject * | FindDstObject (FbxClassId pClassId, const char *pName, int pStartIndex=0) const |
Searches the destination object with the specified name which is the specified class type, starting at the specified index. More... | |
template<class T > | |
bool | DisconnectAllDstObject () |
Disconnects this object from all destination objects of the specified class type. More... | |
template<class T > | |
bool | DisconnectAllDstObject (const FbxCriteria &pCriteria) |
Disconnects this object from all destination objects that are the specified class type and that satisfy the given criteria. More... | |
template<class T > | |
int | GetDstObjectCount () const |
Returns the number of destination objects of the specified class type with which this object connects. More... | |
template<class T > | |
int | GetDstObjectCount (const FbxCriteria &pCriteria) const |
Returns the number of destination objects with which this object connects that are the specified class type and that satisfy the given criteria. More... | |
template<class T > | |
T * | GetDstObject (int pIndex=0) const |
Returns the destination object with which this object connects that is the specified class type at the specified index. More... | |
template<class T > | |
T * | GetDstObject (const FbxCriteria &pCriteria, int pIndex=0) const |
Returns the destination object with which this object connects that is the specified class type and that satisfies the given criteria at the specified index. More... | |
template<class T > | |
T * | FindDstObject (const char *pName, int pStartIndex=0) const |
Searches the destination object with the specified name which is of the specified class type, starting at the specified index. More... | |
template<class T > | |
T * | FindDstObject (const FbxCriteria &pCriteria, const char *pName, int pStartIndex=0) const |
Searches the destination object with the specified name that is the specified class type and that satisfies the given criteria, starting at the specified index. More... | |
FbxProperty | GetFirstProperty () const |
Returns the first property of this object. More... | |
FbxProperty | GetNextProperty (const FbxProperty &pProperty) const |
Returns the next property of this object that follows the specified property. More... | |
FbxProperty | FindProperty (const char *pName, bool pCaseSensitive=true) const |
Searches a property by name. More... | |
FbxProperty | FindProperty (const char *pName, const FbxDataType &pDataType, bool pCaseSensitive=true) const |
Searches a property by name and data type. More... | |
FbxProperty | FindPropertyHierarchical (const char *pName, bool pCaseSensitive=true) const |
Searches a property by full name. More... | |
FbxProperty | FindPropertyHierarchical (const char *pName, const FbxDataType &pDataType, bool pCaseSensitive=true) const |
Searches a property by full name and data type. More... | |
FbxProperty | GetClassRootProperty () |
Returns the class root property. More... | |
bool | ConnectSrcProperty (const FbxProperty &pProperty) |
Connects this object to a source property. More... | |
bool | IsConnectedSrcProperty (const FbxProperty &pProperty) |
Determines whether this object connects with the specified source property. More... | |
bool | DisconnectSrcProperty (const FbxProperty &pProperty) |
Disconnects this object from the specified source property. More... | |
int | GetSrcPropertyCount () const |
Returns the number of source properties with which this object connects. More... | |
FbxProperty | GetSrcProperty (int pIndex=0) const |
Returns the source property at the specified index with which this object connects. More... | |
FbxProperty | FindSrcProperty (const char *pName, int pStartIndex=0) const |
Searches a source property with which this object connects that has a specific name, starting at the specified index. More... | |
bool | ConnectDstProperty (const FbxProperty &pProperty) |
Connects this object to a destination property. More... | |
bool | IsConnectedDstProperty (const FbxProperty &pProperty) |
Determines if this object connects with the specified destination property. More... | |
bool | DisconnectDstProperty (const FbxProperty &pProperty) |
Disconnects this object from the specified destination property. More... | |
int | GetDstPropertyCount () const |
Returns the number of destination properties with which this object connects. More... | |
FbxProperty | GetDstProperty (int pIndex=0) const |
Returns the destination property at the specified index with which this object connects. More... | |
FbxProperty | FindDstProperty (const char *pName, int pStartIndex=0) const |
Searches a destination property with which this object connects that has a specific name, starting at the specified index. More... | |
int | ContentUnload () |
Unloads this object's content using the offload peripheral that is currently set in the document then flushes it from memory. More... | |
int | ContentLoad () |
Loads this object's content using the offload peripheral that is currently set in the document. More... | |
bool | ContentIsLoaded () const |
Judges if this object's content is loaded. More... | |
void | ContentDecrementLockCount () |
Decreases the content lock count of an object. More... | |
void | ContentIncrementLockCount () |
Increases the content lock count of an object. More... | |
bool | ContentIsLocked () const |
Judges if this object's content is locked. More... | |
void | EmitMessage (FbxMessage *pMessage) const |
Emits a message in all available message emitters in the document or SDK manager. More... | |
virtual const char * | Localize (const char *pID, const char *pDefault=NULL) const |
Localization helper function, it calls the implementation of FBX SDK manager. More... | |
FbxLibrary * | GetParentLibrary () const |
Returns a handle on the parent library of this object. More... | |
bool | AddImplementation (FbxImplementation *pImplementation) |
Adds an implementation. More... | |
bool | RemoveImplementation (FbxImplementation *pImplementation) |
Removes an implementation. More... | |
bool | HasDefaultImplementation (void) const |
Determines if this shading node has a default implementation. More... | |
FbxImplementation * | GetDefaultImplementation (void) const |
Returns the default implementation of this shading node. More... | |
bool | SetDefaultImplementation (FbxImplementation *pImplementation) |
Sets the default implementation of this shading node. More... | |
int | GetImplementationCount (const FbxImplementationFilter *pCriteria=NULL) const |
Returns the number of implementations that satisfy a given criteria. More... | |
FbxImplementation * | GetImplementation (int pIndex, const FbxImplementationFilter *pCriteria=NULL) const |
Returns the implementation at the specified index that satisfies the given criteria. More... | |
virtual FbxString | GetUrl () const |
Returns the URL of this object. More... | |
virtual bool | SetUrl (char *pUrl) |
Sets the URL of this object. More... | |
void | SetRuntimeClassId (const FbxClassId &pClassId) |
Set the run-time ClassId for this class. More... | |
FbxClassId | GetRuntimeClassId () const |
Retrieve the run-time ClassId for this object. More... | |
bool | IsRuntime (const FbxClassId &pClassId) const |
Test if this class is a hierarchical children of the specified class type. More... | |
bool | IsRuntimePlug () const |
Find out if the ClassId was registered during run-time rather than at compile time. More... | |
void | SetObjectFlags (EObjectFlag pFlags, bool pValue) |
Set the state of object flags. More... | |
bool | GetObjectFlags (EObjectFlag pFlags) const |
Get the state of object flags. More... | |
void | SetAllObjectFlags (FbxUInt pFlags) |
Override all object flags at once. More... | |
FbxUInt | GetAllObjectFlags () const |
Get all object flags at once. More... | |
virtual FbxObject & | Copy (const FbxObject &pObject) |
Copy an object content into this object. More... | |
virtual FbxObject * | Clone (FbxObject::ECloneType pCloneType=eDeepClone, FbxObject *pContainer=NULL, void *pSet=NULL) const |
Creates a clone of this object. More... | |
bool | IsAReferenceTo () const |
Checks if this object is a reference clone of another object. More... | |
FbxObject * | GetReferenceTo () const |
If this object is a reference clone, returns the original object (from which the clone originates). More... | |
bool | IsReferencedBy () const |
Checks if any objects are reference cloned from this object. More... | |
int | GetReferencedByCount () const |
Returns the number of objects that are reference clones of this object. More... | |
FbxObject * | GetReferencedBy (int pIndex) const |
Returns a reference clone of this object at the specified index. More... | |
void | SetName (const char *pName) |
Sets the name of this object. More... | |
const char * | GetName () const |
Returns the full name of this object. More... | |
FbxString | GetNameWithoutNameSpacePrefix () const |
Returns the name of the object without the namespace qualifier. More... | |
FbxString | GetNameWithNameSpacePrefix () const |
Returns the name of the object with the namespace qualifier. More... | |
void | SetInitialName (const char *pName) |
Sets the initial name of the object. More... | |
const char * | GetInitialName () const |
Returns the initial name of the object. More... | |
FbxString | GetNameSpaceOnly () |
Returns the namespace of the object. More... | |
void | SetNameSpace (FbxString pNameSpace) |
Sets the namespace of the object. More... | |
FbxArray< FbxString * > | GetNameSpaceArray (char identifier) |
Returns an array of all the namespaces for this object. More... | |
FbxString | GetNameOnly () const |
Returns only the name (no namespace or prefix) of the object. More... | |
FbxString | GetNameSpacePrefix () const |
Returns the namespace qualifier. More... | |
const FbxUInt64 & | GetUniqueID () const |
Returns the unique ID of this object. More... | |
![]() | |
void | AddListener (FbxEventHandler &pHandler) |
Add the specified event handler to current emitter list. More... | |
void | RemoveListener (FbxEventHandler &pHandler) |
Remove the specified event handler from current emitter list. More... | |
template<typename EventType > | |
void | Emit (const EventType &pEvent) const |
Emit an event with the specified the event type. More... | |
Patch Properties | |
enum | EType { eBezier, eBezierQuadric, eCardinal, eBSpline, eLinear } |
Patch types. More... | |
void | SetSurfaceMode (FbxGeometry::ESurfaceMode pMode) |
Sets the surface mode. More... | |
FbxGeometry::ESurfaceMode | GetSurfaceMode () const |
Returns the surface mode. More... | |
void | InitControlPoints (int pUCount, EType pUType, int pVCount, EType pVType) |
Allocates memory space for the control points array. More... | |
int | GetUCount () const |
Returns the number of control points in the U-dimension. More... | |
int | GetVCount () const |
Returns the number of control points in the V-dimension. More... | |
EType | GetPatchUType () const |
Returns the U-dimension patch type. More... | |
EType | GetPatchVType () const |
Returns the V-dimension patch type. More... | |
void | SetStep (int pUStep, int pVStep) |
Sets the patch step. More... | |
int | GetUStep () const |
Returns the number of divisions between adjacent control points in the U-dimension. More... | |
int | GetVStep () const |
Returns the number of divisions between adjacent control points in the V-dimension. More... | |
void | SetClosed (bool pU, bool pV) |
Sets closed flags. More... | |
bool | GetUClosed () const |
Returns state of the U closed flag. More... | |
bool | GetVClosed () const |
Returns state of the V closed flag. More... | |
void | SetUCapped (bool pUBottom, bool pUTop) |
Sets U-capped flags. More... | |
bool | GetUCappedBottom () const |
Returns state of the bottom U-capped flag. More... | |
bool | GetUCappedTop () const |
Returns state of the top U-capped flag. More... | |
void | SetVCapped (bool pVBottom, bool pVTop) |
Sets V-capped flags. More... | |
bool | GetVCappedBottom () const |
Returns state of the bottom V-capped flag. More... | |
bool | GetVCappedTop () const |
Returns state of the top V-capped flag. More... | |
Off-loading Serialization section | |
virtual bool | ContentWriteTo (FbxStream &pStream) const |
Writes the content of the patch to the given stream. More... | |
virtual bool | ContentReadFrom (const FbxStream &pStream) |
Reads the content of the patch from the given stream. More... | |
Additional Inherited Members | |
![]() | |
enum | ESurfaceMode { eRaw, eLowNoNormals, eLow, eHighNoNormals, eHigh } |
NURBS and Patches surface modes. More... | |
![]() | |
enum | EType { eUnknown, eNull, eMarker, eSkeleton, eMesh, eNurbs, ePatch, eCamera, eCameraStereo, eCameraSwitcher, eLight, eOpticalReference, eOpticalMarker, eNurbsCurve, eTrimNurbsSurface, eBoundary, eNurbsSurface, eShape, eLODGroup, eSubDiv, eCachedEffect, eLine } |
Node attribute types. More... | |
![]() | |
enum | EObjectFlag { eNone = 0, eInitialized = 1 << 0, eSystem = 1 << 1, eSavable = 1 << 2, eSelected = 1 << 3, eHidden = 1 << 4, eContentLoaded = 1 << 5, eDontLocalize = 1 << 6, eCopyCalledByClone = 1 << 16 } |
Flags available to control objects. More... | |
enum | ECloneType { eDeepClone, eReferenceClone } |
Types of clones that can be created for FbxObject. More... | |
![]() | |
static FbxString | RemovePrefix (char *pName) |
Removes the prefix of pName. More... | |
static FbxString | StripPrefix (FbxString &lName) |
Strips the prefix of pName. More... | |
static FbxString | StripPrefix (const char *pName) |
Strips the prefix of pName. More... | |
![]() | |
FbxPropertyT< FbxBool > | PrimaryVisibility |
Control the geometry render state. Geometry can still cast shadows even if this is turned off. More... | |
FbxPropertyT< FbxBool > | CastShadow |
If true, the geometry will produce shadows. More... | |
FbxPropertyT< FbxBool > | ReceiveShadow |
If true, the geometry will receive shadows. More... | |
FbxPropertyT< FbxDouble3 > | BBoxMin |
The minimum value of the control points bounding box. More... | |
FbxPropertyT< FbxDouble3 > | BBoxMax |
The maximum value of the control points bounding box. More... | |
![]() | |
FbxPropertyT< FbxDouble3 > | Color |
This property handles the color. More... | |
![]() | |
FbxProperty | RootProperty |
The root property that holds all children property for this object. More... | |
![]() | |
static const char * | sColor |
Property Names. More... | |
static const FbxDouble3 | sDefaultColor |
Property Default Values. More... | |
![]() | |
virtual void | Construct (const FbxObject *pFrom) |
Optional constructor override, automatically called by default constructor. More... | |
virtual void | ConstructProperties (bool pForceSet) |
Optional property constructor override, automatically called by default constructor. More... | |
virtual void | Destruct (bool pRecursive) |
Optional destructor override, automatically called by default destructor. More... | |
virtual void | ContentClear () |
Clears this object's content from memory. More... | |
virtual FbxPeripheral * | GetPeripheral () |
Retrieves the peripheral of that object. More... | |
enum EType |
Patch types.
Enumerator | |
---|---|
eBezier | |
eBezierQuadric | |
eCardinal | |
eBSpline | |
eLinear |
Definition at line 59 of file fbxpatch.h.
|
virtual |
Returns the FbxNodeAttribute::EType::ePatch node attribute type.
Reimplemented from FbxGeometry.
void Reset | ( | ) |
Resets the patch to its default values.
void SetSurfaceMode | ( | FbxGeometry::ESurfaceMode | pMode | ) |
Sets the surface mode.
pMode | Surface mode identifier (see Class FbxGeometry). |
|
inline |
Returns the surface mode.
Definition at line 50 of file fbxpatch.h.
Allocates memory space for the control points array.
pUCount | Number of U-dimension control points. |
pUType | U-dimension patch type. |
pVCount | Number of V-dimension control points. |
pVType | V-dimension patch type. |
|
inline |
Returns the number of control points in the U-dimension.
Definition at line 79 of file fbxpatch.h.
|
inline |
Returns the number of control points in the V-dimension.
Definition at line 84 of file fbxpatch.h.
|
inline |
Returns the U-dimension patch type.
Definition at line 89 of file fbxpatch.h.
|
inline |
Returns the V-dimension patch type.
Definition at line 94 of file fbxpatch.h.
void SetStep | ( | int | pUStep, |
int | pVStep | ||
) |
Sets the patch step.
The step is the number of divisions between adjacent control points.
pUStep | Steps in U-dimension. |
pVStep | Steps in V-dimension. |
|
inline |
Returns the number of divisions between adjacent control points in the U-dimension.
Definition at line 106 of file fbxpatch.h.
|
inline |
Returns the number of divisions between adjacent control points in the V-dimension.
Definition at line 111 of file fbxpatch.h.
void SetClosed | ( | bool | pU, |
bool | pV | ||
) |
Sets closed flags.
pU | Set to true if the patch is closed in U dimension. |
pV | Set to true if the patch is closed in V dimension. |
|
inline |
Returns state of the U closed flag.
True
if the patch is closed in U dimension. Definition at line 122 of file fbxpatch.h.
|
inline |
Returns state of the V closed flag.
True
if the patch is closed in V dimension. Definition at line 127 of file fbxpatch.h.
void SetUCapped | ( | bool | pUBottom, |
bool | pUTop | ||
) |
Sets U-capped flags.
pUBottom | Set to true if the patch is capped at the bottom in the U-dimension. |
pUTop | Set to true if the patch is capped on the top in the U-dimension. |
|
inline |
Returns state of the bottom U-capped flag.
True
if the patch is capped at the bottom in the U-dimension. Definition at line 140 of file fbxpatch.h.
|
inline |
Returns state of the top U-capped flag.
True
if the patch is capped on the top in the U-dimension. Definition at line 145 of file fbxpatch.h.
void SetVCapped | ( | bool | pVBottom, |
bool | pVTop | ||
) |
Sets V-capped flags.
pVBottom | Sets to true if the patch is capped at the bottom in the V-dimension. |
pVTop | Sets to true if the patch is capped on the top in the V-dimension. |
|
inline |
Returns state of the bottom V-capped flag.
True
if the patch is capped at the bottom. Definition at line 158 of file fbxpatch.h.
|
inline |
Returns state of the top V-capped flag.
True
if the patch is capped on the top. Definition at line 163 of file fbxpatch.h.
|
virtual |
Writes the content of the patch to the given stream.
pStream | The destination stream. |
True
if the content is successfully processed by the receiving stream. If it is not successful, returns false
. Reimplemented from FbxGeometryBase.
|
virtual |
Reads the content of the patch from the given stream.
pStream | The source stream. |
True
if the patch completes with the data received from the stream successfully. If it is not successful, returns false
. Reimplemented from FbxGeometryBase.