pymel.core.modeling.nurbsToSubdiv

nurbsToSubdiv(*args, **kwargs)

This command converts a NURBS surface and produces a subd surface. The name of the new subdivision surface is returned. If construction history is ON, then the name of the new dependency node is returned as well.

Flags:

Long Name / Short Name Argument Types Properties
addUnderTransform / aut bool  
   
caching / cch bool  
   
collapsePoles / cp bool  
   
constructionHistory / ch bool ../../../_images/create.gif
  Turn the construction history on or off (where applicable).
frozen / fzn bool  
   
matchPeriodic / mp bool  
   
maxPolyCount / mpc int  
   
name / n unicode ../../../_images/create.gif
  Name the resulting object.
nodeState / nds int  
   
object / o bool ../../../_images/create.gif
  Create the result, or just the depend node (where applicable). Flag can have multiple arguments, passed either as a tuple or a list.
reverseNormal / rn bool  
   

Derived from mel command maya.cmds.nurbsToSubdiv

Example:

import pymel.core as pm

# To create a new subd surface from a NURBS surface:
pm.nurbsToSubdiv( 'nurbsSphere1' )

# To create a new subd surface from a NURBS surface with history so that
# the tesselation can be edited afterwards:
pm.nurbsToSubdiv( 'nurbsSphere1', ch=True )