pymel.core.modeling.transferAttributes

transferAttributes(*args, **kwargs)

Samples the attributes of a source surface (first argument) and transfers them onto a target surface (second argument).

Flags:

Long Name / Short Name Argument Types Properties
after / af bool ../../../_images/create.gif ../../../_images/edit.gif
  If the default behavior for insertion/appending into/onto the existing chain is not the desired behavior then this flag can be used to force the command to place the deformer node after the selected node in the chain even if a new geometry shape has to be created in order to do so. Works in create mode (and edit mode if the deformer has no geometry added yet).
afterReference / ar bool ../../../_images/create.gif ../../../_images/edit.gif
  The -afterReference flag is used to specify deformer ordering in a hybrid way that choses between -before and -after automatically. If the geometry being deformed is referenced then the -after mode is used when adding the new deformer, otherwise the -before mode is used. The net effect when using -afterReference to build deformer chains is that internal shape nodes in the deformer chain will only appear at reference file boundaries, leading to lightweight deformer networks that may be more amicable to reference swapping.
before / bf bool ../../../_images/create.gif ../../../_images/edit.gif
  If the default behavior for insertion/appending into/onto the existing chain is not the desired behavior then this flag can be used to force the command to place the deformer node before the selected node in the chain even if a new geometry shape has to be created in order to do so. Works in create mode (and edit mode if the deformer has no geometry added yet).
colorBorders / clb int ../../../_images/create.gif ../../../_images/edit.gif
  Controls whether color borders are preserved when transferring color data. If this is non-zero, any color borders will be mapped onto the nearest edge on the target geometry. 0 means any color borders will be smoothly blended onto the vertices of the target geometry.
deformerTools / dt bool ../../../_images/query.gif
  Returns the name of the deformer tool objects (if any) as string string ...
exclusive / ex unicode ../../../_images/create.gif ../../../_images/query.gif
  Puts the deformation set in a deform partition.
flipUVs / fuv int ../../../_images/create.gif ../../../_images/edit.gif
  Controls how sampled UV data is flipped before being transferred to the target. 0 means no flipping; 1 means UV data is flipped in the U direction; 2 means UV data is flipped in the V direction; and 3 means it is flipped in both directions. In conjunction with mirroring, this allows the creation of symmetric UV mappings (e.g. the left hand side of the character on one side of the UV map, the right hand side on the other).
frontOfChain / foc bool ../../../_images/create.gif ../../../_images/edit.gif
  This command is used to specify that the new deformer node should be placed ahead (upstream) of existing deformer and skin nodes in the shape’s history (but not ahead of existing tweak nodes). The input to the deformer will be the upstream shape rather than the visible downstream shape, so the behavior of this flag is the most intuitive if the downstream deformers are in their reset (hasNoEffect) position when the new deformer is added. Works in create mode (and edit mode if the deformer has no geometry added yet).
geometry / g unicode ../../../_images/query.gif ../../../_images/edit.gif
  The specified object will be added to the list of objects being deformed by this deformer object, unless the -rm flag is also specified. When queried, this flag returns string string string ...
geometryIndices / gi bool ../../../_images/query.gif
  Complements the -geometry flag in query mode. Returns the multi index of each geometry.
ignoreSelected / ignoreSelected bool ../../../_images/create.gif
  Tells the command to not deform objects on the current selection list
includeHiddenSelections / ihs bool ../../../_images/create.gif
  Apply the deformer to any visible and hidden objects in the selection list. Default is false.
matchChoice / mch int ../../../_images/create.gif ../../../_images/edit.gif
  When using topological component matching, selects between possible matches. If the meshes involved in the transfer operation have symmetries in their topologies, there may be more than one possible topological match. Maya scores the possible matches (by comparing the shapes of the meshes) and assigns them an index, starting at zero. Match zero, the default, is considered the best, but in the event that Maya chooses the wrong one, changing this value will allow the user to explore the other matches.
name / n unicode ../../../_images/create.gif
  Used to specify the name of the node being created.
parallel / par bool ../../../_images/create.gif ../../../_images/edit.gif
  Inserts the new deformer in a parallel chain to any existing deformers in the history of the object. A blendShape is inserted to blend the parallel results together. Works in create mode (and edit mode if the deformer has no geometry added yet).
prune / pr bool ../../../_images/edit.gif
  Removes any points not being deformed by the deformer in its current configuration from the deformer set.
remove / rm bool ../../../_images/edit.gif
  Specifies that objects listed after the -g flag should be removed from this deformer.
sampleSpace / spa int ../../../_images/create.gif ../../../_images/edit.gif
  Selects which space the attribute transfer is performed in. 0 is world space, 1 is model space, 4 is component-based, 5 is topology-based. The default is world space.
searchMethod / sm int ../../../_images/create.gif ../../../_images/edit.gif
  Specifies which search method to use when correlating points. 0 is closest along normal, 3 is closest to point. The default is closest to point.
searchScaleX / ssx float ../../../_images/create.gif ../../../_images/edit.gif
  Specifies an optional scale that should be applied to the x-axis of the target model before transferring data. A value of 1.0 (the default) means no scaling; a value of -1.0 would indicate mirroring along the x-axis.
searchScaleY / ssy float ../../../_images/create.gif ../../../_images/edit.gif
  Specifies an optional scale that should be applied to the y-axis of the target model before transferring data. A value of 1.0 (the default) means no scaling; a value of -1.0 would indicate mirroring along the y-axis.
searchScaleZ / ssz float ../../../_images/create.gif ../../../_images/edit.gif
  Specifies an optional scale that should be applied to the z-axis of the target model before transferring data. A value of 1.0 (the default) means no scaling; a value of -1.0 would indicate mirroring along the z-axis.
sourceColorSet / scs unicode ../../../_images/create.gif
  Specifies the name of a single color set on the source surface(s) that should be transferred to the target. This value is only used when the operation is configured to transfer a single color set (see the transferColors flag).
sourceUvSet / suv unicode ../../../_images/create.gif
  Specifies the name of a single UV set on the source surface(s) that should be transferred to the target. This value is only used when the operation is configured to transfer a single UV set (see the transferUVs flag).
sourceUvSpace / sus unicode ../../../_images/create.gif
  Specifies the name of the UV set on the source surface(s) that should be used as the transfer space. This value is only used when the operation is configured to transfer attributes in UV space.
split / sp bool ../../../_images/create.gif ../../../_images/edit.gif
  Branches off a new chain in the dependency graph instead of inserting/appending the deformer into/onto an existing chain. Works in create mode (and edit mode if the deformer has no geometry added yet).
targetColorSet / tcs unicode ../../../_images/create.gif
  Specifies the name of a single color set on the target surface that should be receive the sampled color data. This value is only used when the operation is configured to transfer a single color set (see the transferColors flag).
targetUvSet / tuv unicode ../../../_images/create.gif
  Specifies the name of a single UV set on the target surface that should be receive the sampled UV data. This value is only used when the operation is configured to transfer a single UV set (see the transferUVs flag).
targetUvSpace / tus unicode ../../../_images/create.gif
  Specifies the name of the UV set on the target surface( that should be used as the transfer space. This value is only used when the operation is configured to transfer attributes in UV space.
transferColors / col int ../../../_images/create.gif ../../../_images/edit.gif
  Controls color set transfer. 0 means no color sets are transferred, 1 means that a single color set (specified by sourceColorSet and targetColorSet) is transferred, and 2 means that all color sets are transferred.
transferNormals / nml int ../../../_images/create.gif ../../../_images/edit.gif
  A non-zero value indicates vertex normals should be sampled and written into user normals on the target surface.
transferPositions / pos int ../../../_images/create.gif ../../../_images/edit.gif
  A non-zero value indicates vertex position should be sampled, causing the target surface to wrapto the source surface(s).
transferUVs / uvs int ../../../_images/create.gif ../../../_images/edit.gif
  Controls UV set transfer. 0 means no UV sets are transferred, 1 means that a single UV set (specified by sourceUVSet and targetUVSet) is transferred, and 2 means that all UV sets are transferred. Flag can have multiple arguments, passed either as a tuple or a list.

Derived from mel command maya.cmds.transferAttributes

Example:

import pymel.core as pm

# Transfer all UV and color sets from pCube1 onto pSphere1
pm.transferAttributes( 'pCube1', 'pSphere1', transferUVs=2, transferColors=2 )