Graphics/Utilities/SplineRenderItem.h File Reference

SplineRenderItem.h File Reference

Classes

class  SplineItemKey
 This is a utility class for provide a key for spline consolidation item. More...
 
class  SplineConsolidationStrategy
 This class defines a spline item consolidation strategy. More...
 
class  SplineRenderItem
 Base class for spline render items. More...
 
class  SplineConsolidationItem
 This class collects all spline items(both immediate and non-immediate), hardware build vertex buffer and index buffer in Realize() function and render them in Display() function. More...
 
struct  SplineConsolidationItem::ConsolidationData
 Data structure used by the item. More...
 

Namespaces

 MaxSDK
 These classes let you define skin weighting using a voxel or height map based algorithm.
 
 MaxSDK::Graphics
 
 MaxSDK::Graphics::Utilities
 

Macros

#define CONSOLIDATION_SPLINE_CLASS_ID   Class_ID(0x13e7706e, 0x5bfb48bd)
 Class ID of the spline consolidation item. More...
 

Macro Definition Documentation

#define CONSOLIDATION_SPLINE_CLASS_ID   Class_ID(0x13e7706e, 0x5bfb48bd)

Class ID of the spline consolidation item.