#include <mobu-python-api.h>
Public Member Functions | |
__reduce__ () | |
__init__ (object arg1, FBModel arg2) | |
Constructor. More... | |
int | ClusterBegin (FBCluster arg1, object arg2) |
Begin cluster definition. More... | |
int | ClusterEnd (FBCluster arg1) |
End cluster definition. More... | |
LinkClearUnused (FBCluster arg1, object arg2) | |
Remove all unused links. More... | |
object | LinkGetAssociateModel (FBCluster arg1, object arg2) |
Get model associated with link. More... | |
int | LinkGetCount (FBCluster arg1) |
Get number of links. More... | |
object | LinkGetModel (FBCluster arg1, object arg2) |
Get model from a link. More... | |
str | LinkGetName (FBCluster arg1, object arg2) |
Get the name of a link. More... | |
int | LinkGetVertexIndex (FBCluster arg1, object arg2) |
Get current vertex at link. More... | |
LinkRemove (FBCluster arg1, object arg2) | |
Remove a link. More... | |
LinkSetCurrentVertex (FBCluster arg1, object arg2, object arg3) | |
Link at current vertex. More... | |
LinkSetModel (FBCluster arg1, FBModel arg2) | |
Set model to a link. More... | |
LinkSetName (FBCluster arg1, str arg2, object arg3) | |
Set the name of a link. More... | |
VertexAdd (FBCluster arg1, object arg2, object arg3) | |
Add a vertex to a cluster. More... | |
VertexClear (FBCluster arg1) | |
Clear all linked vertices. More... | |
int | VertexGetCount (FBCluster arg1) |
Get the number of vertices. More... | |
int | VertexGetNumber (FBCluster arg1, object arg2) |
Get vertex number. More... | |
VertexGetTransform (FBCluster arg1, FBVector3d arg2, FBVector3d arg3, FBVector3d arg4) | |
Get transform of a cluster set. More... | |
float | VertexGetWeight (FBCluster arg1, object arg2) |
Get vertex weight. More... | |
VertexRemove (FBCluster arg1, object arg2) | |
Remove a vertex from a cluster. More... | |
VertexSetTransform (FBCluster arg1, FBVector3d arg2, FBVector3d arg3, FBVector3d arg4) | |
Set transform of a cluster set. More... | |
VertexSetWeight (FBCluster arg1, object arg2, object arg3) | |
Set vertex weight. More... | |
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__reduce__ () | |
FBPropertyList | PropertyGetModifiedList (FBComponent arg1, FBPlugModificationFlag arg2) |
Get list of properties which have been modified since last loading. More... | |
str | ClassName (FBComponent arg1) |
Get the class name. More... | |
DisableObjectFlags (FBComponent arg1, FBObjectFlag arg2) | |
Disable a specific Object Flags. More... | |
EnableObjectFlags (FBComponent arg1, FBObjectFlag arg2) | |
Enable a specific Object Flags. More... | |
bool | FBCreate (FBComponent arg1) |
Open Reality Creation function. More... | |
FBDelete (FBComponent arg1) | |
Open Reality deletion function. More... | |
FBDestroy (FBComponent arg1) | |
Open Reality destruction function. More... | |
FBObjectFlag | GetObjectFlags (FBComponent arg1) |
Get all Object Flags (concatenated). More... | |
bool | GetObjectStatus (FBComponent arg1, FBObjectStatus arg2) |
Check to see if an object status is enabled. More... | |
bool | HasObjectFlags (FBComponent arg1, FBObjectFlag arg2) |
Check whether a specific object flag is enabled. More... | |
bool | Is (FBComponent arg1, object arg2) |
Returns true if object is of type TypeId. More... | |
bool | ProcessNamespaceHierarchy (FBComponent arg1, FBNamespaceAction arg2, str arg3, str arg4, object arg5) |
ProcessNamespaceHierarchy. More... | |
bool | ProcessObjectNamespace (FBComponent arg1, FBNamespaceAction arg2, str arg3, str arg4, object arg5) |
ProcessObjectNamespace. More... | |
int | PropertyAdd (FBComponent arg1, FBProperty arg2) |
Add a property to the component's property manager. More... | |
bool | PropertyAddReferenceProperty (FBComponent arg1, FBProperty arg2) |
Add a reference property to the component's property manager. More... | |
object | PropertyCreate (FBComponent arg1, str arg2, FBPropertyType arg3, str arg4, object arg5, object arg6, FBProperty arg7) |
Create user or dynamic property. More... | |
PropertyRemove (FBComponent arg1, FBProperty arg2) | |
Remove a Property from the component's Property manager. More... | |
SetObjectFlags (FBComponent arg1, FBObjectFlag arg2) | |
SetObjectFlags. More... | |
SetObjectStatus (FBComponent arg1, FBObjectStatus arg2, object arg3) | |
Enable/Disable a specific Object Status. More... | |
HardSelect (FBComponent arg1) | |
HardSelect. More... | |
object | GetOwnerFileReference (FBComponent arg1) |
Get the owner FileReference object. More... | |
__init__ (...) | |
Constructor. More... | |
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__reduce__ () | |
bool | BeginChange (FBPlug arg1) |
Begins a change on multiple plugs. More... | |
str | ClassName (FBPlug arg1) |
internal System vars. More... | |
bool | ConnectDst (FBPlug arg1, FBPlug arg2, FBConnectionType arg3) |
Add a destination connection. More... | |
bool | ConnectDstAt (FBPlug arg1, object arg2, FBPlug arg3, FBConnectionType arg4) |
Add a destination connection. More... | |
bool | ConnectSrc (FBPlug arg1, FBPlug arg2, FBConnectionType arg3) |
Add a source connection. More... | |
bool | ConnectSrcAt (FBPlug arg1, object arg2, FBPlug arg3, FBConnectionType arg4) |
Add a source connection. More... | |
DisconnectAllDst (FBPlug arg1) | |
Remove all destination connections. More... | |
DisconnectAllSrc (FBPlug arg1) | |
Remove all source connections. More... | |
bool | DisconnectDst (FBPlug arg1, FBPlug arg2) |
Remove a destination connection. More... | |
bool | DisconnectDstAt (FBPlug arg1, object arg2) |
Remove a destination connection at a specified index. More... | |
bool | DisconnectSrc (FBPlug arg1, FBPlug arg2) |
Remove a source connection. More... | |
bool | DisconnectSrcAt (FBPlug arg1, object arg2) |
Remove a source connection at a specified index. More... | |
EndChange (FBPlug arg1) | |
Ends a change on multiple plugs. More... | |
object | GetDst (FBPlug arg1, object arg2) |
Get a destination connection's plug at specified index. More... | |
int | GetDstCount (FBPlug arg1) |
Get destination connection count. More... | |
FBConnectionType | GetDstType (FBPlug arg1, object arg2) |
Get a destination connection's type at specified index. More... | |
object | GetOwned (FBPlug arg1, object arg2) |
Get the owned plug at specified index. More... | |
int | GetOwnedCount (FBPlug arg1) |
Get the owned plug count. More... | |
object | GetOwner (FBPlug arg1) |
Get the owner of this plug. More... | |
object | GetSrc (FBPlug arg1, object arg2) |
Get a source connection's plug at specified index. More... | |
int | GetSrcCount (FBPlug arg1) |
Get source connection count. More... | |
FBConnectionType | GetSrcType (FBPlug arg1, object arg2) |
Get a source connection's type at specified index. More... | |
bool | Is (FBPlug arg1, object arg2) |
Is( int pTypeId ) More... | |
bool | IsSDKComponent (FBPlug arg1) |
Return whether or not item is an SDK component. More... | |
MoveSrcAt (...) | |
bool | ReplaceDstAt (FBPlug arg1, object arg2, FBPlug arg3) |
Replace a destination connection at a specified index. More... | |
bool | ReplaceSrcAt (FBPlug arg1, object arg2, FBPlug arg3) |
Replace a source connection at a specified index. More... | |
bool | SwapSrc (FBPlug arg1, object arg2, object arg3) |
Swap source connection at index A with source connection at index B. More... | |
SetSelfModified (FBPlug arg1, FBPlugModificationFlag arg2, object arg3) | |
Set the plug's self modification flag. More... | |
bool | GetSelfModified (FBPlug arg1, FBPlugModificationFlag arg2) |
Tell if the plug's self has changed. More... | |
SetContentModified (FBPlug arg1, FBPlugModificationFlag arg2, object arg3) | |
Set the plug's owned property/object's modification flag. More... | |
bool | GetContentModified (FBPlug arg1, FBPlugModificationFlag arg2) |
Tell if the plug's content has changed. More... | |
int | GetPlugConnectionModifiedList (FBPlug arg1, FBPlugList arg2, FBPlugModificationFlag arg3, object arg4) |
Get plug's modified src/dst property/object connection added/removed List. More... | |
bool | RevertModification (FBPlug arg1, FBPlugModificationFlag arg2) |
Revert the plug's modification to original status. More... | |
__init__ (...) | |
method | staticmethod (function) |
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__reduce__ () | |
__init__ (...) | |
Public Attributes | |
FBPropertyDouble | ClusterAccuracy |
Read Write Property: Cluster accuracy. More... | |
FBPropertyClusterMode | ClusterMode |
Read Write Property: Cluster mode. More... | |
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object | OwnerNamespace |
ORSDK2018::FBPropertyListComponent | Components |
List: List of components. More... | |
ORSDK2018::FBPropertyString | Name |
Read Write Property: Unique name of object. More... | |
ORSDK2018::FBPropertyString | LongName |
Read Write Property: Name and namespace for object. More... | |
object | FullName |
ORSDK2018::FBPropertyListComponent | Parents |
List: Parents. More... | |
ORSDK2018::FBPropertyManager | PropertyList |
Read Only Property: Manages all of the properties for the component. More... | |
FBPropertyBool | Selected |
Read Write Property: Selected property. More... | |
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object | OnUnbind |
__init__ | ( | object | arg1, |
FBModel | arg2 | ||
) |
Constructor.
Python Docstring:
__init__( (object)arg1, (FBModel)arg2) -> None
C++ Signature:
FBCluster(ORSDK2018::FBModel * pModel)
protected access, call FBModel::Cluster instead.
pModel | Parent model in question. |
__reduce__ | ( | ) |
int ClusterBegin | ( | FBCluster | arg1, |
object | arg2 | ||
) |
Begin cluster definition.
Python Docstring:
ClusterBegin( (FBCluster)arg1 [, (object)arg2]) -> int
C++ Signature:
int ClusterBegin(int pIndex = -1)
pIndex | Link index. |
int ClusterEnd | ( | FBCluster | arg1 | ) |
End cluster definition.
Python Docstring:
ClusterEnd( (FBCluster)arg1) -> int
C++ Signature:
int ClusterEnd()
LinkClearUnused | ( | FBCluster | arg1, |
object | arg2 | ||
) |
Remove all unused links.
Python Docstring:
LinkClearUnused( (FBCluster)arg1 [, (object)arg2]) -> None
C++ Signature:
void LinkClearUnused(double pThreshold = -1.0)
pThreshold | Weight value under which links are considered unused (default=-1). |
object LinkGetAssociateModel | ( | FBCluster | arg1, |
object | arg2 | ||
) |
Get model associated with link.
Python Docstring:
LinkGetAssociateModel( (FBCluster)arg1, (object)arg2) -> object
C++ Signature:
ORSDK2018::FBModel * LinkGetAssociateModel(int pLinkNumber)
pLinkNumber | Number value of link to get associated model from. |
pLinkNumber
.int LinkGetCount | ( | FBCluster | arg1 | ) |
Get number of links.
Python Docstring:
LinkGetCount( (FBCluster)arg1) -> int
C++ Signature:
int LinkGetCount()
object LinkGetModel | ( | FBCluster | arg1, |
object | arg2 | ||
) |
Get model from a link.
Python Docstring:
LinkGetModel( (FBCluster)arg1, (object)arg2) -> object
C++ Signature:
ORSDK2018::FBModel * LinkGetModel(int pLinkNumber)
pLinkNumber | Number value of link to get model from. |
pLinkNumber
.str LinkGetName | ( | FBCluster | arg1, |
object | arg2 | ||
) |
Get the name of a link.
Python Docstring:
LinkGetName( (FBCluster)arg1, (object)arg2) -> str
C++ Signature:
const char * LinkGetName(int pLinkNumber)
pLinkNumber | Number value of link to get name from. |
pLinkNumber
.int LinkGetVertexIndex | ( | FBCluster | arg1, |
object | arg2 | ||
) |
Get current vertex at link.
Python Docstring:
LinkGetVertexIndex( (FBCluster)arg1, (object)arg2) -> int
C++ Signature:
int LinkGetVertexIndex(int pIndex)
pIndex | Index of link to get vertex from. |
pIndex
LinkRemove | ( | FBCluster | arg1, |
object | arg2 | ||
) |
Remove a link.
Python Docstring:
LinkRemove( (FBCluster)arg1, (object)arg2) -> None
C++ Signature:
void LinkRemove(int pLinkNumber)
pLinkNumber | Number value of link to rename. |
LinkSetCurrentVertex | ( | FBCluster | arg1, |
object | arg2, | ||
object | arg3 | ||
) |
Link at current vertex.
Python Docstring:
LinkSetCurrentVertex( (FBCluster)arg1, (object)arg2, (object)arg3) -> None
C++ Signature:
void LinkSetCurrentVertex(int pLinkIndex, int pPointIndex)
pLinkIndex | Index of link to add vertex to. |
pPointIndex | Index of vertex to add. |
Set model to a link.
Python Docstring:
LinkSetModel( (FBCluster)arg1, (FBModel)arg2) -> None
C++ Signature:
void LinkSetModel(ORSDK2018::FBModel * pModel)
pModel | Model to set. |
LinkSetName | ( | FBCluster | arg1, |
str | arg2, | ||
object | arg3 | ||
) |
Set the name of a link.
Python Docstring:
LinkSetName( (FBCluster)arg1, (str)arg2, (object)arg3) -> None
C++ Signature:
void LinkSetName(const char * pName, int pLinkNumber)
pLinkNumber | Number value of link to name. |
pName | Name of the link. |
VertexAdd | ( | FBCluster | arg1, |
object | arg2, | ||
object | arg3 | ||
) |
Add a vertex to a cluster.
Python Docstring:
VertexAdd( (FBCluster)arg1, (object)arg2, (object)arg3) -> None
C++ Signature:
void VertexAdd(int pVertexIndex, double pWeight)
pVertexIndex | Index of vertex to add. |
pWeight | Weight to give to vertex. |
VertexClear | ( | FBCluster | arg1 | ) |
Clear all linked vertices.
Python Docstring:
VertexClear( (FBCluster)arg1) -> None
C++ Signature:
void VertexClear()
int VertexGetCount | ( | FBCluster | arg1 | ) |
Get the number of vertices.
Python Docstring:
VertexGetCount( (FBCluster)arg1) -> int
C++ Signature:
int VertexGetCount()
int VertexGetNumber | ( | FBCluster | arg1, |
object | arg2 | ||
) |
Get vertex number.
Python Docstring:
VertexGetNumber( (FBCluster)arg1, (object)arg2) -> int
C++ Signature:
int VertexGetNumber(int pIndex)
pIndex | Index of link to get vertex from. |
pIndex
VertexGetTransform | ( | FBCluster | arg1, |
FBVector3d | arg2, | ||
FBVector3d | arg3, | ||
FBVector3d | arg4 | ||
) |
Get transform of a cluster set.
Python Docstring:
VertexGetTransform( (FBCluster)arg1, (FBVector3d)arg2, (FBVector3d)arg3, (FBVector3d)arg4) -> None
C++ Signature:
void VertexGetTransform(FBVector3d & pPosition, FBVector3d & pRotation, FBVector3d & pScaling)
pPosition | Position transform. |
pRotation | Rotation transform. |
pScaling | Scaling transform. |
float VertexGetWeight | ( | FBCluster | arg1, |
object | arg2 | ||
) |
Get vertex weight.
Python Docstring:
VertexGetWeight( (FBCluster)arg1, (object)arg2) -> float
C++ Signature:
double VertexGetWeight(int pIndex)
pIndex | Index of link to get vertex from. |
pIndex
.VertexRemove | ( | FBCluster | arg1, |
object | arg2 | ||
) |
Remove a vertex from a cluster.
Python Docstring:
VertexRemove( (FBCluster)arg1, (object)arg2) -> None
C++ Signature:
void VertexRemove(int pVertexIndex)
pVertexIndex | Index of vertex to remove. |
VertexSetTransform | ( | FBCluster | arg1, |
FBVector3d | arg2, | ||
FBVector3d | arg3, | ||
FBVector3d | arg4 | ||
) |
Set transform of a cluster set.
Python Docstring:
VertexSetTransform( (FBCluster)arg1, (FBVector3d)arg2, (FBVector3d)arg3, (FBVector3d)arg4) -> None
C++ Signature:
void VertexSetTransform(FBVector3d pPosition, FBVector3d pRotation, FBVector3d pScaling)
pPosition | Position transform. |
pRotation | Rotation transform. |
pScaling | Scaling transform. |
VertexSetWeight | ( | FBCluster | arg1, |
object | arg2, | ||
object | arg3 | ||
) |
Set vertex weight.
Python Docstring:
VertexSetWeight( (FBCluster)arg1, (object)arg2, (object)arg3) -> None
C++ Signature:
void VertexSetWeight(double pWeight, int pIndex)
pIndex | Index of link to get vertex from. |
pWeight | Weight to give to vertex. |
FBPropertyDouble ClusterAccuracy |
Read Write Property: Cluster accuracy.
FBPropertyClusterMode ClusterMode |
Read Write Property: Cluster mode.