FBModelOpticalAdvanced Class Reference

FBModelOpticalAdvanced Class Reference

#include <mobu-python-api.h>

Class Description

Advanced optical model information.

+ Inheritance diagram for FBModelOpticalAdvanced:

Public Member Functions

 __reduce__ ()
 
 AcceptAllSegments (FBModelOpticalAdvanced arg1)
 Accept all segments. More...
 
 __init__ (object arg1, FBModelOptical arg2)
 Constructor. More...
 
 AcceptSegment (FBModelOpticalAdvanced arg1)
 Accept current segment. More...
 
 SkipSegment (FBModelOpticalAdvanced arg1)
 Skip segment. More...
 
 AutomaticBuild (FBModelOpticalAdvanced arg1)
 Automatic build. More...
 
 CropSegmentsAnimation (FBModelOpticalAdvanced arg1)
 Crop segment animation. More...
 
- Public Member Functions inherited from FBComponent
 __reduce__ ()
 
FBPropertyList PropertyGetModifiedList (FBComponent arg1, FBPlugModificationFlag arg2)
 Get list of properties which have been modified since last loading. More...
 
str ClassName (FBComponent arg1)
 Get the class name. More...
 
 DisableObjectFlags (FBComponent arg1, FBObjectFlag arg2)
 Disable a specific Object Flags. More...
 
 EnableObjectFlags (FBComponent arg1, FBObjectFlag arg2)
 Enable a specific Object Flags. More...
 
bool FBCreate (FBComponent arg1)
 Open Reality Creation function. More...
 
 FBDelete (FBComponent arg1)
 Open Reality deletion function. More...
 
 FBDestroy (FBComponent arg1)
 Open Reality destruction function. More...
 
FBObjectFlag GetObjectFlags (FBComponent arg1)
 Get all Object Flags (concatenated). More...
 
bool GetObjectStatus (FBComponent arg1, FBObjectStatus arg2)
 Check to see if an object status is enabled. More...
 
bool HasObjectFlags (FBComponent arg1, FBObjectFlag arg2)
 Check whether a specific object flag is enabled. More...
 
bool Is (FBComponent arg1, object arg2)
 Returns true if object is of type TypeId. More...
 
bool ProcessNamespaceHierarchy (FBComponent arg1, FBNamespaceAction arg2, str arg3, str arg4, object arg5)
 ProcessNamespaceHierarchy. More...
 
bool ProcessObjectNamespace (FBComponent arg1, FBNamespaceAction arg2, str arg3, str arg4, object arg5)
 ProcessObjectNamespace. More...
 
int PropertyAdd (FBComponent arg1, FBProperty arg2)
 Add a property to the component's property manager. More...
 
bool PropertyAddReferenceProperty (FBComponent arg1, FBProperty arg2)
 Add a reference property to the component's property manager. More...
 
object PropertyCreate (FBComponent arg1, str arg2, FBPropertyType arg3, str arg4, object arg5, object arg6, FBProperty arg7)
 Create user or dynamic property. More...
 
 PropertyRemove (FBComponent arg1, FBProperty arg2)
 Remove a Property from the component's Property manager. More...
 
 SetObjectFlags (FBComponent arg1, FBObjectFlag arg2)
 SetObjectFlags. More...
 
 SetObjectStatus (FBComponent arg1, FBObjectStatus arg2, object arg3)
 Enable/Disable a specific Object Status. More...
 
 HardSelect (FBComponent arg1)
 HardSelect. More...
 
object GetOwnerFileReference (FBComponent arg1)
 Get the owner FileReference object. More...
 
 __init__ (...)
 Constructor. More...
 
- Public Member Functions inherited from FBPlug
 __reduce__ ()
 
bool BeginChange (FBPlug arg1)
 Begins a change on multiple plugs. More...
 
str ClassName (FBPlug arg1)
 internal System vars. More...
 
bool ConnectDst (FBPlug arg1, FBPlug arg2, FBConnectionType arg3)
 Add a destination connection. More...
 
bool ConnectDstAt (FBPlug arg1, object arg2, FBPlug arg3, FBConnectionType arg4)
 Add a destination connection. More...
 
bool ConnectSrc (FBPlug arg1, FBPlug arg2, FBConnectionType arg3)
 Add a source connection. More...
 
bool ConnectSrcAt (FBPlug arg1, object arg2, FBPlug arg3, FBConnectionType arg4)
 Add a source connection. More...
 
 DisconnectAllDst (FBPlug arg1)
 Remove all destination connections. More...
 
 DisconnectAllSrc (FBPlug arg1)
 Remove all source connections. More...
 
bool DisconnectDst (FBPlug arg1, FBPlug arg2)
 Remove a destination connection. More...
 
bool DisconnectDstAt (FBPlug arg1, object arg2)
 Remove a destination connection at a specified index. More...
 
bool DisconnectSrc (FBPlug arg1, FBPlug arg2)
 Remove a source connection. More...
 
bool DisconnectSrcAt (FBPlug arg1, object arg2)
 Remove a source connection at a specified index. More...
 
 EndChange (FBPlug arg1)
 Ends a change on multiple plugs. More...
 
object GetDst (FBPlug arg1, object arg2)
 Get a destination connection's plug at specified index. More...
 
int GetDstCount (FBPlug arg1)
 Get destination connection count. More...
 
FBConnectionType GetDstType (FBPlug arg1, object arg2)
 Get a destination connection's type at specified index. More...
 
object GetOwned (FBPlug arg1, object arg2)
 Get the owned plug at specified index. More...
 
int GetOwnedCount (FBPlug arg1)
 Get the owned plug count. More...
 
object GetOwner (FBPlug arg1)
 Get the owner of this plug. More...
 
object GetSrc (FBPlug arg1, object arg2)
 Get a source connection's plug at specified index. More...
 
int GetSrcCount (FBPlug arg1)
 Get source connection count. More...
 
FBConnectionType GetSrcType (FBPlug arg1, object arg2)
 Get a source connection's type at specified index. More...
 
bool Is (FBPlug arg1, object arg2)
 Is( int pTypeId ) More...
 
bool IsSDKComponent (FBPlug arg1)
 Return whether or not item is an SDK component. More...
 
 MoveSrcAt (...)
 
bool ReplaceDstAt (FBPlug arg1, object arg2, FBPlug arg3)
 Replace a destination connection at a specified index. More...
 
bool ReplaceSrcAt (FBPlug arg1, object arg2, FBPlug arg3)
 Replace a source connection at a specified index. More...
 
bool SwapSrc (FBPlug arg1, object arg2, object arg3)
 Swap source connection at index A with source connection at index B. More...
 
 SetSelfModified (FBPlug arg1, FBPlugModificationFlag arg2, object arg3)
 Set the plug's self modification flag. More...
 
bool GetSelfModified (FBPlug arg1, FBPlugModificationFlag arg2)
 Tell if the plug's self has changed. More...
 
 SetContentModified (FBPlug arg1, FBPlugModificationFlag arg2, object arg3)
 Set the plug's owned property/object's modification flag. More...
 
bool GetContentModified (FBPlug arg1, FBPlugModificationFlag arg2)
 Tell if the plug's content has changed. More...
 
int GetPlugConnectionModifiedList (FBPlug arg1, FBPlugList arg2, FBPlugModificationFlag arg3, object arg4)
 Get plug's modified src/dst property/object connection added/removed List. More...
 
bool RevertModification (FBPlug arg1, FBPlugModificationFlag arg2)
 Revert the plug's modification to original status. More...
 
 __init__ (...)
 
method staticmethod (function)
 
- Public Member Functions inherited from FBPythonWrapper
 __reduce__ ()
 
 __init__ (...)
 

Public Attributes

FBPropertyAnimationNode Quality
 Property: Rigid body quality. More...
 
FBPropertyTake UsedTake
 Property: Take used by optical model. More...
 
FBPropertyBool ShowRigidQuality
 Property: Show the rigid quality? More...
 
FBPropertyGenerationMode GenerationMode
 Property: Optical genration mode. More...
 
FBPropertyControllerMode ControllerMode
 Property: Controller mode. More...
 
FBPropertySegmentMode SegmentMode
 Property: Segment mode. More...
 
FBPropertyInsertSegmentMode InsertSegmentMode
 Property: Insert segment mode. More...
 
FBPropertyBool PlayToNextSegment
 Property: Play to next segment ? More...
 
FBPropertyBool AutoPlayToNextSegment
 Property: Automatic play to next segment ? More...
 
FBPropertyDouble MaxMatchDistance
 Property: Max matching distance. More...
 
FBPropertyBool Active
 Property: Optical engine for model active? More...
 
- Public Attributes inherited from FBComponent
object OwnerNamespace
 
ORSDK2018::FBPropertyListComponent Components
 List: List of components. More...
 
ORSDK2018::FBPropertyString Name
 Read Write Property: Unique name of object. More...
 
ORSDK2018::FBPropertyString LongName
 Read Write Property: Name and namespace for object. More...
 
object FullName
 
ORSDK2018::FBPropertyListComponent Parents
 List: Parents. More...
 
ORSDK2018::FBPropertyManager PropertyList
 Read Only Property: Manages all of the properties for the component. More...
 
FBPropertyBool Selected
 Read Write Property: Selected property. More...
 
- Public Attributes inherited from FBPythonWrapper
object OnUnbind
 

Member Function Documentation

__init__ ( object  arg1,
FBModelOptical  arg2 
)

Constructor.

Python Docstring:

__init__( (object)arg1, (FBModelOptical)arg2) -> None 

C++ Signature:

 FBModelOpticalAdvanced(ORSDK2018::FBModelOptical * pOptical) 
Parameters
pOpticalOptical model.
__reduce__ ( )
AcceptAllSegments ( FBModelOpticalAdvanced  arg1)

Accept all segments.

Python Docstring:

AcceptAllSegments( (FBModelOpticalAdvanced)arg1) -> None 

C++ Signature:

void AcceptAllSegments() 
AcceptSegment ( FBModelOpticalAdvanced  arg1)

Accept current segment.

Python Docstring:

AcceptSegment( (FBModelOpticalAdvanced)arg1) -> None 

C++ Signature:

void AcceptSegment() 
AutomaticBuild ( FBModelOpticalAdvanced  arg1)

Automatic build.

Python Docstring:

AutomaticBuild( (FBModelOpticalAdvanced)arg1) -> None 

C++ Signature:

void AutomaticBuild() 
CropSegmentsAnimation ( FBModelOpticalAdvanced  arg1)

Crop segment animation.

Python Docstring:

CropSegmentsAnimation( (FBModelOpticalAdvanced)arg1) -> None 

C++ Signature:

void CropSegmentsAnimation() 
SkipSegment ( FBModelOpticalAdvanced  arg1)

Skip segment.

Python Docstring:

SkipSegment( (FBModelOpticalAdvanced)arg1) -> None 

C++ Signature:

void SkipSegment() 

Member Data Documentation

Property: Optical engine for model active?

FBPropertyBool AutoPlayToNextSegment

Property: Automatic play to next segment ?

FBPropertyControllerMode ControllerMode

Property: Controller mode.

FBPropertyGenerationMode GenerationMode

Property: Optical genration mode.

FBPropertyInsertSegmentMode InsertSegmentMode

Property: Insert segment mode.

FBPropertyDouble MaxMatchDistance

Property: Max matching distance.

FBPropertyBool PlayToNextSegment

Property: Play to next segment ?

FBPropertyAnimationNode Quality

Property: Rigid body quality.

FBPropertySegmentMode SegmentMode

Property: Segment mode.

FBPropertyBool ShowRigidQuality

Property: Show the rigid quality?

FBPropertyTake UsedTake

Property: Take used by optical model.