FBStoryFolder Class Reference

#include <mobu-python-api.h>

Class Description

Story Folder class.

With folders, you can group tracks together and create different timelines.

+ Inheritance diagram for FBStoryFolder:

Public Member Functions

 __reduce__ ()
 
 __init__ (object arg1, FBStoryFolder arg2)
 Constructor. More...
 
 FBDelete (FBStoryFolder arg1)
 Virtual FBDelete function. More...
 
 Load (FBStoryFolder arg1, object arg2)
 Allow to load/unload all story clips under this folder. More...
 
 ExpandSelectedClips (FBStoryFolder arg1, object arg2)
 Used to expand selected clips . More...
 
 ExpandSelectedClipsGroup (FBStoryFolder arg1, object arg2)
 ExpandSelectedClipsGroup Used to expand group clip dependent clips. More...
 
 AlignSelectedClips (FBStoryFolder arg1, FBStoryClipAlignmentType arg2, FBComponent arg3)
 Used to align selected clips . More...
 
 AlignSelectedClipsGroup (FBStoryFolder arg1, FBStoryGroupClipAlignmentType arg2)
 Used to align clips inside a group. More...
 
 ConvertClipsToReadOnly (FBStoryFolder arg1, object arg2, str arg3)
 Convert all clips to read-only clips. More...
 
- Public Member Functions inherited from FBComponent
 __reduce__ ()
 
FBPropertyList PropertyGetModifiedList (FBComponent arg1, FBPlugModificationFlag arg2)
 Get list of properties which have been modified since last loading. More...
 
str ClassName (FBComponent arg1)
 Get the class name. More...
 
 DisableObjectFlags (FBComponent arg1, FBObjectFlag arg2)
 Disable a specific Object Flags. More...
 
 EnableObjectFlags (FBComponent arg1, FBObjectFlag arg2)
 Enable a specific Object Flags. More...
 
bool FBCreate (FBComponent arg1)
 Open Reality Creation function. More...
 
 FBDelete (FBComponent arg1)
 Open Reality deletion function. More...
 
 FBDestroy (FBComponent arg1)
 Open Reality destruction function. More...
 
FBObjectFlag GetObjectFlags (FBComponent arg1)
 Get all Object Flags (concatenated). More...
 
bool GetObjectStatus (FBComponent arg1, FBObjectStatus arg2)
 Check to see if an object status is enabled. More...
 
bool HasObjectFlags (FBComponent arg1, FBObjectFlag arg2)
 Check whether a specific object flag is enabled. More...
 
bool Is (FBComponent arg1, object arg2)
 Returns true if object is of type TypeId. More...
 
bool ProcessNamespaceHierarchy (FBComponent arg1, FBNamespaceAction arg2, str arg3, str arg4, object arg5)
 ProcessNamespaceHierarchy. More...
 
bool ProcessObjectNamespace (FBComponent arg1, FBNamespaceAction arg2, str arg3, str arg4, object arg5)
 ProcessObjectNamespace. More...
 
int PropertyAdd (FBComponent arg1, FBProperty arg2)
 Add a property to the component's property manager. More...
 
bool PropertyAddReferenceProperty (FBComponent arg1, FBProperty arg2)
 Add a reference property to the component's property manager. More...
 
object PropertyCreate (FBComponent arg1, str arg2, FBPropertyType arg3, str arg4, object arg5, object arg6, FBProperty arg7)
 Create user or dynamic property. More...
 
 PropertyRemove (FBComponent arg1, FBProperty arg2)
 Remove a Property from the component's Property manager. More...
 
 SetObjectFlags (FBComponent arg1, FBObjectFlag arg2)
 SetObjectFlags. More...
 
 SetObjectStatus (FBComponent arg1, FBObjectStatus arg2, object arg3)
 Enable/Disable a specific Object Status. More...
 
 HardSelect (FBComponent arg1)
 HardSelect. More...
 
object GetOwnerFileReference (FBComponent arg1)
 Get the owner FileReference object. More...
 
 __init__ (...)
 Constructor. More...
 
- Public Member Functions inherited from FBPlug
 __reduce__ ()
 
bool BeginChange (FBPlug arg1)
 Begins a change on multiple plugs. More...
 
str ClassName (FBPlug arg1)
 internal System vars. More...
 
bool ConnectDst (FBPlug arg1, FBPlug arg2, FBConnectionType arg3)
 Add a destination connection. More...
 
bool ConnectDstAt (FBPlug arg1, object arg2, FBPlug arg3, FBConnectionType arg4)
 Add a destination connection. More...
 
bool ConnectSrc (FBPlug arg1, FBPlug arg2, FBConnectionType arg3)
 Add a source connection. More...
 
bool ConnectSrcAt (FBPlug arg1, object arg2, FBPlug arg3, FBConnectionType arg4)
 Add a source connection. More...
 
 DisconnectAllDst (FBPlug arg1)
 Remove all destination connections. More...
 
 DisconnectAllSrc (FBPlug arg1)
 Remove all source connections. More...
 
bool DisconnectDst (FBPlug arg1, FBPlug arg2)
 Remove a destination connection. More...
 
bool DisconnectDstAt (FBPlug arg1, object arg2)
 Remove a destination connection at a specified index. More...
 
bool DisconnectSrc (FBPlug arg1, FBPlug arg2)
 Remove a source connection. More...
 
bool DisconnectSrcAt (FBPlug arg1, object arg2)
 Remove a source connection at a specified index. More...
 
 EndChange (FBPlug arg1)
 Ends a change on multiple plugs. More...
 
object GetDst (FBPlug arg1, object arg2)
 Get a destination connection's plug at specified index. More...
 
int GetDstCount (FBPlug arg1)
 Get destination connection count. More...
 
FBConnectionType GetDstType (FBPlug arg1, object arg2)
 Get a destination connection's type at specified index. More...
 
object GetOwned (FBPlug arg1, object arg2)
 Get the owned plug at specified index. More...
 
int GetOwnedCount (FBPlug arg1)
 Get the owned plug count. More...
 
object GetOwner (FBPlug arg1)
 Get the owner of this plug. More...
 
object GetSrc (FBPlug arg1, object arg2)
 Get a source connection's plug at specified index. More...
 
int GetSrcCount (FBPlug arg1)
 Get source connection count. More...
 
FBConnectionType GetSrcType (FBPlug arg1, object arg2)
 Get a source connection's type at specified index. More...
 
bool Is (FBPlug arg1, object arg2)
 Is( int pTypeId ) More...
 
bool IsSDKComponent (FBPlug arg1)
 Return whether or not item is an SDK component. More...
 
 MoveSrcAt (...)
 
bool ReplaceDstAt (FBPlug arg1, object arg2, FBPlug arg3)
 Replace a destination connection at a specified index. More...
 
bool ReplaceSrcAt (FBPlug arg1, object arg2, FBPlug arg3)
 Replace a source connection at a specified index. More...
 
bool SwapSrc (FBPlug arg1, object arg2, object arg3)
 Swap source connection at index A with source connection at index B. More...
 
 SetSelfModified (FBPlug arg1, FBPlugModificationFlag arg2, object arg3)
 Set the plug's self modification flag. More...
 
bool GetSelfModified (FBPlug arg1, FBPlugModificationFlag arg2)
 Tell if the plug's self has changed. More...
 
 SetContentModified (FBPlug arg1, FBPlugModificationFlag arg2, object arg3)
 Set the plug's owned property/object's modification flag. More...
 
bool GetContentModified (FBPlug arg1, FBPlugModificationFlag arg2)
 Tell if the plug's content has changed. More...
 
int GetPlugConnectionModifiedList (FBPlug arg1, FBPlugList arg2, FBPlugModificationFlag arg3, object arg4)
 Get plug's modified src/dst property/object connection added/removed List. More...
 
bool RevertModification (FBPlug arg1, FBPlugModificationFlag arg2)
 Revert the plug's modification to original status. More...
 
 __init__ (...)
 
method staticmethod (function)
 
- Public Member Functions inherited from FBPythonWrapper
 __reduce__ ()
 
 __init__ (...)
 

Public Attributes

ORSDK2018::FBPropertyListStoryFolder Childs
 List: Children folders of this folder. More...
 
ORSDK2018::FBPropertyString Label
 Read Write Property: Label to display for this story folder. More...
 
FBPropertyBool Mute
 Read Write Property: If true, this story folder will be muted. More...
 
FBPropertyStoryFolder Parent
 Read Only Property: Object pointing to the folder's parent. More...
 
FBPropertyBool Solo
 Read Write Property: If true, this story folder will be the only one to play. More...
 
FBPropertyBool Collapsed
 Read Write Property: Toggle to collapse or expand the story folder. More...
 
ORSDK2018::FBPropertyString RecordClipPath
 Read Write Property: Path for story recording. More...
 
ORSDK2018::FBPropertyListStoryTrack Tracks
 List: Tracks of this folder. More...
 
- Public Attributes inherited from FBComponent
object OwnerNamespace
 
ORSDK2018::FBPropertyListComponent Components
 List: List of components. More...
 
ORSDK2018::FBPropertyString Name
 Read Write Property: Unique name of object. More...
 
ORSDK2018::FBPropertyString LongName
 Read Write Property: Name and namespace for object. More...
 
object FullName
 
ORSDK2018::FBPropertyListComponent Parents
 List: Parents. More...
 
ORSDK2018::FBPropertyManager PropertyList
 Read Only Property: Manages all of the properties for the component. More...
 
FBPropertyBool Selected
 Read Write Property: Selected property. More...
 
- Public Attributes inherited from FBPythonWrapper
object OnUnbind
 

Member Function Documentation

__init__ ( object  arg1,
FBStoryFolder  arg2 
)

Constructor.

Python Docstring:

__init__( (object)arg1 [, (FBStoryFolder)arg2]) -> None 

C++ Signature:

 FBStoryFolder(ORSDK2018::FBStoryFolder * pParentFolder = ((void *) 0), HIObject pObject = ((void *) 0)) 
Parameters
pParentFolderIf NULL, parent will be the global root folder, according to its type.
pObjectFor internal use only.
Remarks
You can't create a folder with the RootEditFolder as parent.
__reduce__ ( )
AlignSelectedClips ( FBStoryFolder  arg1,
FBStoryClipAlignmentType  arg2,
FBComponent  arg3 
)

Used to align selected clips .

Python Docstring:

AlignSelectedClips( (FBStoryFolder)arg1, (FBStoryClipAlignmentType)arg2, (FBComponent)arg3) -> None 

C++ Signature:

void AlignSelectedClips(FBStoryClipAlignmentType pType, ORSDK2018::FBComponent * pReferenceClip) 
Parameters
pTypeType of alignment that will be done.
pReferenceClipNeeded when kFBStoryClipAlignmentEndPreviousAllAligned, kFBStoryClipAlignmentBeginningNextAllAligned or kFBStoryClipAlignmentCurrentTimelineWithOffset are used.
AlignSelectedClipsGroup ( FBStoryFolder  arg1,
FBStoryGroupClipAlignmentType  arg2 
)

Used to align clips inside a group.

Python Docstring:

AlignSelectedClipsGroup( (FBStoryFolder)arg1, (FBStoryGroupClipAlignmentType)arg2) -> None 

C++ Signature:

void AlignSelectedClipsGroup(FBStoryGroupClipAlignmentType pType) 
Parameters
pTypeType of alignment that will be done.
ConvertClipsToReadOnly ( FBStoryFolder  arg1,
object  arg2,
str  arg3 
)

Convert all clips to read-only clips.

Python Docstring:

ConvertClipsToReadOnly( (FBStoryFolder)arg1, (object)arg2, (str)arg3) -> None 

C++ Signature:

void ConvertClipsToReadOnly(bool pSelected, char * pFilePath) 

Identical clips are replaced by the same read-only clip.

Parameters
pSelectedOnly selected clip will be converted.
pFilePathFolder path where the read-only clips will be saved.
Remarks
Currently only animation clips are supported in the Root Folder
ExpandSelectedClips ( FBStoryFolder  arg1,
object  arg2 
)

Used to expand selected clips .

Python Docstring:

ExpandSelectedClips( (FBStoryFolder)arg1, (object)arg2) -> None 

C++ Signature:

void ExpandSelectedClips(bool pPreserveOverlap) 
Parameters
pPreserveOverlapIf true, portion of clips that overlap other clips won't be modified.
ExpandSelectedClipsGroup ( FBStoryFolder  arg1,
object  arg2 
)

ExpandSelectedClipsGroup Used to expand group clip dependent clips.

Python Docstring:

ExpandSelectedClipsGroup( (FBStoryFolder)arg1, (object)arg2) -> None 

C++ Signature:

void ExpandSelectedClipsGroup(bool pPreserveOverlap) 
Parameters
pPreserveOverlapIf true, portion of clips that overlap other clips won't be modified.
FBDelete ( FBStoryFolder  arg1)

Virtual FBDelete function.

Python Docstring:

FBDelete( (FBStoryFolder)arg1) -> None 

C++ Signature:

void FBDelete() 
Load ( FBStoryFolder  arg1,
object  arg2 
)

Allow to load/unload all story clips under this folder.

Python Docstring:

Load( (FBStoryFolder)arg1, (object)arg2) -> None 

C++ Signature:

void Load(bool pLoad) 
Remarks
Currently only animation clips are supported.

Member Data Documentation

ORSDK2018::FBPropertyListStoryFolder Childs

List: Children folders of this folder.

FBPropertyBool Collapsed

Read Write Property: Toggle to collapse or expand the story folder.

ORSDK2018::FBPropertyString Label

Read Write Property: Label to display for this story folder.

Read Write Property: If true, this story folder will be muted.

FBPropertyStoryFolder Parent

Read Only Property: Object pointing to the folder's parent.

ORSDK2018::FBPropertyString RecordClipPath

Read Write Property: Path for story recording.

Can be relative or full path.

Read Write Property: If true, this story folder will be the only one to play.

ORSDK2018::FBPropertyListStoryTrack Tracks

List: Tracks of this folder.