Graphics/Utilities/MarkerRenderItem.h File Reference

MarkerRenderItem.h File Reference

Classes

class  MarkerItemKey
 This is a utility class for provide a key for marker consolidation item. More...
 
class  MarkerConsolidationStrategy
 This class defines a marker item consolidation strategy. More...
 
class  MarkerRenderItem
 Base class for marker render items. More...
 
class  MarkerConsolidationItem
 This class collects all marker items(both immediate and non-immediate), hardware build vertex buffer and index buffer in Realize() function and render them in Display() function. More...
 
struct  MarkerConsolidationItem::ConsolidationData
 Data structure used by the item. More...
 

Namespaces

 MaxSDK
 This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files.
 
 MaxSDK::Graphics
 
 MaxSDK::Graphics::Utilities
 

Macros

#define CONSOLIDATION_MARKER_CLASS_ID   Class_ID(0x70dc9cd9, 0x886d46dd)
 Class ID of the Marker consolidation item. More...
 

Macro Definition Documentation

#define CONSOLIDATION_MARKER_CLASS_ID   Class_ID(0x70dc9cd9, 0x886d46dd)

Class ID of the Marker consolidation item.