Lesson 4: Inverse kinematics
Topics in this section
Introduction
Open the scene for the lesson
Understanding hierarchies
Viewing hierarchies using the Outliner
Creating a skeleton hierarchy
Parenting a model into a skeleton hierarchy
Applying IK to a skeleton hierarchy
Creating a control object for an IK system
Constraining an IK system
Limiting the range of motion of an IK system
Applying parent constraints on an IK system
Planning an animation for an IK system
Animating an IK system
Beyond the lesson
Parent topic:
Maya Animation Tutorial