Contains information pertaining to the FBScene class, a representation of a scene in the 3D world. More...
#include <kaydaradef.h>
#include <fbsdk/fbcomponent.h>
#include <fbsdk/fbcore.h>
#include <fbsdk/fbdata.h>
#include <fbsdk/fbfolder.h>
#include <fbsdk/fbrenderer.h>
#include <fbsdk/fbshader.h>
#include <fbsdk/fbmodel.h>
#include <fbsdk/fbhud.h>
#include <fbsdk/fbcamera.h>
#include <fbsdk/fblight.h>
#include <fbsdk/fbvideo.h>
#include <fbsdk/fbmotion.h>
#include <fbsdk/fbgroup.h>
#include <fbsdk/fbfilereference.h>
#include <fbsdk/fbnamespace.h>
#include <fbsdk/fbobjectpose.h>
#include <fbsdk/fbcharacter.h>
#include <fbsdk/fbcharacterface.h>
#include <fbsdk/fbcharacterpose.h>
#include <fbsdk/fbcharacterextension.h>
#include <fbsdk/fbdeck.h>
#include <fbsdk/fbaudio.h>
#include <fbsdk/fbmanipulator.h>
#include <fbsdk/fbnote.h>
#include <fbsdk/fbpose.h>
#include <fbsdk/fbcommand.h>
#include <fbsdk/fbprojectsettings.h>
#include <fbsdk/fbuserobject.h>
#include <fbsdk/fbconstraint.h>
#include <fbsdk/fboptical.h>
Go to the source code of this file.
Classes | |
class | FBEventSceneChange |
Select model event class. More... | |
class | FBEventTakeChange |
Take change event class. More... | |
class | FBPropertyListScene |
PropertyList: Scene. More... | |
class | FBScene |
Access to the MotionBuilder scene. More... | |
Macros | |
#define | FBSDK_DLL K_DLLIMPORT |
Be sure that FBSDK_DLL is defined only once... | |
#define | __FB_COMPONENT_SCENE |
Functions | |
FB_DEFINE_ENUM (K_DLLIMPORT, SceneChangeType) | |
__FB_FORWARD (FBEventSceneChange) | |
FB_DEFINE_ENUM (K_DLLIMPORT, TakeChangeType) | |
__FB_FORWARD (FBEventTakeChange) | |
FB_FORWARD (FBPropertyListScene) | |
__FB_FORWARD (FBScene) | |
FB_DEFINE_LIST (K_DLLIMPORT, Scene) | |
FB_DEFINE_COMPONENT (K_DLLIMPORT, Scene) | |
Contains information pertaining to the FBScene class, a representation of a scene in the 3D world.
Definition in file fbscene.h.
#define FBSDK_DLL K_DLLIMPORT |
enum FBSceneChangeType |
Types of model selection events.
enum FBTakeChangeType |