Used to create and manage buttons in a user interface. More...
#include <pyfbsdk_generated.h>
Public Member Functions | |
FBButton () | |
Constructor. | |
FBColor | GetStateColor (FBButtonState pState) |
Queries the color associated with a button state. | |
SetImageFileNames (str pUpImage, str pDownImage=0, str pThirdImage=0, bool pFromResources=False) | |
Sets the image used to generate a kFBBitmap2States. | |
SetStateColor (FBButtonState pState, FBColor pColor) | |
Returns whether or not the item pIndex is currently selected. | |
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FBVisualComponent () | |
Constructor. | |
bool | AddChild (FBVisualComponent pChild, int pId=0) |
Add a child component. | |
FBVisualComponent | GetChild (int pId=0) |
Get a child component. | |
QWidget | GetQWidgetAddress () |
Get internal QWidget. | |
bool | IsView () |
Is component a view? | |
Refresh (bool pNow=False) | |
Refresh component. | |
ViewExpose () | |
Exposed view callback function. | |
ViewInput (int pMouseX, int pMouseY, FBInputType pAction, int pButtonKey, int pModifier) | |
Input callback function. | |
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FBComponent () | |
Constructor. | |
str | ClassName () |
Get the class name. | |
DisableObjectFlags (FBObjectFlag pFlags) | |
Disable a specific Object Flags. | |
EnableObjectFlags (FBObjectFlag pFlags) | |
Enable a specific Object Flags. | |
bool | FBCreate () |
Open Reality Creation function. | |
FBDelete () | |
Open Reality deletion function. | |
FBDestroy () | |
Open Reality destruction function. | |
FBObjectFlag | GetObjectFlags () |
Get all Object Flags (concatenated). | |
bool | GetObjectStatus (FBObjectStatus pStatus) |
Check to see if an object status is enabled. | |
FBFileReference | GetOwnerFileReference (p0) |
Get the owner FileReference object. | |
HardSelect () | |
HardSelect. | |
bool | HasObjectFlags (FBObjectFlag pFlags) |
Check whether a specific object flag is enabled. | |
bool | Is (int pTypeId) |
Returns true if object is of type TypeId. | |
bool | ProcessNamespaceHierarchy (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) |
ProcessNamespaceHierarchy. | |
bool | ProcessObjectNamespace (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) |
ProcessObjectNamespace. | |
int | PropertyAdd (FBProperty pProperty) |
Add a property to the component's property manager. | |
bool | PropertyAddReferenceProperty (FBProperty pReferenceProperty) |
Add a reference property to the component's property manager. | |
FBProperty | PropertyCreate (str pName, FBType pType, str pDataType, bool pAnimatable, bool pIsUser=False, FBProperty pReferenceSource=None) |
Create user or dynamic property. | |
PropertyGetModifiedList (FBArrayTemplate< FB > pPropList, FBPlugModificationFlag pModificationFlags) | |
Get list of properties which have been modified since last loading. | |
PropertyRemove (FBProperty pProperty) | |
Remove a Property from the component's Property manager. | |
SetObjectFlags (FBObjectFlag pFlags) | |
SetObjectFlags. | |
SetObjectStatus (FBObjectStatus pStatus, bool pValue) | |
Enable/Disable a specific Object Status. | |
Public Attributes | |
FBTextJustify | Justify |
Read Write Property: Current state of button. | |
FBButtonLook | Look |
Read Write Property: Current state of button. | |
FBEvent | OnClick |
Event: Button clicked. | |
int | State |
Read Write Property: Current state of button. | |
FBButtonStyle | Style |
Read Write Property: Button style. | |
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str | Caption |
Property: Widget caption. | |
bool | Enabled |
Read Write Property: Is visual enabled? | |
int | Height |
Read Write Property: Height. | |
str | Hint |
Read Write Property: Hint to show. | |
int | Left |
Read Write Property: Left coordinate. | |
bool | ReadOnly |
Read Write Property: Is visual component read only? | |
int | Top |
Read Write Property: Top coordinate. | |
bool | Visible |
Read Write Property: Is visual component visible? | |
int | Width |
Read Write Property: Width. | |
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FBListComponent | Components |
List: List of components. | |
str | LongName |
Read Write Property: Name and namespace for object. | |
str | Name |
Read Write Property: Unique name of object. See sample: RemoveSuffixFromNameOfSceneElements.py. | |
FBListComponent | Parents |
List: Parents. | |
FBManager | PropertyList |
Read Only Property: Manages all of the properties for the component. | |
bool | Selected |
Read Write Property: Selected property. | |
int | TypeInfo |
Contains the Type information of the object. | |
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str | ClassGroupName |
ClassGroupName of the object. | |
int | TypeInfo |
TypeInfo. | |
Used to create and manage buttons in a user interface.
This class includes functionality to create buttons in a user interface and add a callback. In MotionBuilder, buttons are created within regions, which are in turn created in layouts with FBLayout. For usage, see the Python sample Button.py. See also: FBButtonStyle, FBTextJustify, FBButtonLook.
FBButton | ( | ) |
Constructor.
FBColor GetStateColor | ( | FBButtonState | pState | ) |
Queries the color associated with a button state.
This method is only useful for buttons of style kFB2States.
pState | The state to be queried. |
SetImageFileNames | ( | str | pUpImage, |
str | pDownImage = 0 , |
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str | pThirdImage = 0 , |
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bool | pFromResources = False |
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) |
Sets the image used to generate a kFBBitmap2States.
pUpImage | The image used when button is unpushed |
pDownImage | The image used when button is pushed |
pFromResources | Add resource path to image path. |
SetStateColor | ( | FBButtonState | pState, |
FBColor | pColor | ||
) |
Returns whether or not the item pIndex is currently selected.
pState | The state to be set. |
pColor | The desired color vector. |
FBTextJustify Justify |
Read Write Property: Current state of button.
FBButtonLook Look |
Read Write Property: Current state of button.
FBEvent OnClick |
Event: Button clicked.
int State |
Read Write Property: Current state of button.
FBButtonStyle Style |
Read Write Property: Button style.