Animates a character face using an actor as input. More...
#include <fbcharacterface.h>

Public Member Functions | |
| FBCharacterFace (const char *pName, HIObject pObject=NULL) | |
| Constructor. | |
| IObject_Declare (override) | |
| virtual bool | PlotAnimation () |
| Plot the animation of the character face. | |
| virtual void | FBDelete () override |
| Actual Character Face destructor. | |
| void | GotoRest () |
| Set the character face back to its rest shape. | |
| bool | ShapeGroupAdd (FBModelList *pList, const char *pName=NULL) |
| Add a blendshape model group for each input model. | |
| bool | ShapeGroupRemove (int pShapeGrpId) |
| Remove a blendshape model group. | |
| int | ShapeGroupFindByName (const char *pName) |
| Find a blendshape group by name. | |
| int | ShapeGroupGetCount () |
| Retrieve the total number of blendshape groups on this character face. | |
| const char * | ShapeGroupGetName (int pShapeGrpId) |
| Retrieve the name of a blendshape group. | |
| bool | ShapeGroupSetName (int pShapeGrpId, const char *pName) |
| Set the name of a blendshape group. | |
| int | ShapeFindByName (int pShapeGrpId, const char *pName) |
| Find a shape in a blendshape group by name. | |
| int | ShapeGetCount (int pShapeGrpId) |
| Retrieve the total number of shapes in a blendshape group. | |
| const char * | ShapeGetName (int pShapeGrpId, int pShapeId) |
| Retrieve the name of the shape in a blendshape group. | |
| bool | ShapeSetName (int pShapeGrpId, int pShapeId, const char *pName) |
| Set the name of the shape in a blendshape group. | |
| int | ClusterGroupAdd (FBModelList *pList, const char *pName=NULL) |
| Add a cluster group to the character face. | |
| bool | ClusterGroupRemove (int pClusterGrpId) |
| Remove a cluster group from the character face. | |
| int | ClusterGroupFindByName (const char *pName) |
| Find a cluster group by name. | |
| int | ClusterGroupGetCount () |
| Retrieve the total number of cluster groups. | |
| const char * | ClusterGroupGetName (int pClusterGrpId) |
| Retrieve the name of a cluster group. | |
| bool | ClusterGroupSetName (int pClusterGrpId, const char *pName) |
| Set the name of a cluster group. | |
| bool | ClusterGroupSnapRest (int pClusterGrpId) |
| Set a cluster group's rest pose to the current pose. | |
| int | ClusterShapeAdd (int pClusterGrpId, const char *pName=NULL) |
| Add a cluster shape to a cluster group. | |
| bool | ClusterShapeRemove (int pClusterGrpId, int pClusterShapeId) |
| Remove a cluster shape from a cluster group. | |
| int | ClusterShapeFindByName (int pClusterGrpId, const char *pName) |
| Find a cluster shape in a cluster group by name. | |
| int | ClusterShapeGetCount (int pClusterGrpId) |
| Retrieve the total number of shapes in a cluster group. | |
| const char * | ClusterShapeGetName (int pClusterGrpId, int pClusterShapeId) |
| Retrieve the name of a shape in a cluster group. | |
| bool | ClusterShapeSetName (int pClusterGrpId, int pClusterShapeId, const char *pName) |
| Set the name of a shape in a cluster group. | |
| bool | ClusterShapeSnap (int pClusterGrpId, int pClusterShapeId) |
| Record the current pose of the cluster group to a cluster shape. | |
| int | ExpressionAdd (const char *pName) |
| Add an expression to the face. | |
| bool | ExpressionRemove (int pExpressionId) |
| Remove an expression from the face. | |
| int | ExpressionFindByName (const char *pName) |
| Find an expression on the face by name. | |
| int | ExpressionGetCount () |
| Retrieve the total number of expressions on the face. | |
| const char * | ExpressionGetName (int pExpressionId) |
| Retrieve the name of an expression. | |
| bool | ExpressionSetName (int pExpressionId, const char *pName) |
| Set the name of an expression. | |
| bool | ExpressionSetShapeWeight (int pExpressionId, int pGrpId, int pShapeId, float pValue=0.0f) |
| Assign the weight of a shape to an expression. | |
| double | ExpressionGetShapeWeight (int pExpressionId, int pGrpId, int pShapeId) |
| Retrieve the weight of a shape to an expression. | |
Public Member Functions inherited from FBConstraint | |
| FBConstraint (const char *pName, HIObject pObject=NULL) | |
| Constructor. | |
| IObject_Declare (override) | |
| virtual void | ActiveChanged () |
| Notification for Activation Status Change. | |
| virtual void | RemoveAllAnimationNodes () |
| Remove animation nodes. | |
| virtual void | SetupAllAnimationNodes () |
| Setup animation nodes. | |
| virtual void | SnapSuggested () |
| Suggest 'snap'. | |
| virtual void | FreezeSuggested () |
| Suggest 'freeze'. | |
| virtual bool | Disable (FBModel *pModel) |
| Disable constraint on pModel. | |
| virtual bool | Enable (FBModel *pModel) |
| Enable constraint on pModel. | |
| virtual bool | AnimationNodeNotify (FBAnimationNode *pAnimationNode, FBEvaluateInfo *pEvaluateInfo, FBConstraintInfo *pConstraintInfo) |
| Notification callback for connectors. | |
| FBAnimationNode * | AnimationNodeOutCreate (kReference pUserId, FBModel *pModel, const char *pAttribute) |
| Animation Node Creations (IN/OUT). | |
| FBAnimationNode * | AnimationNodeInCreate (kReference pUserId, FBModel *pModel, const char *pAttribute) |
| FBAnimationNode * | AnimationNodeInCreate (kReference pUserId, FBProperty *pProperty) |
| Animation Node Creations (IN). | |
| virtual void | SaveModelState (FBModel *pModel, bool pS, bool pR, bool pT) |
| Save current state of pModel. | |
| virtual void | RestoreModelState (FBModel *pModel) |
| Restore the saved model state onto pModel. | |
| virtual void | FreezeSRT (FBModel *pModel, bool pS, bool pR, bool pT) |
| Freeze current model state. | |
| virtual FBConstraint * | Clone () |
| Clone the constraint. | |
| int | ReferenceGroupGetCount () |
| Return the number of reference groups. | |
| int | ReferenceGroupAdd (const char *pGroupName, int pMaxItemCount) |
| Add a group of references. | |
| const char * | ReferenceGroupGetName (int pGroupIndex) |
| Get the name of the reference group. | |
| int | ReferenceGroupGetMaxCount (int pGroupIndex) |
| Get the maximum number of items that can exist in the reference group in question. | |
| FBModel * | ReferenceGet (int pGroupIndex, int pItemIndex=0) |
| Get a reference. | |
| int | ReferenceGetCount (int pGroupIndex) |
| Get number of references in a specified group. | |
| bool | ReferenceAdd (int pGroupIndex, FBModel *pModel) |
| Add a reference to a specified group. | |
| bool | ReferenceRemove (int pGroupIndex, FBModel *pModel) |
| Remove a reference to pModel from the group at pGroupIndex. | |
| void | ReferenceRemoveAll () |
| Remove All References. | |
| virtual bool | ReferenceAddNotify (int pGroupIndex, FBModel *pModel) |
| Notification callbacks for when a reference is added or removed. | |
| virtual bool | ReferenceRemoveNotify (int pGroupIndex, FBModel *pModel) |
| virtual bool | DeformerPreNotify (FBModel *pModel, FBEvaluateInfo *pEvaluateInfo, FBVertex *pBBoxMin, FBVertex *pBBoxMax) |
| Deformation pre-notification function This function pass the evaluation information for deformation (if timing is required). | |
| virtual bool | DeformerNotify (FBModel *pModel, const FBVertex *pSrcVertex, const FBVertex *pSrcNormal, int pCount, FBVertex *pDstVertex, FBVertex *pDstNormal) |
| Deformation notification function. | |
| virtual bool | DeformerBind (FBModel *pModel) |
| Bind/Unbind pModel to deformation constraint. | |
| virtual bool | DeformerUnBind (FBModel *pModel) |
| virtual bool | FbxStore (FBFbxObject *pFbxObject, kFbxObjectStore pStoreWhat) override |
| Store/Retrieve data to/from FBX files. | |
| virtual bool | FbxRetrieve (FBFbxObject *pFbxObject, kFbxObjectStore pStoreWhat) override |
Public Member Functions inherited from FBBox | |
| FBBox (const char *pName, HIObject pObject=NULL) | |
| Constructor. | |
| virtual FBAnimationNode * | AnimationNodeInCreate (kReference pUserId, const char *pName, const char *pDataType, bool pIsPublic=false, double *pMin=NULL, double *pMax=NULL, bool pUserData=false) |
| Creation of IN/OUT Animation Nodes. | |
| virtual FBAnimationNode * | AnimationNodeOutCreate (kReference pUserId, const char *pName, const char *pDataType, bool pIsPublic=false, double *pMin=NULL, double *pMax=NULL, bool pUserData=false) |
| virtual bool | EvaluateAnimationNodes (FBEvaluateInfo *pEvaluateInfo) |
| Evaluation of non TRS nodes that needs to be evaluated. | |
| virtual bool | AnimationNodeNotify (FBAnimationNode *pAnimationNode, FBEvaluateInfo *pEvaluateInfo) |
| Notification function for animation thread. | |
| virtual bool | ResolveCandidate (FBAnimationNode *pAnimationNode, FBEvaluateInfo *pEvaluateInfo) |
| Function is call when candidate needs to be resolved (like global to local). | |
| virtual ECandidateAction | SetGlobalCandidate (FBAnimationNode *pAnimationNode, double *pData, FBEvaluateInfo *pEvaluateInfo) |
| Function is call when a global candidate is set on an animation node. | |
| virtual ECandidateAction | SetStdCandidate (FBAnimationNode *pAnimationNode, double *pData, FBEvaluateInfo *pEvaluateInfo) |
| Function is call when a non-global candidate is set on an animation node. | |
| virtual bool | FbxStore (FBFbxObject *pFbxObject, kFbxObjectStore pStoreWhat) |
| Storage/Retrieval of information into the FBX file format. | |
| virtual bool | FbxRetrieve (FBFbxObject *pFbxObject, kFbxObjectStore pStoreWhat) |
| virtual bool | AnimationNodeDestroy (FBAnimationNode *pAnimationNode) |
| Destroy an animation node. | |
| virtual bool | AnimationNodeIsUserData (FBAnimationNode *pAnimationNode) |
| Is the animation node user data? | |
| virtual void | AnimationNodesOutDisableIfNotWritten (FBEvaluateInfo *pEvaluateInfo) |
| This call will disable all out animation nodes from being pull by system (animation thread) for given pEvaluateInfo. | |
| virtual FBAnimationNode * | AnimationNodeInGet () |
| Get the (IN/OUT) animation node for this box. | |
| virtual FBAnimationNode * | AnimationNodeOutGet () |
| virtual const char * | FbxGetObjectType () |
| Returns the class type inherited by the class of an object, for example: 'Box', 'Constraint', 'TimelineXTrack'. | |
| virtual const char * | FbxGetObjectSubType () |
| Returns the class sub type inherited by the class of an object, for example: 'Relations', 'Parent-Child', 'Number to Vector', 'Shot'. | |
| IObject_Declare (override) | |
| virtual int | GetOutConnectorCount () const |
| Get the number of animation node outputs for this box. | |
| virtual int | GetInConnectorCount () const |
| Get the number of animation node inputs for this box. | |
| virtual FBAnimationNode * | GetOutConnector (int pIndex) const |
| Get the animation node output associated with the given index. | |
| virtual FBAnimationNode * | GetInConnector (int pIndex) const |
| Get the animation node input associated with the given index. | |
Public Member Functions inherited from FBComponent | |
| FBComponent (HIObject pObject) | |
| Constructor. | |
| virtual | ~FBComponent () |
| Destructor. | |
| virtual bool | FBCreate () |
| Open Reality Creation function. | |
| virtual void | FBDestroy () |
| Open Reality destruction function. | |
| virtual void | FBDelete () override |
| Open Reality deletion function. | |
| virtual bool | SetHIObject (HIObject pObject, bool pSDKComponent) override |
| Assign component to an internal pointer. | |
| virtual int | PropertyAdd (FBProperty *pProperty) |
| Add a property to the component's property manager. | |
| bool | PropertyAddReferenceProperty (FBProperty *pReferenceProperty) |
| Add a reference property to the component's property manager. | |
| void | PropertyRemove (FBProperty *pProperty) |
| Remove a Property from the component's Property manager. | |
| void | PropertyGetModifiedList (FBArrayTemplate< FBProperty * > &pPropList, FBPlugModificationFlag pModificationFlags) |
| Get list of properties which have been modified since last loading. | |
| FBProperty * | PropertyCreate (const char *pName, FBPropertyType pType, const char *pDataType, bool pAnimatable, bool pIsUser=false, FBProperty *pReferenceSource=NULL) |
| Create user or dynamic property. | |
| FBObjectFlag | GetObjectFlags () |
| Get all Object Flags (concatenated). | |
| void | SetObjectFlags (FBObjectFlag pFlags) |
| SetObjectFlags. | |
| bool | HasObjectFlags (FBObjectFlag pFlags) |
| Check whether a specific object flag is enabled. | |
| void | EnableObjectFlags (FBObjectFlag pFlags) |
| Enable a specific Object Flags. | |
| void | DisableObjectFlags (FBObjectFlag pFlags) |
| Disable a specific Object Flags. | |
| void | SetObjectStatus (FBObjectStatus pStatus, bool pValue) |
| Enable/Disable a specific Object Status. | |
| bool | GetObjectStatus (FBObjectStatus pStatus) |
| Check to see if an object status is enabled. | |
| bool | ProcessNamespaceHierarchy (FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) |
| ProcessNamespaceHierarchy. | |
| bool | ProcessObjectNamespace (FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) |
| ProcessObjectNamespace. | |
| virtual const char * | ClassName () override |
| Get the class name. | |
| virtual bool | UseCustomPropertyViewSet () const |
| Use the custom property viewSet or not. | |
| const char * | GetFullName (void) |
| Get the full name. | |
| void | SetOwnerNamespace (FBNamespace *pOwnerNSObj) |
| Set the owner Namespace object. | |
| FBNamespace * | GetOwnerNamespace (void) |
| Get the owner Namespace object. | |
| FBFileReference * | GetOwnerFileReference (void) |
| Get the owner FileReference object. | |
| void | HardSelect () |
| HardSelect. | |
| virtual bool | Is (int pTypeId) override |
| Returns true if object is of type TypeId. | |
| virtual int | GetTypeId () override |
| GetTypeId( int pTypeId ) | |
Public Member Functions inherited from FBWrapperHolder | |
| FBScriptWrapper * | GetWrapper () |
| Return the wrapper interface of this FBObject. | |
| void | AddWrapper (FBScriptWrapper *) |
| void | RemoveWrapper (FBScriptWrapper *) |
Public Attributes | |
| FBPropertyActorFace | InputActorFace |
| Read Write Property: The index of the actor used for the input. | |
| FBPropertyBool | ActiveInput |
| Read Write Property: Is the character input active? | |
Public Attributes inherited from FBConstraint | |
| FBPropertyBool | Deformer |
| Read Write Property: Is a deformer constraint? | |
| FBPropertyBool | HasLayout |
| Read Write Property: Does the constraint have a layout? | |
| FBPropertyString | Description |
| Read Write Property: Long description of constraint. | |
| FBPropertyBool | Active |
| Read Write Property: Active state. | |
| FBPropertyBool | Lock |
| Read Write Property: Lock state. | |
| FBPropertyAction | Snap |
| Function Property: Snap constraint. | |
| FBPropertyAnimatableDouble | Weight |
| Read Write Property: Weight of constraint. | |
Public Attributes inherited from FBBox | |
| const char * | UniqueName |
| internal Unique name. | |
| FBPropertyBool | Animatable |
| Read Write Property: Is the box animatable. | |
| FBPropertyBool | Live |
| Read Write Property: Is live? | |
| FBPropertyBool | RecordMode |
| Read Write Property: Is recording? | |
Public Attributes inherited from FBComponent | |
| FBPropertyManager | PropertyList |
| Read Only Property: Manages all of the properties for the component. | |
| FBPropertyListComponent | Components |
| List: List of components. | |
| FBPropertyListComponent | Parents |
| List: Parents. | |
| FBPropertyBool | Selected |
| Read Write Property: Selected property. | |
| FBPropertyString | Name |
| Read Write Property: Unique name of object. | |
| FBPropertyString | LongName |
| Read Write Property: Name and namespace for object. | |
| FBPropertyFolder | Folder |
| Read Write Property: The folder that contain this component. | |
Additional Inherited Members | |
Public Types inherited from FBBox | |
| enum | ECandidateAction { eCandidateAccept , eCandidateIntercept , eCandidateInterceptAfterEvaluation } |
| Resolving action for candidates. More... | |
Static Public Member Functions inherited from FBComponent | |
| static int | GetInternalClassId () |
| static void | FBComponentSetName (FBComponent *pObject, const char *pName) |
| static const char * | FBComponentGetName (FBComponent *pObject) |
| static void | FBComponentSetLongName (FBComponent *pObject, const char *pName) |
| static const char * | FBComponentGetLongName (FBComponent *pObject) |
Static Public Attributes inherited from FBComponent | |
| static int | TypeInfo |
| Contains the Type information of the object. | |
Protected Member Functions inherited from FBPlug | |
| bool | IsSDKComponent () |
| Return whether or not item is an SDK component. | |
| bool | ConnectSrc (FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| Add a source connection. | |
| bool | ConnectDst (FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| Add a destination connection. | |
| bool | ConnectSrcAt (int pDst_SrcIndex, FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| Add a source connection. | |
| bool | ConnectDstAt (int pSrc_DstIndex, FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| Add a destination connection. | |
| bool | DisconnectDst (FBPlug *pDst) |
| Remove a destination connection. | |
| bool | DisconnectSrc (FBPlug *pSrc) |
| Remove a source connection. | |
| void | DisconnectAllSrc () |
| Remove all source connections. | |
| void | DisconnectAllDst () |
| Remove all destination connections. | |
| bool | DisconnectDstAt (int pIndex) |
| Remove a destination connection at a specified index. | |
| bool | DisconnectSrcAt (int pIndex) |
| Remove a source connection at a specified index. | |
| bool | ReplaceDstAt (int pIndex, FBPlug *pDst) |
| Replace a destination connection at a specified index. | |
| bool | ReplaceSrcAt (int pIndex, FBPlug *pSrc) |
| Replace a source connection at a specified index. | |
| bool | SwapSrc (int pIndexA, int pIndexB) |
| Swap source connection at index A with source connection at index B. | |
| bool | MoveSrcAt (int pIndex, int pAtIndex) |
| Move source connection at pIndex to pAtIndex. | |
| bool | MoveSrcAt (FBPlug *pSrc, FBPlug *pAtSrc) |
| Move source connection pSrc to the position of pAtSrc. | |
| int | GetSrcCount () |
| Get source connection count. | |
| FBPlug * | GetSrc (int pIndex) |
| Get a source connection's plug at specified index. | |
| FBConnectionType | GetSrcType (int pIndex) |
| Get a source connection's type at specified index. | |
| int | GetDstCount () |
| Get destination connection count. | |
| FBPlug * | GetDst (int pIndex) |
| Get a destination connection's plug at specified index. | |
| FBConnectionType | GetDstType (int pIndex) |
| Get a destination connection's type at specified index. | |
| bool | BeginChange () |
| Begins a change on multiple plugs. | |
| void | EndChange () |
| Ends a change on multiple plugs. | |
| void | SetSelfModified (FBPlugModificationFlag pFlag, bool pBool) |
| Set the plug's self modification flag. | |
| bool | GetSelfModified (FBPlugModificationFlag pFlag) |
| Tell if the plug's self has changed. | |
| void | SetContentModified (FBPlugModificationFlag pFlag, bool pBool) |
| Set the plug's owned property/object's modification flag. | |
| bool | GetContentModified (FBPlugModificationFlag pFlag) |
| Tell if the plug's content has changed. | |
| int | GetPlugConnectionModifiedList (FBPlugList &pPlugList, FBPlugModificationFlag pConnectionModificatonFlag, bool pAddRemove) |
| Get plug's modified src/dst property/object connection added/removed List. | |
| bool | RevertModification (FBPlugModificationFlag pFlag=kFBAllModifiedMask) |
| Revert the plug's modification to original status. | |
| void | SetStatusFlag (FBPlugStatusFlag pStatus, bool pValue) |
| Set the plug's status flag. | |
| bool | GetStatusFlag (FBPlugStatusFlag pStatus) const |
| Tell if the plug's status has changed. | |
| FBPlug * | GetOwner () |
| Get the owner of this plug. | |
| FBPlug * | GetOwned (int pIndex) |
| Get the owned plug at specified index. | |
| int | GetOwnedCount () |
| Get the owned plug count. | |
| virtual const char * | ClassName () |
| internal System vars. | |
| virtual bool | Is (int pTypeId) |
| Is( int pTypeId ) | |
| virtual int | GetTypeId () |
| GetTypeId( int pTypeId ) | |
| virtual bool | PlugDataNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) |
| PlugDataNotify when overloaded is equivalent of FBSystem.OnConnectionDataNotify but in the context of the derived object only. | |
| virtual bool | PlugStateNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) |
| PlugStateNotify when overloaded is equivalent of FBSystem.OnConnectionStateNotify but in the context of the derived object only. | |
| virtual bool | PlugNotify (FBConnectionAction pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=NULL, FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug *pNewPlug=NULL) |
| PlugNotify when overloaded is equivalent of FBSystem.OnConnectionNotify but in the context of the derived object only. | |
| virtual void | FBDelete () |
| Actual destructor for a FBPlug. | |
Static Protected Member Functions inherited from FBPlug | |
| static int | GetInternalClassId () |
| Internal class Id. | |
Protected Attributes inherited from FBPlug | |
| bool | mAllocated |
| Contain the Allocation State of the Component. | |
| HIObject | mObject |
| Handle on the Plug. | |
| bool | mSDKComponent |
| bool Plug is an SDK component. | |
Static Protected Attributes inherited from FBPlug | |
| static const char * | ClassGroupName |
| ClassGroupName of the object. | |
| static int | TypeInfo |
| TypeInfo. | |
| static int | mGlobalTypeInfo |
| Represente the Type Index. | |
Animates a character face using an actor as input.
These classes are under development and may change dramatically between versions.
Definition at line 109 of file fbcharacterface.h.
| FBCharacterFace | ( | const char * | pName, |
| HIObject | pObject = NULL |
||
| ) |
Constructor.
| pName | Name of new character. |
| pObject | For internal use only. This parameter does not need to be specified by the developer. |
| int ClusterGroupAdd | ( | FBModelList * | pList, |
| const char * | pName = NULL |
||
| ) |
Add a cluster group to the character face.
| pList | List of clusters to add to this group. |
| pName | Optional name to assign to this cluster group. |
| int ClusterGroupFindByName | ( | const char * | pName | ) |
Find a cluster group by name.
| pName | Name to search for on the face. |
| int ClusterGroupGetCount | ( | ) |
Retrieve the total number of cluster groups.
| const char * ClusterGroupGetName | ( | int | pClusterGrpId | ) |
Retrieve the name of a cluster group.
| pClusterGrpId | Index of the cluster group to query. |
| bool ClusterGroupRemove | ( | int | pClusterGrpId | ) |
Remove a cluster group from the character face.
| pClusterGrpId | Index of the cluster group to remove. |
| bool ClusterGroupSetName | ( | int | pClusterGrpId, |
| const char * | pName | ||
| ) |
Set the name of a cluster group.
| pClusterGrpId | Index of the cluster group to modify. |
| pName | New name for the cluster group. |
| bool ClusterGroupSnapRest | ( | int | pClusterGrpId | ) |
Set a cluster group's rest pose to the current pose.
| pClusterGrpId | Index of the cluster group to modify. |
| int ClusterShapeAdd | ( | int | pClusterGrpId, |
| const char * | pName = NULL |
||
| ) |
Add a cluster shape to a cluster group.
| pClusterGrpId | Index of the cluster group to modify. |
| pName | Optional name to assign to the shape. |
| int ClusterShapeFindByName | ( | int | pClusterGrpId, |
| const char * | pName | ||
| ) |
Find a cluster shape in a cluster group by name.
| pClusterGrpId | Index of the cluster group to search. |
| pName | Name to search for in the cluster group. |
| int ClusterShapeGetCount | ( | int | pClusterGrpId | ) |
Retrieve the total number of shapes in a cluster group.
| pClusterGrpId | Index of the cluster group to query. |
| const char * ClusterShapeGetName | ( | int | pClusterGrpId, |
| int | pClusterShapeId | ||
| ) |
Retrieve the name of a shape in a cluster group.
| pClusterGrpId | Index of the cluster group to query. |
| pClusterShapeId | Index of the cluster shape to query. |
| bool ClusterShapeRemove | ( | int | pClusterGrpId, |
| int | pClusterShapeId | ||
| ) |
Remove a cluster shape from a cluster group.
| pClusterGrpId | Index of the cluster group to modify. |
| pClusterShapeId | Index of the shape in the cluster group to remove. |
| bool ClusterShapeSetName | ( | int | pClusterGrpId, |
| int | pClusterShapeId, | ||
| const char * | pName | ||
| ) |
Set the name of a shape in a cluster group.
| pClusterGrpId | Index of the cluster group to modify. |
| pClusterShapeId | Index of the cluster shape to modify. |
| pName | Name to assign to the cluster shape. |
| bool ClusterShapeSnap | ( | int | pClusterGrpId, |
| int | pClusterShapeId | ||
| ) |
Record the current pose of the cluster group to a cluster shape.
| pClusterGrpId | Index of the cluster group to record. |
| pClusterShapeId | Index of the cluster shape to record the pose. |
| int ExpressionAdd | ( | const char * | pName | ) |
Add an expression to the face.
| pName | Optional name to assign to the new expression. |
| int ExpressionFindByName | ( | const char * | pName | ) |
Find an expression on the face by name.
| pName | Name of the expression to search for. |
| int ExpressionGetCount | ( | ) |
Retrieve the total number of expressions on the face.
| const char * ExpressionGetName | ( | int | pExpressionId | ) |
Retrieve the name of an expression.
| pExpressionId | Index of the expression to query. |
| double ExpressionGetShapeWeight | ( | int | pExpressionId, |
| int | pGrpId, | ||
| int | pShapeId | ||
| ) |
Retrieve the weight of a shape to an expression.
| pExpressionId | Index of the expression. |
| pGrpId | Index of the blendshape or cluster group containing the shape of interest. |
| pShapeId | Index of the blendshape or cluster shape. |
| bool ExpressionRemove | ( | int | pExpressionId | ) |
Remove an expression from the face.
| pExpressionId | Index of the expression to remove. |
| bool ExpressionSetName | ( | int | pExpressionId, |
| const char * | pName | ||
| ) |
Set the name of an expression.
| pExpressionId | Index of the expression to modify. |
| pName | Name to assign to the expression. |
| bool ExpressionSetShapeWeight | ( | int | pExpressionId, |
| int | pGrpId, | ||
| int | pShapeId, | ||
| float | pValue = 0.0f |
||
| ) |
Assign the weight of a shape to an expression.
| pExpressionId | Index of the expression to modify. |
| pGrpId | Index of the blendshape or cluster group containing the shape of interest. |
| pShapeId | Index of the blendshape or cluster shape to weight. |
| pValue | Weight of the shape to assign to this expression. A weight of 0.0 represents 0%, while a weight of 1.5 represents 150%. The weight cannot be less than 0.0; if so, the weight will be clamped to 0.0. |
|
overridevirtual |
Actual Character Face destructor.
This method is used to delete the actual character face object represented by an instance of FBCharacterFace.
Reimplemented from FBComponent.
| void GotoRest | ( | ) |
Set the character face back to its rest shape.
|
virtual |
Plot the animation of the character face.
| int ShapeFindByName | ( | int | pShapeGrpId, |
| const char * | pName | ||
| ) |
Find a shape in a blendshape group by name.
| pShapeGrpId | Index of the blendshape group to search. |
| pName | Name to search for. |
| int ShapeGetCount | ( | int | pShapeGrpId | ) |
Retrieve the total number of shapes in a blendshape group.
| pShapeGrpId | Index of the blendshape group to query. |
| const char * ShapeGetName | ( | int | pShapeGrpId, |
| int | pShapeId | ||
| ) |
Retrieve the name of the shape in a blendshape group.
| pShapeGrpId | Index of the blendshape group to query. |
| pShapeId | Index of the shape in the blendshape group to query. |
| bool ShapeGroupAdd | ( | FBModelList * | pList, |
| const char * | pName = NULL |
||
| ) |
Add a blendshape model group for each input model.
| pList | List of models to create a blendshape model group. |
| pName | Unused. Instead, use the ShapeGroupGetName member function to set the name of each added blendshape model group individually. |
| int ShapeGroupFindByName | ( | const char * | pName | ) |
Find a blendshape group by name.
| pName | Name to search for. |
| int ShapeGroupGetCount | ( | ) |
Retrieve the total number of blendshape groups on this character face.
| const char * ShapeGroupGetName | ( | int | pShapeGrpId | ) |
Retrieve the name of a blendshape group.
| pShapeGrpId | Index of the blendshape group to query. |
| bool ShapeGroupRemove | ( | int | pShapeGrpId | ) |
Remove a blendshape model group.
| pShapeGrpId | Index of the blendshape group to remove. |
| bool ShapeGroupSetName | ( | int | pShapeGrpId, |
| const char * | pName | ||
| ) |
Set the name of a blendshape group.
| pShapeGrpId | Index of the blendshape group to modify. |
| pName | Name to set on the blendshape group. |
| bool ShapeSetName | ( | int | pShapeGrpId, |
| int | pShapeId, | ||
| const char * | pName | ||
| ) |
Set the name of the shape in a blendshape group.
| pShapeGrpId | Index of the blendshape group to query. |
| pShapeId | Index of the shape in the blendshape group to set. |
| pName | Name to set on the shape. |
| FBPropertyBool ActiveInput |
Read Write Property: Is the character input active?
Definition at line 124 of file fbcharacterface.h.
| FBPropertyActorFace InputActorFace |
Read Write Property: The index of the actor used for the input.
Definition at line 123 of file fbcharacterface.h.