- On the Render Preview rollout, click the Render Preview button to see a preview of what the camera sees.
Note: The current renderer settings, such as mapping and shadows, will affect the preview.
- What's New in 3ds Max 2025
- 3ds Max Release Notes
- 3ds Max Installation Help
- Getting Started
- Basics
- 3ds Max Tutorials
- Managing Scenes, Files, and Projects
- Interoperability
- USD for 3ds Max
- Flow Retopology for 3ds Max
- Modeling
- Modifiers
- Animation
- Character Animation
- Retopology Tools for 3ds Max
- Simulation and Effects
- Lighting and Shading
- Rendering
- Rendering
- Color Management
- Cameras
- Characteristics of Cameras
- Exposure Control in Real-World Cameras
- To Render a Scene Using a Camera
- To Change a Viewport to a Camera View
- Using Transforms to Aim a Camera
- To Constrain Pan and Orbit to be Vertical or Horizontal
- To See Safe Frames in a Camera View
- To Use the Modify Panel in Conjunction with a Camera Viewport
- Using Clipping Planes to Exclude Geometry
- To Use the Horizon to Match Perspective
- To Match a Real-World Camera Frame Proportion
- Animating Cameras
- Choosing a Camera for Vertical Views
- Viewport Display of Camera Objects
- To Control the Display of Camera Objects
- To Change the Display Size of Camera Icons
- Legacy Cameras
- Physical Camera
- Create Physical Camera from View
- Match Camera to View
- Exposure Controls
- Walkthrough Assistant
- Create a Camera Walkthrough
- Set the Camera Path
- Adjust the Camera Height and Tilt
- Adjust Camera Field of View and Target Distance
- Animate Camera Tilting and Turning
- Render a Preview of a Camera Walkthrough
- Create a Targeted Camera for a Walkthrough
- Main Controls Rollout (Walkthrough Assistant)
- Render Preview Rollout (Walkthrough Assistant)
- View Controls Rollout (Walkthrough Assistant)
- Look-At Camera Rollout (Walkthrough Assistant)
- Advanced Controls Rollout (Walkthrough Assistant)
- To Render a Still Image or an Animation
- Rendered Frame Window
- Render Output File Dialog
- To View an Image File
- Rendering Commands
- Renderers
- To Render Separate Elements
- Baking to Texture
- Rendering to Texture (Legacy)
- To Create a Snapshot of a Viewport
- To Render a Preview Animation
- Compare Media Files (RAM Player)
- To Create a Panorama
- Network Rendering
- To Use the Batch Render Tool
- Command-Line Rendering
- Arnold for 3DS Max
- 3ds Max Batch
- Customizing 3ds Max
- Reference
- 3ds Max Help Archive